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Fred Delventhal

Classroom Architect - 0 views

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    Outline Your Classroom Floor Plan For students, the classroom environment is very important. The size of the classroom and interior areas, the colors of the walls, the type of furniture and flooring, the amount of light, and the room arrangement all influence how students learn. Thoughtful arrangement of the indoor and outdoor environments will support your learning goals for students.This tool provides an opportunity for experimentation with the layout of your classroom without any heavy lifting!
Amanda Kenuam

Win $2000 in the Sketch-A-Space Competition for Students with Autism - 8 views

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    "special education, special needs, sped, autism, contest, Google SketchUP, EasterSeals, interior design, classroom design, awareness"
Rob Jacklin

Attention and distraction - elearnspace - 0 views

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    Designing Choreographies for the "New Economy of Attention" is an interesting discussion of attention and distraction. You may not agree with their core argument - that we need to choreograph technologies that are under the control of learners (such as back channels) in a manner similar to how we organize more traditional classroom components - but the approach of blocking software and banning mobiles/laptops in classrooms is simply not sustainable. Today's reality of connectedness is dramatically different from what existed even ten years ago. Banning is at best a short term solution that will isolate and agitate the very group education is expected to serve. The battle for control of information and interaction has already been won by "the individual". Organizations, governments, and universities that have not yet recognized this may continue to limp along for a while…but their current stance is not tenable.
Nigel Coutts

Towards a pedagogy for life-worthy learning - The Learner's Way - 0 views

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    In the contemporary classroom, there is much greater consideration of what the learner does in partnership with their teacher so that they develop the capacity to learn. Classroom routines and structures are designed to engage the learner in a rich process of dialogical learning. 
Jackie Gerstein

Studio Classroom: Designing Collaborative Learning Spaces -- Campus Technology - 28 views

Jennifer Dorman

Smithsonian's History Explorer - 0 views

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    Your gateway to innovative, standards-based online resources for teaching and learning American history, designed and developed by the National Museum of American History as part of Verizon's thinkfinity.org consortium. Explore the rich resources of the Museum and bring history to life with artifacts, primary sources, and online tools for the classroom, afterschool programs, and home.
Mrs. Lenker

Virtual Valentines:Melting the Miles between Classrooms - Home - 0 views

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    "The Virtual Valentines Project is designed to teach students geographical awareness and cultural understanding while connecting classrooms all around the world for Valentine's Day. Through this experience, our goal is to circumnavigate the globe with virtual Valentines greetings and cultural exchanges in order to spread a little happiness to children everywhere.  Whether your students are in kindergarten or are seniors in high school, this project will help them learn something new."
Nigel Coutts

Thinking in the Wild - Thinking routines beyond the classroom - The Learner's Way - 0 views

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    Despite this being a 'thinking' conference, despite us all being advocates for structured and scaffolded models of thinking, not one group had applied any thinking routines, utilised a collaborative planning protocol or talked about applying an inquiry model or design thinking cycle. It wasn't that we didn't know about them. It wasn't that we don't know how to use them. It wasn't that we don't value them. We had all the knowledge we could desire on the how to and the why of a broad set of thinking tools and anyone of these would have enhanced the process, but we did not use any of them. Why was this the case and what does this reveal about our teaching of these methods to our students?
Gail Braddock

Admongo.gov - 16 views

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    a game and curriculum designed to educate preteen students about the forms and methods of advertising. Admongo's primary feature is a game in which students earn points by collecting advertisements as they move through a fictional city. As they advance through the game, students will see short videos that explain the type of advertisements they see and how those advertisements attempt to get them to take an action. Watch the video below to learn more. Applications for Education Admongo provides a curriculum for teachers to use with 5th and 6th grade students. The curriculum is designed to complement the lessons students learn by playing the game. On the Admongo curriculum page teachers will find posters, handouts, quizzes and other printable materials to use in their classrooms.
anonymous

8 Tips and Tricks to Redesign Your Classroom - 13 views

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    Editor's Note: Author David Bill is a designer and educator who consulted with The Third Teacher+ on the Remake Your Class project highlighted in the videos below. The tips in this post go along with the companion video. We are excited by the simplicity (and low price tag!) of this great redesign.
Nigel Coutts

Collections - The Learner's Way - 0 views

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    This page makes it easy to find information and resources that are relevant to particular concepts, approaches and strategies. Each Collection is curated to serve a particular need and shares a set of resources pooled from The Learner's Way. In time this set of Collection will grow. In addition to articles from The Learner's Way you will be able to find resources designed to help you get started with the key concepts presented. The aim is to produce a set of resources which are readily accessible and of immediate benefit to classroom teachers and school leaders.
Jackie Gerstein

eBlooms - A taxonomy for E-Learning design | E-Learning Council - 14 views

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    eBlooms - A taxonomy for E-Learning design
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    eBlooms - A taxonomy for E-Learning design
Nigel Coutts

Process vs Product in Maker-centered Learning - The Learner's Way - 0 views

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    The maker movement and with it maker-centered learning brings new possibilities and challenges into the classroom. It has spawned makerspaces and students are busy designing and making products. The danger with all this frenzied making is that it is very easy to miss the point, to focus on the product and not the journey.  
Fred Delventhal

42explore: Thematic Pathfinders for All Ages - 0 views

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    How can teachers use the resources? Each school, classroom, and teacher is unique. As such we didn't try to provide specific activities for particular grade levels. Instead we suggest that teachers explore each link, then design specific, developmentally appropriate activities such as discussion questions, small group activities, or webquests to fit the needs of their curriculum.
Karen Vitek

Making the Most of Moodle (Single) - 17 views

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    "Learn all the components of creating your own online Moodle course! Moodle is an open source online learning management system that allows teachers to create content that can be accessed online by their students. Many educators are using online tools to enhance the learning environment in their classroom. Moodle is a great solution for getting your classes into an online learning environment that you can design and modify. "
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    If you are looking for a good Moodle resource check out my new book!
Nigel Coutts

Good Reads for Great Assessment - The Learner's Way - 0 views

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    Recently I have been diving into the world of Assessment, seeking to better understand how we might design effective processes around this essential phase of the learning cycle. In doing so I have found a wealth of resources and quality reads that offer insights and strategies to be applied into our classrooms. Here then is a sampling of what I have been reading. 
Dean Mantz

Teachers' Domain: Home - 3 views

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    Teachers' Domain is an online library of more than 1,000 free media resources from the best in public television. These classroom resources, featuring media from NOVA, Frontline, Design Squad, American Experience, and other public broadcasting and content partners are easy to use and correlate to state and national standards. Teachers' Domain resources include video and audio segments, Flash interactives, images, documents, lesson plans for teachers, and student-oriented activities. Once you register, you can personalize the site using "My Folders" and "My Groups" to save your favorite resources into a folder and share them with your colleagues or students. Teachers' Domain strives to strengthen teacher knowledge by providing innovative teaching methods that incorporate technology in the classroom and inspire students to learn.
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    Mulitmedia resources for educators at all levels. There are ways to conduct International projects too.
Jennifer Dorman

Kidblog.org - Blogs for Teachers and Students - 15 views

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    "Kidblog.org is designed for elementary and middle school teachers who want to provide each student with their own, unique blog. Kidblog's simple, yet powerful tools allow students to publish posts and participate in discussions within a secure classroom blogging community. Teachers maintain complete control over student blogs. "
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