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Sean McHugh

Please don't learn to code | TechCrunch - 0 views

  • There’s an idea that’s been gaining ground in the tech community lately: Everyone should learn to code. But here’s the problem with that idea: Coding is not the new literacy.
  • Selling coding as a ticket to economic salvation for the masses is dishonest
  • engineering and programming are important skills. But only in the right context, and only for the type of person willing to put in the necessary blood, sweat and tears to succeed. The same could be said of many other skills. I would no more urge everyone to learn to program than I would urge everyone to learn to plumb.
    • Sean McHugh
       
      Nice analogy, who uses plumbing? EVERYONE. Who knows how it works and how to fix it or fit it? Not many, and the small group of skilled individuals who do, are called Plumbers.
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  • An excessive focus on coding ignores the current plight of existing developers.Technology changes at a rapid pace in this industry.
  • The line between learning to code and getting paid to program as a profession is not an easy line to cross.Really.
  • If becoming an engineer is what you want, don’t let me — or anyone, for that matter — get in the way of your goal. And don’t let traditional confinements like the educational system slow you down
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    ... engineering and programming are important skills. But only in the right context, and only for the type of person willing to put in the necessary blood, sweat and tears to succeed. The same could be said of many other skills. I would no more urge everyone to learn to program than I would urge everyone to learn to plumb.
Sean McHugh

Tynker - 0 views

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    "Tynker is a new computing platform designed specifically to teach children computational thinking and programming skills in a fun and imaginative way. The cloud hosted system is now available to teachers, schools and districts."
Sean McHugh

Coding is not 'fun', it's technically and ethically complex - Quartz - 1 views

  • the profile of a programmer’s mind is pretty uncommon. As well as being highly analytical and creative, software developers need almost superhuman focus to manage the complexity of their tasks
  • you’d never hear someone say that brain surgery is “fun,” or that structural engineering is “easy.” When it comes to programming, why do policymakers and technologists pretend otherwise?
  • Insisting on the glamor and fun of coding is the wrong way to acquaint kids with computer science. It insults their intelligence and plants the pernicious notion in their heads that you don’t need discipline in order to progress. As anyone with even minimal exposure to making software knows, behind a minute of typing lies an hour of study.
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  • In an ever-more intricate and connected world, where software plays a larger and larger role in everyday life, it’s irresponsible to speak of coding as a lightweight activity.
Sean McHugh

1-to-1 Essentials Program | Common Sense Media - 0 views

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    "1-to-1 Essentials offers the guidance you need in order to proactively, rather than reactively, address issues that schools commonly face when going 1-to-1. We encourage you to explore, customize, and choose the resources that will best support your school community."
Sean McHugh

How to batch-rename files using Automator in OS X | MacFixIt - CNET Reviews - 0 views

  • In OS X you can set up a routine to batch-rename files using Apple's Automator program, where you can make a service plug-in that will offer you options to change names to collecitons of files.
  • When your workflow is complete, saving it will automatically place it in the /username/Library/Services/ folder, which will make it available via the OS X contextual menu. Now when you go to the Finder, you can select a group of files or folders, and then right-click them and select your workflow from the Services submenu of the contextual menu.
Sean McHugh

Lumosity's Brain Games Are Bullsh*t - 0 views

  • Recently, a coalition of nearly 70 researchers spoke against brain games like Lumosity, signing a letter of consensus posted by the Stanford Longevity Center that lambasted the brain training community for promising a kind of mind power boost that just isn't provable.
  • Often, however, the cited research is only tangentially related to the scientific claims of the company, and to the games they sell.
  • In 2009, a consumer group in the UK asked a panel of scientists to look into brain-training games, including Lumosity. These scientists explicitly debunked Lumosity's claims, and they are not alone.
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  • "The bottom line is that there is no scientific consensus that brain training works. All that can be concluded at this point is that time and money spent on brain training is, as likely as not, time and money wasted,
  • there is still plenty of excitement about the possibilities of brain-training programs in general. Even in the Stanford letter dismissing the current brain-training claims, the scientists acknowledge that several isolated studies have had promising results, and they deserved to be looked into further. And the concept that the brain is malleable, even for super old people, isn't just wishful thinking: It is true.
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