Skateboarders Won - The New York Times - 0 views
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The article goes into how skateboarding has evolved along with the appreciation of skate parks. It goes on to talk about how it brings creativity into an urban community and keeps kids out of trouble. Then it talks about how skateboarding has become more mainstream like many other activities and has now transcended to trendiness status.
Starbucks' sugar skull cookies exemplify the commodification of Día de los Mu... - 1 views
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Here is a link to a great example of what we discussed in class yesterday - fakelore vs. appropriation. I would say this is fakelore because Starbucks took a traditional Mexican culture/food item and commercialized/re-branded it so it is now mass-marketed and sold. People eat them all the time and many probably have no idea of the cultural meaning or symbolism attached to a sugar skull for Dia de los Muertos. I did a search for this after seeing the famous author, Sandra Cisneros, post a photo of Pande Muerto being sold at Starbucks on her Instagram page!!! I put so many exclamation points because it is really a theft of culture to do something so outright, in my opinion. I will link the photo in an additional post.
Standing_for_CD_summary_11-16-16.pdf - 0 views
Situating Approaches to Interactive Museum Guides - 1 views
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"This paper examines the current state of museum guide technologies and applications in order to develop an analytical foundation for future research on an adaptive museum guide for families. The analysis focuses on three critical areas of interest in considering group and social interaction in museums: tangibility - the role of tangible user interfaces; interaction - visit types and visit flows; and adaptivity-user modeling approaches. It concludes with a discussion of four interrelated trajectories for interactive museum guide research including embodied interaction, gameplay, transparent and opaque interaction and the role of personal digital assistants."
Cultural marketing: the museum. The museum image formation process - 0 views
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"The way that the museum is seen in the nowadays society came to be reconsidered due to the change in its "core role" -- preservation of cultural heritage and education of the public. This is a result of the growth in the number of museums during last few years, of the pressure put on these cultural organizations to generate their own revenue and of the wide variety of leisure activities offered to all types of public. Therefore, it becomes more and more difficult for museums to establish a clear role for themselves and to create a unitary image and communicate it in a continuous, coherent way. The paper presents an analysis of cultural marketing in Romanian museums, with a focus on the communication process initiated by art museums. Adapted from the source document."
Tutankhamen - HISTORY - 0 views
Going Virtual to Engage a Global Museum Community - 1 views
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Created at the dawn of the social networking era, the International Museum of Women (IMOW) is an online museum that has consistently harnessed online technology in the service of its mission. Recognizing that online technology is evolving and ever changing, the museum must be flexible, adapting delivery of its content to the tools available at that moment. In this vein, IMOW's latest exhibition "Young Women Speaking the Economy" employs social media technology to reach into the far corners of the world, fulfilling its mission of social change and extending its community beyond where it has previously been.
An open letter to Pacifica Forum protesters | Opinion | dailyemerald.com - 0 views
'Live to digital' screenings aren't diversifying audiences, research finds | News | Art... - 0 views
China's Disabled Performing Arts Troupe - 0 views
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