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thinkahol *

GRITtv » Blog Archive » Michelle Alexander: End The Drug War: Face the New Ji... - 0 views

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    The NAACP has just passed a historic resolution demanding an end to the War on Drugs.  The resolution comes as young Black male unemployment hovers near 50 percent and the wealth gap's become a veritable gulf. So why is the forty-year-old "War on Drugs" public enemy number one for the nation's oldest civil rights organization? Well here's why:  it's not extraneous - it's central: the war on drugs is the engine of 21st century discrimination - an engine that has brought Jim Crow into the age of Barack Obama.     Author Michelle Alexander lays out the statistics -- and the stories --  of 21st Century Jim Crow in her ought-to-blow-your-socks off book: "The New Jim Crow: Mass Incarceration in an Age of Colorblindness." I had a chance to sit down with Alexander earlier this summer. We'll be posting the full interview in two parts.     "We have managed decades after the civil rights movement to create something like a caste system in the United States," says Alexander in part one here  "In major urban areas, the majority of African American men are either behind bars, under correctional control or saddled with criminal record and once branded as criminal or a felon, they're trapped for life in 2nd class status."     It's not just about people having a hard time getting ahead and climbing the ladder of success. It's about a rigged system. Sound familiar?  Like the Pew Research Center report on household wealth and the Great Recession -- the NAACP resolution story was a one-day news-blip - despite the fact that it pierces the by-your-bootstraps myth that is at the heart of - you pick it - the deficit, the stimulus, the tax code - every contemporary US economic debate.     White America just maybe ought to pay attention. With more and more Americans falling out of jobs and into debt, criminal records are a whole lot easier to come by than life-sustaining employment.  Contrary to the conventional media version, the "Drug War" story is not a people with problems
india art n design

Tress-styling - the man way! - 0 views

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    Bracing the 'out with the old and in with the bold' approach, check out the looks & locks of the 21st century man and leave us your views…
india art n design

India Art n Design Global Hop : Les Bains, Paris - Cult House - 0 views

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    The Haussmannian masterpiece - Les Bains in Paris - is a building design that is firmly stamped by its heritage, whilst it captures the zeitgeist of 21st century Paris. Check it out here...
thinkahol *

Gamer Revolution | Watch Free Documentary Online - 0 views

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    Computer games are a global phenomenon and a $25 billion a year industry. Over 800 million people worldwide are regular players. Gamer Revolution looks past the hype, paranoia and hoopla to explore the real stories behind the computer game revolution. Gamer Revolution explores how computer games are not only changing the world, but giving rise to a new version of life itself. The line between the real world and the virtual world is disappearing. Millions of people feel that they have a life inside these games and that it's better than their real life. Gamer Revolution takes viewers around the world from Asia to the heart of the Middle East in search of the most mind-bending stories from the cutting edge of the game revolution. It also features interviews with gamers and game developers including Will Wright, creator of the wildly popular life simulation game, The Sims. Just how pervasive has gaming become? The US army uses video games to train new recruits and to simulate real-life battle situations in preparation for combat. In Korea, computer nerds are the sex symbols of the 21st century. In Syria, a developer has designed an extremely popular shooter game in which the player gets to kill Israeli soldiers. Every year, the biggest companies in the industry try to out-do each other in an effort to create buzz for their games. It's a high-stakes business. The development cost of a new game has almost tripled in a decade. Eighty percent of games fail in the first year, but for those who succeed, the payoff is huge.
thinkahol *

Photographing the Great Depression, Then and Now - 0 views

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    Faces from the Great Crash of 1929 and its aftermath are haunting the 21st century. Wall Street brokers fleeing the trading floor in panic, or putting their cars on sale because they are suddenly broke, appear in old black-and-white photographs beside analyses of the current state of the markets composed by sombre authorities. Not only the collapse of confidence that shattered investors 82 years ago but the long years of misery that followed now seem to call out to us, to warn us, to show us a truth that is urgent and immediate. Can this really be so? Can that nightmare history be repeating itself?
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