Netizenship is a new term for a developing phenomenon in the world of information, - the meaningful use of ICT for access to knowledge, dialogue, cooperation and organization, - with effect on the "real world".
The extension of participatory citizenship into netizenship in the virtual space of the internet has remarkable potentials, which will be explored, exercised and applied in the WFS environment
Lesson
Introduction to Cyberbullying - Avatars and
Identity
Overview
With the layering of identity through the use of nicknames and avatars,
as well as a sense of anonymity, it is easy for young people to
sometimes forget that real people - with real feelings - are at the heart
of online conversations. In this lesson, students are provided with
opportunities to explore this concept and discuss the importance of
using empathy and common sense when talking to others online.
Learning Outcomes
Students will demonstrate:
understanding of how online communication differs from faceto-
face conversation
awareness of how the distinct attributes of online
communication may contribute to inappropriate or bullying
behaviour
recognition of cyberbullying behaviour
understanding of the crucial role played by bystanders,
including themselves, in fuelling or stopping bullying behaviour
- online and offline
awareness of the impact of cyberbullying on targeted
individuals
knowledge of appropriate action to take when cyberbullying
occurs
awareness of rules for "good Netizenship"
In a nutshell, the WFS
is an online based training resource for youth leadership, netizenship
and fair global citizenship, bridging formal education and selfguided
learning.
is a Virtual Reality Representation of the "Sustainability Movement",
providing authentic overview and insights.
nurtures students' self-localisation in globalisation, personal
development and connection to civil society organisations and
democratic participation.