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Randolph Hollingsworth

Twitter vs. Zombies - 33 views

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    Inspired by the popular campus game Humans vs. Zombies, join @Jessifer and @allistelling for an epic zombiefied experiment in Twitter literacy, gamification, collaboration, and emergent learning. Part flash-mob. Part Hunger-Games. Part Twitter-pocalypse. Part digital feeding frenzy. Part micro-MOOC. Part giant game of Twitter tag. Band together your most trusted Twitter allies to defend against a virtual Zombie horde. Collect canned goods, store water, watch your hashtags, and sleep with one eye open. THE RULES TO JOIN THE GAME: Register on this page. Commit to posting at least 10 tweets per day. THEN, TO PLAY: 1. A ZOMBIE can #bite (to attack) once every 30 minutes. A bite will turn a HUMAN to a ZOMBIE in exactly five minutes. A #bite can only be sent to a player who has been active on Twitter in the last five mins. 2. A HUMAN can #dodge (protect yourself) once per hour and #swipe (protect someone else) once per hour. 3. When you are bitten, you have five mins to reply to the ZOMBIE with #dodge or have another player reply to you and the zombie with #swipe. A turned HUMAN must update the Twitter vs. Zombies Scoreboard by changing his/her status to ZOMBIE. 4. The rules are emergent. There will be challenges, amendments, and rule adaptations as suggested by the community and implemented by administrators. Keep your eyes on the blog and #TvsZ for updates. Anatomy of an action tweet: [@name(s)] [body of tweet with action tag #bite, #dodge, or #swipe playfully inserted] [game tag: #TvsZ] Example of a bite/dodge: @DigiWriMo attacks: "@moocmooc I want to #bite your lovely flesh. #TvsZ @moocmooc dodges: "@DigiWriMo No you don't. I have not used #dodge in an hour. #TvsZ Example of a bite/swipe: @DigiWriMo attacks: "@moocmooc What's that lump on your neck? Is that some kind of #bite? #TvsZ @Jessifer defends: "@DigiWriMo @moocmooc I #swipe your hungry beak. [pets @moocmooc] #TvsZ The game is beta, and we will be crowd-sourcing the rules as it's played.
Debra Spear

google apps training - 9 views

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    wonderful resource for training students and educators how to use google apps
BalancEd Tech

ClassBadges | Edublogs - 3 views

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    Gamifying blogging. Floats some students' boats. Extrinsic motivation, can it become internal? I think some of my kids a few years ago really got into the number of edits/editing status as top editor on the wiki, then moved on to just being productive for its own sake. BUT, I bet there are other badges that you could come up with that would be more meaningful (Questioner, Connector, Etc.) AND they could be bestowed by the kids on each other.
Thieme Hennis

IFTF Creating Alternate Realities - 29 views

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    very nice presentation that describes alternate reality games and offers a set of assessment objectives and badges
Thieme Hennis

Core Principles - World Peace Game Foundation - 6 views

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    The core principles of the World Peace Game
S J R

NuSkool- uses pop culture to enhance learning - 3 views

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    Gr6-12 "If students could develop their school's curriculum this is what it would look like. Find lessons that teach core academic subjects through popular culture including Math, Science, English, History and many more!"
Randolph Hollingsworth

Ivanhoe Game | A Praxis Program Project by graduate students in the UVa's Scholars' Lab - 27 views

Thieme Hennis

A taxonomy of motivation and game design | Instructional Design Fusions - 0 views

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    "The will to learn is an intrinsic motive, one that finds both its source and its reward in its own exercise. The will to learn becomes a 'problem' only under specialized circumstances like those of a school, where a curriculum is set, students confined and a path fixed. The problem exists not so much in learning itself, but in the fact that what the school imposes often fails to enlist the natural energies that sustain spontaneous learning (Bruner, 1966, p. 127)."
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