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Drienyovszki János

Huawei - Expert's Forum--User-generated content: opportunities for wireless o... - 0 views

  • They have been largely caught unawares by the growth of such sites as Flickr, YouTube, OhMyNews and MySpace. Their growth stems from both better broadband availability and the increased scope for tribalism, identity expression and personalisation that user-generated content provides. Paul Saffo of the marvellously titled Institute of the Future notes that this could herald a 'Cambrian explosion' of creativity: a flowering of expressive diversity on the scale of the eponymous proliferation of biological species 530 million years ago. So what does this trend mean for wireless carriers? John Delaney looks at the implications.
  • Mobile operators are well-placed to benefit from the explosion of interest in user-generated content (UGC). It fits well as an extension of the trend to personalize that is already so successful in the mobile environment, and offers a way to monetize the wealth of 'user-generated content' currently residing (unsent) on mobile terminals worldwide.
  • Other trends facilitating the growth in content include: The growth in storage capacity, coupled with ever cheaper prices. The growth of standardized, non-proprietary capacity in mobile phones encourages both sharing across other devices and upgrading.
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  • Operator reluctance to both lower the price of carriage and facilitate access to off-portal content will restrict the growth of mobile user-generated content.
  • During the last two years we have seen a considerable growth in online social networking sites and (often by extension) those that feature user-generated content, among the most successful of which are YouTube, MySpace and Second Life.
  • At the moment, around 10% of heavy users generate 40% of all MMS traffic
  • Recent research conducted by Nokia indicated that in emerging markets a very high percentage of users consider their phone as their primary camera (68% in India).
  • o take one example, an early band of foot fetishists has split into those who prefer tickling, different types of toe, or simply the pure aesthetics of the shape of the foot.
  • Users pay £0.50 to post a video via MMS to the See Me TV site. The most popular clips appear at the top of the browser menu, and 3 also adds categories so that customers can navigate to different types of clips. Viewer downloads are charged at a minimum of £0.10 each, of which 10% is returned to the originator of the content, with 3 pocketing the remainder. By September 2006, 3 had received more than 100,000 video clips from customers willing to share their recordings, with an average of over 1 million downloads per month. It had paid out a total of £250,000 to creators of the content, and recorded a tidy gross margin of 90%.
  • people falling over seems perennially popular).
  • his is growing, with customers being made aware of the possibilities of their mobile terminal for creating user-generated content in two ways: Much of the popular content on YouTube and other popular sites is recorded using the video function on camera phones. This in turn provides a trigger to other viewers to generate similar content User-generated content recorded on the mobile phone is increasingly featured on major news sites, such as BBC Online, and Yahoo! News. This was apparent in the aftermath of the London bombings in July 2005, when both websites posted material captured on the mobile phones of the public before their reporters could get to the scene.
  • Operators and vendors have already taken considerable steps to make the uploading of content to the network much easier.
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    Egy érdekes a cikk a UGC-ekről amelyek mobilokon születnek. Bizonyos cégek arra szakosodnak hogy előfizetésért cserébe a felhasználó képeket, kommenteket, blogot tölthet fel a mobiljáról.
Drienyovszki János

Why user-generated medical content works | FreshNetworks Blog - 0 views

  • The medical industry is one that sees a lot of UGC. A search on YouTube finds thousands of videos of people talking about their illnesses, from cancer sufferers to people with bullemia. Support groups are flourishing and people are finding that sharing experiences and content online is sometimes easier than face-to-face. Talking about your experiences to video and uploading this to YouTube for others to respond to and comment on is probably easier than discussing it in real life. The internet and social networks probably offer access to a greater number of fellow-sufferers than even a local support group might offer. Beyond support, people can use social media and user-generated content to help understand their illnesses. The supposed danger here is that people will self-diagnose and that this may be incorrect. At the same time, you’d expect that privacy issues would prevent any meaningful and useful exchange of ideas. But in fact, user-generated medical content is a vibrant example of how the social networking and online communities can be powerful for exchanging information.
  • A report by Jupiter Research in 2007 showed that 20% of Americans turn to others online for information about medical issues. They are clearly not shy of seeking or giving advice, even on more personal issues. They use sites such as OrganizedWisdom, a Wiki-style community, to share information they have and get information they need. The concern over the accuracy of this information still stands, with worries about non-medical professionals sharing information that people use to self-diagnose. But research by the British Medical Journal in 2004 found that in the online support communities it studied only 6% of content was incorrect. If this replicated across all medical content online then it would probably be among some of the more accurate user-generated content on the internet. User-generated medical content shows that people are willing to share and are accurate when they do so. Even in a more niche and potentially risky area such as medical advice and disgnosis, the quality and usefulness of user-generated content is high.
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    Miért népszerű a UGC? A UGC-k mint az orvosi konzultáció egy újabb foruma.
Gergely Molnár

When Users Generate Content - 0 views

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    Korunk trendje a User Generated Content
Andrea Vince

