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yanika scotton

Nine Elements of Digital Citizenship - 1 views

  • Digital citizenship can be defined as the norms of appropriate, responsible behavior with regard to technology use.
  • Digital exclusion of any kind does not enhance the growth of users in an electronic society. All people should have fair access to technology no matter who they are. 
  • To become productive citizens, we need to be committed to equal digital access.
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  • The mainstream availability of Internet purchases of toys, clothing, cars, food, etc. has become commonplace to many users.
  • Users need to learn about how to be effective consumers in a new digital economy. 
  • In the 19th century, forms of communication were limited. In the 21st century, communication options have exploded to offer a wide variety of choices (e.g., e-mail, cellular phones, instant messaging).  The expanding digital communication options have changed everything because people are able to keep in constant communication with anyone else.
  • A renewed focus must be made on what technologies must be taught as well as how it should be used.
  • Learners must be taught how to learn in a digital society. In other words, learners must be taught to learn anything, anytime, anywhere.
  • Business, military, and medicine are excellent examples of how technology is being used differently in the 21st century. As new technologies emerge, learners need to learn how to use that technology quickly and appropriately. Digital Citizenship involves educating people in a new way— these individuals need a high degree of information literacy skills.
  • Many people feel uncomfortable talking to others about their digital etiquette.  Often rules and regulations are created or the technology is simply banned to stop inappropriate use.
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      example of banning technology: 'disable comment' feature on YouTube
  • We recognize inappropriate behavior when we see it, but before people use technology they do not learn digital etiquette (i.e., appropriate conduct).
  • It is not enough to create rules and policy, we must teach everyone to become responsible digital citizens in this new society.
  • Digital law deals with the ethics of technology within a society.
  • Users need to understand that stealing or causing damage to other people’s work, identity, or property online is a crime.
  • Hacking into others information, downloading illegal music, plagiarizing, creating destructive worms, viruses or creating Trojan Horses, sending spam, or stealing anyone’s identify or property is unethical.
  • Just as in the American Constitution where there is a Bill of Rights, there is a basic set of rights extended to every digital citizen. Digital citizens have the right to privacy, free speech, etc. Basic digital rights must be addressed, discussed, and understood in the digital world.  With these rights also come responsibilities as well.  Users must help define how the technology is to be used in an appropriate manner.  In a digital society these two areas must work together for everyone to be productive.
  • Eye safety, repetitive stress syndrome, and sound ergonomic practices are issues that need to be addressed in a new technological world.  Beyond the physical issues are those of the psychological issues that are becoming more prevalent such as Internet addiction.  Users need to be taught that there inherent dangers of technology. Digital Citizenship includes a culture where technology users are taught how to protect themselves through education and training.
  • In any society, there are individuals who steal, deface, or disrupt other people. The same is true for the digital community.
  • We need to have virus protection, backups of data, and surge control of our equipment. As responsible citizens, we must protect our information from outside forces that might cause disruption or harm.
    • yanika scotton
       
      Increase secuirty!
Anthony Beal

50 Activities To Promote Digital Media Literacy In Students - 4 views

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    "Digital media is quickly replacing traditional media forms as those most accessible to most 21st century learners. The impact of this change is extraordinarily broad, but for now we'll narrow it down to changes in how learners respond to the media they consume. The most fundamental pattern of formal academia is to read something and then write about it. Sometimes this writing comes in the form of responding to questions, while other time it's in the form of an essay. And sometimes the reading is watching, playing with, or otherwise interacting with a digital media. So I thought it might make sense to compile a list of "things" learners can do as the result of "consuming" a digital media."
Anthony Beal

6 Things To Teach Students About Social Media - Edudemic - 1 views

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    "Today's society is becoming more and more socially focused with each passing day. Social media is not simply a passing trend; it is here to stay. Now more than ever, students need to understand the basics of social media and how it can affect their future both negatively and positively. A strong or weak social media presence now affects both college admissions and the workforce."
Anthony Beal

Putting digital and information literacies into practice - 0 views

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    In combination with academic literacies, digital and information literacies represent a broad spectrum of knowledge and skills that ideally should be developed as an integral part of subject specific learning. The challenge at an institutional level is helping academic staff and students achieve this in a manner that is fully integrated and sustainable. As part of the JISC funded Digidol Project (http://digidol.cardiff.ac.uk) at Cardiff University work is being done to create a common framework and methodology to enable professional services staff, academic staff and students to arrive at a shared understanding of what literacies are required and how they can best be realised through meaningful learning and teaching practices.
Sharon E. Crossan

Worcester College of Technology DigLit - 1 views

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    Worcester College of Technology is coming to the end of a two year project where we have been researching digital literacy skills in our students and teachers and develop resources to improve digital literacy. One of the main outputs of this project are 2 OCN level 2 Qualifications. These are *Blended Online Learning Delivery (BOLD) is aimed at teachers, and consists of three individual level 2 units building to 3 credits for the qualification. *Online Skills for Learners (OSL) is aimed at students, and also consists of three individual level 2 units building to 3 credits for the qualification. We have built Moodle courses for each of these units which we are sharing freely under creative commons licence. If you are interested in finding out more about this please visit our Digital Literacy Moodle at http://diglit.wortech.ac.uk and set up your own account to gain access. At this site you will be able to view, and if you wish download the courses to install on your own Moodles, as well as find out more about how we have developed digital literacy and blended learning at Worcester College of Technology
mattgallon

