Skip to main content

Home/ Groups/ EarthGame
frank smith

Doors of Perception weblog: Whole, whole on the range - 0 views

  • This new approach to science has been called holism or emergentism. Holism is the idea that things can have properties as a whole that are not explainable from the sum of the parts that reductionist science, ai its crudest, studies in isolation. The principle of holism was concisely summarized by Aristotle in the Metaphysics: "The whole is more than the sum of its parts".
    • frank smith
       
      holism defined
  • Viewed holistically biodiversity loss, desertification, and climate change, are not three issues, they are one, he explains. “Without reversing desertification, climate change cannot be adequately addressed. “The more humid and biologically productive regions of the world will have to develop agricultural models based on small, biodiverse farms, imitating the natural, multi-tiered vegetation structures of these environments. This is where most of the grain, fruits, nuts, and vegetables will be produced, as well as most of the dairy products, and some of the meat".
    • frank smith
       
      prediction
  • The Green Revolution was based on high input, industrial agriculture. It involved massive inputs of petro-chemicals and herbicides, monoculture cropping, and confinement animal feeding operations. It increased global food production tremendously - but it has also tended severely to degrade its ecological and socio-cultural capital base in the process. “The Green Revolution has not been characterized by ecological or social integrity—quite the contrary”. Charges Savory. “Horrific soil erosion, dead zones at the mouths of rivers, severely depleted levels of biodiversity, impoverished rural communities, soil fertility loss, and oxidation of soil organic matter have been exacerbated by the Green Revolution”.
    • frank smith
       
      problem background
  •  
    Whole, whole on the range My toughest work this year has been serving on the jury of this year's Buckminster Fuller Challenge. Our work has been tough because we've had to assess high quality entries that range from the use of social media to organize urban food systems, and transforming Chicago into a giant water treatment machine; to helping Indian women solar electrify their own villages, and the use of cattle to reverse the spread of deserts around the world. But the experience has also been uplifting. As a jury, we were instructed to look for a "bold, visionary, but tangible initiative that addresses a well-defined need of critical importance" - and we have been spoiled for choice. Our winner, who will be announced on 2 June at the National Press Club in Washington DC, will receive a $100,000 prize to support the development and implementation of their work. I can't be there myself, so my contribution is write about some of the finalists over the coming days and weeks - starting with....
  •  
    good to have a metric of grazing animals and how they are being managed
frank smith

Feature: Heirloom Languages - 1 views

This would show the amount, location, and number of people who speak heirloom languages. this of course could be connected to a broader display of heirloom cultures. Ancient ways, including languag...

language dance culture ancient heirloommetrics fuller resources gabel new paradigm buckminster sociology game interactive

started by frank smith on 13 May 10 no follow-up yet
John Rodrigues

Feature: Sustainable energy systems - 9 views

Recent post on smart grid also has renewables and alternatives: http://www.scientificamerican.com/report.cfm?id=smart-electricity-grid

fuller gabel metrics buckminster new resources sociology game paradigm energy sustainability solar tidal wind GSHP biomass

frank smith

'Smart dust' aims to monitor everything - CNN.com - 2 views

  •  
    In the 1990s, a researcher named Kris Pister dreamed up a wild future in which people would sprinkle the Earth with countless tiny sensors, no larger than grains of rice. These "smart dust" particles, as he called them, would monitor everything, acting like electronic nerve endings for the planet. Fitted with computing power, sensing equipment, wireless radios and long battery life, the smart dust would make observations and relay mountains of real-time data about people, cities and the natural environment. Now, a version of Pister's smart dust fantasy is starting to become reality.
John Rodrigues

Feature: migrant populations and where they are - 6 views

As resources become more of an issue, more people will migrate for economic regions. this should be shown in a different metric than refugees of war and disaster. The flow of people over borders is...

fuller gabel metrics buckminster resources sociology game earth migrant migration population

CASUDI ~ Caroline Di Diego

Feature: Potable/nonpotable fresh water availablity metric - 11 views

http://www.modbee.com/2010/04/27/1145084/irrigate-with-waste-water-modesto.html Irrigate with waste water: Modesto says 'yes' to plan Treated waste water as a water resource. Can this be consider...

EarthGame buckminster fuller gabel game interactive medard metrics new paradigm resources sociology

frank smith

System Attribute: As much data as possible should be as close to realtime as possible - 1 views

Even though many metrics are gathered on an annual or monthly basis, as much as possible should be "realtime" data.

fuller gabel interactive metrics buckminster new sociology resources data realtime immediacy updates

started by frank smith on 24 Apr 10 no follow-up yet
frank smith

Feature: Metric of internet bandwidth dispersal planetround - 1 views

I would like to see how Net access architecture is being built around the Earth. I would like to be able to highlight the need to get many low income /developing communities access to the leverage...

dashboard earthgame fuller gabel internet bandwidth access netowork infrastructure

started by frank smith on 24 Apr 10 no follow-up yet
frank smith

Design Science Lab Home Page - 0 views

  •  
    What the Lab is: Students and young professionals from around the world* are coming to this year's Lab. They will be briefed by UN experts (from the UN Development Program, UN Environmental Program, UNESCO, UNICEF, WHO and other UN agencies), develop comprehensive strategies for solving some of the world's most critical problems, and then present their work at the UN. They will learn a powerful strategic design and planning methodology that will be of use for the rest of their life, as well learn about leadership, problem solving and the design revolution. They will learn about global problems, options, technology, culture, resources and what they can do to make a difference. They will meet others with similar passions about the state of the world- and what we can do to make things better. The Design Science Lab is where solutions to global and local problems are developed- by you. Read more * Previous Lab participants have come from Spain, Mexico, France, Tanzania, Ghana, Haiti, Canada, China, Hong Kong, New Zealand, Australia, Palestine, Zimbabwe, Ukraine, Lithuania, Sudan, Nepal, Turkey, Venezuela and all over the US. Who it is for: Students from college and high school as well as teachers and young professionals from around the world. When: June 13 - 21, 2010 Where: Chestnut Hill College, Philadelphia, PA, and United Nations, NY What you will learn, do, and get: * You will learn a problem solving and planning methodology, developed by Buckminster Fuller and other scientists and designers, that will be of use to you the rest of your life * You will learn about critical global problems that impact the lives of everyone in the world, as well as the opportunities associated with these problems, and what we can do to change the current situation * You will work collaboratively with other participants from around the world on designing real world solutions to a critical real world problem * You will be briefed by United Nations staff and oth
frank smith

EarthGame-Welcome - 0 views

  •  
    EARTHGAME™ EarthGame is a massively multiplayer online strategic design and planning real-world "game." It is also a set of tools for recognizing, defining and solving global and local problems onboard Spaceship Earth. It combines the vast and growing wealth of global data available on the web with sophisticate data visualization techniques, embeds these within a powerful strategic planning and design methodology, and places all this into a gaming context.
1 - 14 of 14
Showing 20 items per page