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Bob Rowan

Thingiverse - Digital Designs for Physical Objects - 37 views

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    Library of objects that can be 3D printed
Bob Rowan

Cookie Caster: Customize your own cookie cutter in a minute - 32 views

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    Design your own cookie cutters and print them on a 3D printer. You can draw your own or start with an existing image. Suggested by Corey Kilbane, 12/12/2013
Matt Renwick

Don't Judge a Book by its Cover: Tech-Savvy Teens Remain Fans of Print Books - 32 views

  • teens' penchant for borrowing and sharing books rather than purchasing them
  • The biggest single source of influence for teen readers is enjoying an author’s previous books.
  • their paths to discovery are more dependent on word of mouth—and for today's connected teens, this often means social media.
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  • U.S. consumers over the age of 18 buy nearly 80% of young adult books, both print and digital.
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    mattrenwick.com 
Tracy Tuten

Tech Learning TL Advisor Blog and Ed Tech Ticker Blogs from TL Blog Staff - TechLearnin... - 60 views

  • Mixbook (or Mixbook for Educators) is a photo-based creation platform that offers hundreds of layouts and backgrounds to choose from along with customizable frames and text to make your book beautiful. Just pick a layout, drag-and-drop your photos into the photo slots, and edit to your heart's content.
  • Though the site's examples suggest using the books to gather wedding, travel, and baby albums, this program can absolutely used to create stories around historic photographs and artifacts, original art, to produce a class yearbook, to share an oral or personal history or journey, to tell the story of a field trip.  Mixbook for Educators now offers a secure collaborative environment for sharing their ebooks, as well as discounts on printed products, should you choose to print.  (A similar option is Scrapblog.)
  • Storybird, a collaborative storybook building space designed for ages 3-13, inspires young writers to create text around the work of professional artists and the collection of art is growing. Two (or more) people create a Storybird in a round robin fashion by writing their own text and inserting pictures. They then have the option of sharing their Storybird privately or publicly on the network. The final product can be printed (soon), watched on screen, played with like a toy, or shared through a worldwide library. Storybird is also a simple publishing platform for writers and artists that allows them to experiment, publish their stories, and connect with their fans.
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  • Myth and Legend Creator 2 shares a collection of traditional stories from England and around the world to hear and read. The site offers historical context for each story, story time lines and maps, ideas for use of the story in the classroom, and student work inspired by the story.  The Story Creator--with its libraries of backgrounds, characters, props, text bubbles, sound and video recording tools, and options to upload--provides students easy opportunities to create their own versions of traditional stories.
  • The Historic Tale Construction Kit is similar in that it helps students construct stories around a theme, in this case stories set in the middle ages with movable, scalable beasts, folks, braves, buildings. and old-style text.
  • Tikatok is a platform devoted to kid book publishing at a variety of levels.  Children have the option of exploring a collection of interactive story templates called StorySparks prompts, personalizing an existing book with their own names in Books2Go, with their own names, or starting from scratch in Create Your Own Book. Tikatok’s Classroom Program allows teachers to share lesson plans, view and edit students' work online, encourage collaboration, and track writing progress.
  • Big Universe is both an online library and a publishing and sharing community for grades K through 8.  Using Big Universe Author, students may create, research, and collaborate on books using a library of more than 7000 images and interactive tools.
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    Digital publishing tools for creating story books
Tricia Hunt

The World's Best Print Ads, 2012-13 | Adweek - 124 views

  • Time, Wired and The New Yorker
    • Tricia Hunt
       
      Incredible! Such and example of trusted sources pushing certain products while at the same thing advertising themselves.
  • This campaign turned famous authors into headphones.
    • Tricia Hunt
       
      Genius!  I love the idea of audio books being Authors' voices speaking to us in an intimate way.
  • School portraits are turned on their heads to remind the viewer that every child gets education
    • Tricia Hunt
       
      Powerful message that appeals to statistics and helping people for a better cause
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  • elp us provide quality education to thousands of children in Chile because if we can change their education we can change their destiny."
    • Tricia Hunt
       
      Such a powerful message!
  • old the page for comedy.
  • ou know it's funny
  • When you see the logo
  • The drawings from the famous "Real Beauty Sketches" campaign, which won the Titanium Grand Prix this year. At left, a woman as described to a sketch artist by the woman. At right, the woman as described by a stranger.
    • Tricia Hunt
       
      WOW! Even more powerful!  This shows the impact media has made on us.  The left is the woman describing herself and the right is a STRANGER describing her!!! INSANE!
  • Fake ads cleverly pushed for better literacy rates in France
  • thumbs-up means nothing in this brutal campaign pleading for more tangible charity support than a like on Facebook.
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    "These iPad mini ads, released late last year, were placed on the back covers of several national magazines-including Time, Wired and The New Yorker."
Clint Heitz

