What's Legal:
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Digital Citizenship: What's Digital Law? - 1 views
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Digital Law relates to crimes of stealing or causing damage to other people’s work, identity, or digital property
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make a copy of a song from a CD you’ve purchased and convert it to another format to listen on your own
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Issues to Consider When Implementing Digital and Media Literacy Programs | KnightComm - 0 views
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concern is whether people will be able to transfer their self-developed digital skills beyond their affinity groups, fan communities or local social cliques.
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, we should not assume they are digitally literate in the sense that we are discussing it here (Vaidhyanathan, 2008).
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For young people today, it is vital that formal education begin to offer a bridge from the often insular and entertainment-focused digital culture of the home to a wider, broader range of cultural and civic experiences that support their intellectual, cultural, social and emotional development.
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simply buying computers for schools does not necessarily lead to digital and media literacy education. Schools have a long way to go on this front. Access to broadband is a substantial issue as diffusion is uneven across American cities and towns (Levin, 2010).
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andatory Internet filtering in schools means that many important types of social media are not available to teachers or students. And though there are computers with Internet access in most classrooms, fewer than half of American teachers can display a website because they do not have a data projector available to them.
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Many American parents mistakenly believe that simply providing children and young people with access to digital technology will automatically enhance learning.
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the “soccer mom” has been replaced by the “technology mom” who purchases a Leapfrog electronic toy for her baby, lap-surfs with her toddler, buys a Wii, an xBox and a Playstation for the kids and their friends, puts the spare TV set in the child’s bedroom, sets her child down for hours at a time to use social media like Webkinz and Club Penguin, and buys a laptop for her pre-teen so she will not have to share her own computer with the child.
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In many American homes, the computer is primarily an entertainment device, extending the legacy of the television, which is still viewed for more than 3 hours per day by children aged 8 to 18, who spend 10 to 12 hours every day with some form of media (Kaiser Family Foundation, 2010). The computer is used for downloading music, watching videos, playing games and interacting on social networks.
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Content risks – This includes exposure to potentially offensive or harmful content, including violent, sexual, sexist, racist, or hate material. Contact risks – This includes practices where people engage in harassment, cyber bullying and cyber stalking; talk with strangers; or violate privacy. Conduct risks – This includes lying or intentionally misinforming people, giving out personal information, illegal downloading, gambling, hacking and more.
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For example, when it comes to sexuality, both empowerment and protection are essential for children, young people and their families. Young people can use the Internet and mobile phone texting services to ask difficult questions about sexuality, get accurate information about sexual heath and participate in online communities. The Internet also enables and extends forms of sexual expression and experimentation, often in new forms, including webcams and live chat. Pornography is a multibillion dollar industry in the United States. In a country with the highest teenage pregnancy rate of all Western industrialized countries in the world, a recent report from the Witherspoon Institute (2010) offers compelling evidence that the prevalence of pornography in the lives of many children and adolescents is far more significant than most adults realize, that pornography may be deforming the healthy sexual development of young people, and that it can be used to exploit children and adolescents. Teens have many reasons to keep secret their exposure to pornography, and many are unlikely to tell researchers about their activities. But about 15 percent of teens aged 12 to 17 do report that they have received sexually explicit images on their cell phones from people they knew personally (Pew Internet and American Life Project, 2009).
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Expanding the Concept of Literacy. Make no mistake about it: digital and media literacy does not replace or supplant print literacy. At a time when the word “text” now means any form of symbolic expression in any format that conveys meaning, the concept of literacy is simply expanding. Literacy is beginning to be understood as the ability to share meaning through symbol systems in order to fully participate in society. Print is now one of an interrelated set of symbol systems for sharing meaning. Because it takes years of practice to master print literacy, effective instruction in reading and writing is becoming more important than ever before. To read well, people need to acquire decoding and comprehension skills plus a base of knowledge from which they can interpret new ideas. To write, it is important to understand how words come together to form ideas, claims and arguments and how to design messages to accomplish the goals of informing, entertaining or persuading.
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THE COPYRIGHT DILEMMA: COPYRIGHT SYSTEMS, INNOVATION AND ECONOMIC DEVELOPME...: EBSCOhost - 0 views
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Piracy Movies illegal downloads innovation systems dilemma
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Digital Law - What is Digital Law - 2 views
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Some examples of what digital law deals with are plagiarism, illegal downloading of music, hacking and creating worms or viruses. Plagiarism is the most common thing that teenagers usually do.
