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David Cortes

Urban Social Design - 0 views

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    RT @manufernandez: RT @radarqnet: RT @dpr_barcelona: ¿Qué es Urban Social Design? > http://bit.ly/dSaLna aka @urbsocialdesign #USDE
David Cortes

ZERI: Home - 0 views

shared by David Cortes on 15 Jan 12 - Cached
David Cortes

TED 2010: Reality Is Broken. Game Designers Must Fix It | Epicenter | Wired.com - 0 views

  • real-world work it’s frustrating; we don’t see the results of our actions right away
  • It’s possible to aspire to tough goals.
  • Evoke? McGonigal: It’s oriented toward young people in Africa primarily and more broadly to anyone in the world who wants to help solve problems in the developing areas. It’s a crash course in how to start a venture, a business, that can tackle these problems [of poverty, disease, hunger] at a local level…. By the end of the game you have developed a real-world pitch for a venture [and] have acquired mentors to help you make it real. If you play the game you’re connected to somebody in the real world who has entrepreneurial experience to mentor you; you’ve also developed skills to make you a better problem solver.
  • ...3 more annotations...
  • I believe that we can use the same emotional strategies, the same storytelling strategies, the same techniques that blockbuster games use to attract a larger audience.
  • But it’s not just about caring. It’s about convincing people that they can make a difference. It’s about giving them concrete ways to contribute.
  • I don’t want a gamer to feel like they have to commit their whole life to changing the world…. If you’re a mentor [in the Evoke game], you’re contributing maybe 20 minutes of time once a week. But if you have changed someone’s life who is actually on the ground trying to solve a problem in a village in Africa, your 20 minutes has actually been amplified to do something more.
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