Do we read differently on paper than on a screen? - 9 views

  • In total, there are more than 180 researchers from 33 different countries participating in the COST-initiated research network E-READ, reading in an age of digital transformation. This network examines the effects and consequences of digital developments in terms of reading.
  • It is not a case of "one size fits all," but patterns are beginning to emerge from empirical research into the subject. The length of the text seems to be the most critical factor. If the text is long, needs to be read carefully and perhaps involves making notes, then studies show that many people, including young people such as students, still often prefer a printed book, even if it is available as both an e-book and in electronic formats with options for making notes, enabling the user to search for and highlight the text digitally. This is not the case when it comes to shorter texts.
  • When reading long, linear, continuous texts over multiple pages that require a certain amount of concentration, referred to as "Deep Reading," the reader often experiences better concentration and a greater overview when reading from a printed medium compared to a screen. When we are reading from a screen, only one section can be seen at a time and the available reading surface area is limited. If you read a printed medium such as a book, several text areas are available simultaneously and it feels easier to form an overview and make notes in the margins.
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  • However, an interesting finding in some of the empirical studies is that we tend to overestimate our own reading comprehension when we read on screen compared to on paper.
  • it has been found that we tend to read faster on screen and consequently understand less compared to when reading from paper. This is a very new research topic and there are studies that have not found any differences in this area.
  • such findings do highlight something very important, namely that we may have a different mental attitude to what we read on a screen. This has very significant implications, including in the context of education.
  • For example, reading literature has proven to have a stimulating effect on the imagination and encourage the development of empathy. Reading has an effect on our ability to concentrate and for abstract thinking. We want to discover if such processes are influenced by the reading medium.
  • There is a need for more empirical research on reading comprehension in terms of screen reading and also on the subjective reading experience.
Martin Burrett

Technology Rocks Seriously - School Signs - 73 views

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    "This is a lovely collection of inspirational and motivating classroom posters. Download them as a PDF to print."
Martin Burrett

Sketchfab British Museum - 17 views

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    "View over 200 3D models of historical objects from the British Museum. Manipulate the models online, view using Google Cardboard and download the models to print on a 3D printer."
Deborah Baillesderr

Free, Printable Bingo Cards by Bingo Baker - 15 views

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    Create bingo cards - no pictures. Students access on Ipad and play the bingo game. Great for reviewing vocabulary.
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    Great for reviewing vocabulary.
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    "Bingo Cards Bingo Baker makes it easy to create bingo cards. You can generate hundreds of random cards and print them using the printer-friendly PDF (with no ads or watermarks). You can also save paper (and waste electricity instead) by playing your bingo game online (it works on the iPad)."
Rob Ruddle

eGFI Magizine - 2 views

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    eGFI is for everyone! From the interactive website to the colorful and inspiring print and digital magazine, there is something for everyone--students, K-12 teachers and informal educators, parents and guardians, and anyone else with an interest in engineering. - See more at: http://www.egfi-k12.org/about/#sthash.lYP7lhfM.dpuf
anonymous

Horizon Report 2013 - 3 views

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    The NMC is pleased to announce the interim results of the 2013 Horizon.K12 Project, as presented at the 2013 CoSN Conference in San Diego. The Horizon Project Advisory Board voted for the top 12 emerging technologies as well as the top ten trends and challenges that they believe will have a significant impact on teaching, learning, and creative inquiry in global K-12 education over the next five years. These initial results will be compiled into an interim report, known as the "Short List," and described in further detail. The "Time-to-Adoption Horizon" indicates how long the Advisory Board feels it will be until a significant number of schools are providing or using each of these technologies or approaches broadly. Near-Term Horizon: One Year or Less * BYOD (Bring Your Own Device) * Cloud Computing * Mobile Learning * Online Learning Mid-Term Horizon: Two to Three Years * Adaptive Learning and Personal Learning Networks * Electronic Publishing * Learning Analytics * Open Content Long-Term Horizon: Four to Five Years * 3D Printing * Augmented Reality * Virtual and Remote Laboratories * Wearable Technology
Michael Sheehan

Learning Never Stops: World War II Posters and the Statue of Liberty - 4 views

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    Digital copies of World War II poster that can be downloaded and printed! Plus, an excellent photo blog about the Statue of Liberty.
Cindy Edwards

PrintWhatYouLike.com - 85 views

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    Print only the parts of a web page that you want.
Steven Engravalle

Sign documents online | HelloSign - 3 views

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    If you're tired of printing documents generated during meetings with parents or colleagues just so that you can sign, scan, and resend them give Hello Sign a try.
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