Skills Hub - University of Northampton - 3 views

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    The Skills Hub is an open access resource containing videos, guides, interactive tutorials and blog posts covering core academic skills areas at an array of levels. It is for use by students, schools, researchers and the community. The creator of the resource just won a national award for the project.
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    The Skills Hub is an open access resource containing videos, guides, interactive tutorials and blog posts covering core academic skills areas at an array of levels. It is for use by students, schools, researchers and the community. The creator of the resource just won a national award for the project.
Anthony Beal

ALDinHE Conference 2012 - 0 views

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    how are new and emerging technologies changing learning and teaching? how is our perception of academic literacies changing in response to this? when, where and how is learning and teaching taking place? what is the role of students as partners and facilitators of learning in a digital age? what demands does this place on traditional learning spaces?
Anthony Beal

SocialTech: Computer Science is not Digital Literacy - 2 views

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    Blog post by Josie Fraser, good round up of what digital literacy is. "Not being able to code doesn't make you digitally illiterate. Not being able to participate in  social, economic, cultural and political life because you lack the confidence, skills and opportunity to do so is what makes you digitally illiterate."
Judi Millage

Careers Advisory Service - University of Bath - 1 views

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    "Digital literacy is the ability to effectively and critically navigate, evaluate and create information using a range of digital technologies. This ability is essential in the context of your personal, educational and working life. This page is focused on digital literacy in the context of your career."
admiralfullsail

Social Media Gives Rise to Citizen Engagement | Fed ConnectsFed Connects - 1 views

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    The Boston Marathon bombings showcased Twitter as a source for real-time citizen engagement between authorities and the public. When the Boston police Twitter handle, @Boston_Police, announced, "CAPTURED!!! The Hunt is over. The search is done. The terror is over. And Justice has won. Suspect in custody," the city of Boston and the watching world took a deep sigh of relief after following the 48-hour search for bombing suspect Dzhokhar Tsarnaev online in real time.
Deborah Judah

Seale Chapter 3: Printable version - 0 views

  • Examples of ATs that can be used to meet the needs of students with hearing disabilities include digital audio recording of lectures (that may be streamed online) and captioning and subtitles to ensure that information provided in audio format is also provided in a visual medium (Wald 2002). Examples of assistive technologies that can meet the needs of students with visual impairments include screen magnification software and speech output systems consisting of a speech synthesizer and screen reading software (Neumann 2002). Draffan (2002) outlines AT for dyslexic students including speech output systems (text being read back through synthesized speech); spell-checkers and speech recognition software. Henderson (2002) describes the kinds of AT that students with physical disabilities may use including alternative input devices such as switches, head mice or voice and keyboard emulators.
  • e-learning can be employed in face-to-face campus settings or at a distance as learners connect from home, work or other public spaces
  • E-learning
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  • reduce issues of distance,
  • electronic text, unlike printed text, can be read by individuals who are blind, vision impaired, dyslexic and by individuals who cannot hold a book or turn pages (Gay and Harrison 2001).
  • physical access.
  • development of AudioMath, an AT designed to enable visually impaired people to access mathematical expressions contained in online documents. AudioMath can be connected to a text-to-speech engine, providing speech rendering of MathML (coded mathematical expressions of the World Wide web Consortium (W3Q).
  • Dixon (2004) describes the development of a ‘Code Memory Diagram Animation Software Tool’ designed to aid dyslexic computer programming students by expressing the temporal aspects of programming concepts.
  • Colwell et al. (2002) describe the development of a remote experimentation system (the PEARL system), which can extend access to laboratory work for students who are unable to attend a conventional laboratory for a variety of reasons, such as disability,
  • However, technology disables when it is developed without considering accessibility because it marginalizes segments of the population
  • With the evolution of the World Wide web into a complex and glamorous multimedia entity, designers, who are often ignorant of principles of accessible design, are likely to create access barriers that are unsurmountable … and that leave people with print disabilities stranded.
  • However, for students with disabilities, even if they do have access to computers and the Internet, they may not necessarily have access to accessible e-learning opportunities. These students therefore are still ‘have-nots’ and may experience what Burgstahler (2002a) describes as the ‘second digital divide’.
  • This second digital divide is a result of the inaccessible design of many electronic resources.
  • Rowland (2000) argues that if the web developer made simple accommodations to the site, the student would be able to hear what others see.
  • Web pages divided [page 27] into segments or frames can confuse software programs that translate text to voice. Graphics that have not been labelled with text will be read only as ‘image’ by the software reading the text on the screen and will deprive students of valuable content. Whilst web pages with a long list of hyperlinks crowded together can confuse a student with visual, cognitive, or motor disabilities. In essence, the second digital divide is caused by poor inaccessible design:
  • Yes, the newer screen reader software can recognize some standard graphics and connect words to them. If software designers would put text labels with their graphics, access would be simplified.
  • If the staff in higher education do not design, develop and support accessible e-learning materials, then the gap between disabled and non-disabled students will widen and technology will outstrip its usefulness as a tool that can facilitate access to learning, curricula, independence and empowerment.
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    This is a chapter I have read for my master module. I have highlighed some interesting stuff around making elearning accessible.
Lis Parcell