Újabb tízezres elbocsátás a General Motorsnál | Új Szó Online - 0 views

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    Újabb tízezer embert küld el - ezúttal az irodai állományból - a súlyos válsággal küzdő amerikai General Motors autógyárcsoport.\n
Tibor Pap

Kína az autógyártók kulcspiaca - 0 views

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    A General Motors, a legnagyobb amerikai autógyár márciusban már több kocsit adott el Kínában, mint az Egyesült Államokban - írta a hétvégi The Wall Street Journal.
Júlia Bodnár

Nem éli túl a válságot a GM? - FN.hu - 0 views

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    General motors
Zsolt Főző

Egy nap alatt két autós vezért rúgtak ki - hirsarok.hu - 0 views

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    Azonnali hatállyal elbocsátotta állásából a PSA Peugeot Citroen felügyelőbizottsága a vállalat vezérigazgatóját. Hétfőn az is kiderült, hogy távozni kényszerül az amerikai General Motors első embere.
Zsolt Főző

DJIA, Nasdaq: az Obama kikosarazta General Motors és a Chrysler miatt gyengül... - 0 views

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    A mai Obama nyilatkozat magyar összefoglalása.
jgrhág fhgre

User Generated Content Conference & Expo - 0 views

  • User Generated Content Conference & Expo
  • Feb. 9-10 in San Jose
    • jgrhág fhgre
       
      Az első UGC konferenciát február 9-10-én tartották San Joseban.
jgrhág fhgre

Accenture Newsroom: User-Generated Content Is Top Threat to Media and Entertainment Ind... - 0 views

  • User-Generated Content Is Top Threat to Media and Entertainment Industry, Accenture Survey Finds
  • User-Generated Content Is Top Threat to Media and Entertainment Industry, Accenture Survey Finds
    • jgrhág fhgre
       
      Jó oldal, ami felhívja a figyelmet a UGC és a Média kapcsolatára!
jgrhág fhgre

The User-Generated Content Reality - 0 views

  • spent a lot of time and effort trying to deny the fact that there exists a potential (and for that matter reality) for significant amounts of User Generated Content, or UGC.
  • only 1% of a community typically contributes content to that community, the rest simply acting as consumers.
  • deviation from the norm (or the fad factor), the unique, timely, and utility of the content, and the fact that the content creation is seamless and effortless for those making it.
Hanna Melykuti

CUSTOMER-MADE | Co-creation, user-generated content, DIY advertising and more! - 0 views

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    Ez a forrás először definiálja a User-generated fogalmát (Customer-made). Ezek után kifejti a fogyasztók motivációit a közös tartalom előállításban. Szintén kitérnek arra is a szerzők, hogy mit nem nevezünk felhasználó által előállított tartalomnak, végül megindokolják a a téma aktualitását. Írnak a felhasználók által előállított oldalak fejlesztéséről, a különböző hirdetési formákról. Bemutatásra kerül a holland szupermarket-lánc is, mely felhasználta a fogyasztókat hirdetési kampányában.
Drienyovszki János

User generated content hits Australian TV - Software - iTnews Australia - 0 views

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    UGC-k egyenes adásban.
Drienyovszki János

User-Generated Content Getting Too Expensive - Audience Development @ FolioMag.com - 0 views

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    A növekvő UGC egyre többe fog kerülni?
Drienyovszki János

Consortium's user-generated content principles extend far beyond fair use - Ars Technica - 0 views

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    Egy kezdeményezés a szerzői jogok védelmére a UGC oldalakon.
Drienyovszki János

Always On Real-Time Access » CTIA: Monetizing User-Generated Content: A Symbi... - 0 views

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    Hogyan keressünk pénzt UGC-kel.
Drienyovszki János

Masters of Media, New Media MA Amsterdam » Lev Manovich on User Generated Con... - 0 views

  • Online video is renegotiating its (problematic) relationship with cinema. It deals with cinematographic principles versus the principles of the online age. We cannot directly transfer the cinematographic principles into the online age as new media has its own specificities. YouTube is not just video on the web but YouTube is a natively digital object. Ten years ago Lev Manovich proposed to consider the database as the (new) dominant media form. The database is the hegemonic media form online, as can be seen on YouTube, Flickr, MySpace and Google. We should think beyond technology now the database is also becoming a dominant social form. The database is shaping the social.
  • New social media behaviors Both hardware and software (and interfaces if we choose to put the interface between hardware and software instead of seeing it as software) direct new users to turn their media into social media. YouTube pushes you to interact by offering a wide abundance of “social options” such as Share/Post video/Add to groups etc. I recognize this trend in the use of my new mobile phone. Not only is it my first mobile phone with an integrated camera it also gives me the option to publish a picture on the web immediately. This has been made even easier by installing a piece of software called Shozu that immediately pops up a “Send to Flickr” dialog after I have taken a picture. This causes me to upload nearly every picture I take to Flickr. My mobile phone creates new social media behaviors.
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    Újfajta magatartás a médiában.
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