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Nine Elements of Digital Citizenship - 3 views
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1. Digital Access: full electronic participation in society. 2. Digital Commerce: electronic buying and selling of goods. 3. Digital Communication: electronic exchange of information. 4. Digital Literacy: process of teaching and learning about technology and the use of technology. 5. Digital Etiquette: electronic standards of conduct or procedure. 6. Digital Law: electronic responsibility for actions and deeds 7. Digital Rights & Responsibilities: those freedoms extended to everyone in a digital world. 8. Digital Health & Wellness: physical and psychological well-being in a digital technology world. 9. Digital Security (self-protection): electronic precautions to guarantee safety.
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In the 19th century, forms of communication were limited. In the 21st century, communication options have exploded to offer a wide variety of choices (e.g., e-mail, cellular phones, instant messaging). The expanding digital communication options have changed everything because people are able to keep in constant communication with anyone else.
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Learners must be taught how to learn in a digital society. In other words, learners must be taught to learn anything, anytime, anywhere.
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Business, military, and medicine are excellent examples of how technology is being used differently in the 21st century. As new technologies emerge, learners need to learn how to use that technology quickly and appropriately. Digital Citizenship involves educating people in a new way— these individuals need a high degree of information literacy skills.
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We recognize inappropriate behavior when we see it, but before people use technology they do not learn digital etiquette (i.e., appropriate conduct).
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Many people feel uncomfortable talking to others about their digital etiquette. Often rules and regulations are created or the technology is simply banned to stop inappropriate use.
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It is not enough to create rules and policy, we must teach everyone to become responsible digital citizens in this new society.
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Users need to understand that stealing or causing damage to other people’s work, identity, or property online is a crime.
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Hacking into others information, downloading illegal music, plagiarizing, creating destructive worms, viruses or creating Trojan Horses, sending spam, or stealing anyone’s identify or property is unethical.
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Just as in the American Constitution where there is a Bill of Rights, there is a basic set of rights extended to every digital citizen. Digital citizens have the right to privacy, free speech, etc. Basic digital rights must be addressed, discussed, and understood in the digital world. With these rights also come responsibilities as well. Users must help define how the technology is to be used in an appropriate manner. In a digital society these two areas must work together for everyone to be productive.
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Eye safety, repetitive stress syndrome, and sound ergonomic practices are issues that need to be addressed in a new technological world. Beyond the physical issues are those of the psychological issues that are becoming more prevalent such as Internet addiction. Users need to be taught that there inherent dangers of technology. Digital Citizenship includes a culture where technology users are taught how to protect themselves through education and training.
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In any society, there are individuals who steal, deface, or disrupt other people. The same is true for the digital community.
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We need to have virus protection, backups of data, and surge control of our equipment. As responsible citizens, we must protect our information from outside forces that might cause disruption or harm.
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Digital Literacy: process of teaching and learning about technology and the use of technology.
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Now everyone has the opportunity to communicate and collaborate with anyone from anywhere and anytime
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Digital citizenship can be defined as the norms of appropriate, responsible behavior with regard to technology use.
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Nine Elements - 1 views
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Digital citizenship can be defined as the norms of appropriate, responsible behavior with regard to technology use.
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full electronic participation in society. Technology users need to be aware that not everyone has the same opportunities when it comes to technology. Working toward equal digital rights and supporting electronic access is the starting point of Digital Citizenship. Digital exclusion makes it difficult to grow as a society increasingly using these tools. Helping to provide and expand access to technology should be goal of all digital citizens. Users need to keep in mind that there are some that may have limited access, so other resources may need to be provided. To become productive citizens, we need to be committed to make sure that no one is denied digital access.
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electronic buying and selling of goods. Technology users need to understand that a large share of market economy is being done electronically. Legitimate and legal exchanges are occurring, but the buyer or seller needs to be aware of the issues associated with it. The mainstream availability of Internet purchases of toys, clothing, cars, food, etc. has become commonplace to many users. At the same time, an equal amount of goods and services which are in conflict with the laws or morals of some countries are surfacing (which might include activities such as illegal downloading, pornography, and gambling
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full electronic participation in society. Technology users need to be aware that not everyone has the same opportunities when it comes to technology. Working toward equal digital rights and supporting electronic access is the starting point of Digital Citizenship. Digital exclusion makes it difficult to grow as a society increasingly using these tools. Helping to provide and expand access to technology should be goal of all digital citizens. Users need to keep in mind that there are some that may have limited access, so other resources may need to be provided. To become productive citizens, we need to be committed to make sure that no one is denied digital access.
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Unfortunately, many users have not been taught how to make appropriate decisions when faced with so many different digital communication options.
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Digital Citizenship: Digital citizenship can be defined as the norms of appropriate, responsible behavior with regard to technology use. Mike Ribble
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Digital Citizenship: Digital citizenship can be defined as the norms of appropriate, responsible behavior with regard to technology use. Mike Ribble
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