e-Ambassador - 1 views

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    Site for the 157 Group's E-Ambassador initiative (started ca 2012). "e-Ambassadors are students with good technical skills who liaise with fellow students, their tutor and the e-Learning team. The aim of the e-Ambassador programme is to enable students to influence how technology is used in their course. We anticipate that this programme will result in inspired and engaged independent learners. "
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    Came across this today, a project influenced by the JISC funded PEDL e-guides project at Coleg Llandrillo, predecessor to the college's current PADDLE #jiscdiglit project. I can see that they presented at an RSC London E-factor conference.
mattgallon

Talking 'Eds (study tips by students, for students) - 3 views

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    Talking Ed's is a new electronic resource made by students for students. The resource is a friendly welcoming gateway for new students and their expectations of studying at Edinburgh.  
David Bevington

How To Make Students Better Online Researchers - 2 views

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    Getting kids to really focus on what exactly they are searching for, and then be able to further distill idea into a few key specific search terms is a skill that we must teach students, and we have to do it over and over again. We never question the vital importance of teaching literacy, but we have to be mindful that there are many kinds of "literacies". An ever more important one that ALL teachers need to be aware of is digital literacy. 
mattgallon

My Learning Essentials (The University of Manchester Library - The University of Manche... - 6 views

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    Librarians are key players and stakeholders in the My Learning Essentials skills support program, the University of Manchester's vehicle for supporting collaborative efforts between library staff, trainers, academics and others across the University. MLE is a blended program that combines an "open" strand of self-directed instruction through online resources and drop-in skills clinics with a "curriculum-linked" strand of class sessions and embedded instruction. Strong ties between those who create, deliver and support the MLE allow for continuous development of the program and support for students. Collaboration at the University of Manchester's Library is well thought-out and extensive, and takes place at every stage, from the design of the calendar of support for the year, to the end-of-term assessment of each strand.
Anthony Beal

Battle for the internet | Technology | The Guardian - 1 views

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    The Guardian is taking stock of the new battlegrounds for the internet. From states stifling dissent to the new cyberwar front line, we look at the challenges facing the dream of an open internet Day four: IP wars Intellectual property, from copyrights to patents, have been an internet battlefield from the start. We look at what Sopa, Pipa and Acta really mean, and explain how this battle is not over. Plus, Clay Shirky will be discussing the issues in a live Q&A
Anthony Beal

IFLA Media and Information Literacy Recommendations « Libraries and Translite... - 2 views

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    In order to survive and develop, make decisions, and solve problems in every facet of life - personal, social, educational, and professional, individuals, communities, and nations need information about themselves as well as their physical and their social environments. This information is available via three processes: observation and experimentation, conversation (with other persons), and consultation (with memory institutions). The competence to do this effectively and efficiently is called Media and Information Literacy.
Anthony Beal

Developing digital literacies : JISC - 0 views

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    ISC has recently funded a £1,5 million Developing Digital Literacies programme which runs from July 2011 to July 2013, with benefits realisation activities continuing until the end of December 2013. The aim of the programme is to promote the development of coherent, inclusive and holistic institutional strategies and organisational approaches for developing digital literacies for all staff and students in UK further and higher education. To inform the development of this programme, JISC commissioned Helen Beetham to conduct a Review and scoping study. The review describes work that has already been funded by JISC and its partner agencies in the area of digital literacy, and the context in which this work is taking place.
Anthony Beal

Analyzing digital literacy with a single simple tweet - ICTlogy » ICT4D Blog - 1 views

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    Two years ago, in Towards a comprehensive definition of digital skills, I depicted digital literacy according to five different categories, being those categories technological literacy, informational literacy, media literacy, digital presence and e-awareness. Explaining these concepts with a single example (that is, all the concepts using the very same example for all of them) is not always easy, so you end up using different examples with each category or concept. Today I just found that single example that can be used to explain all of them...
Anthony Beal

Time to digitally develop? | Digitally Ready - 1 views

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    The Digitally Ready team recently invited staff and students to a workshop to explore and reflect on their own digital literacies. We asked people to feedback from their groups and their own personal reflections about access to facilities, their digital skills or lack of them, what they do and don't do in practice. Emerging trends suggest that although basic needs are robustly fulfilled - hardware, software and a good network - the overriding message is that most people feel they do not have adequate time to develop and discover how new technologies can be useful and relevant to them. Some people seem unaware of what is currently available and where they can go for help. It was suggested that colleagues who share best practice provide a powerful trigger for others to invest time in personal development. We finally asked people to complete 'To become more digitally ready, I will…….'
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