a game called Where in the World & What in the World is Money? For high school students Monetary Mania is a game in which students can test their knowledge of economic theories. Beyond the games, teachers will find complete sets of lesson plans for teaching lesson economics to middle school and high school students.
If you're in need of a good visual representation of the World's economic outlook, check out the IMF's Data Mapper. The IMF Data Mapper allows you to see the current, past, and predicted distribution of wealth around the world. Use the slider tabs on the IMF Data Mapper to change the map's display.
Applications for Education
The IMF's games for students are fun tools for students to play and test their knowledge after you've conducted an economics lesson. The Data Mapper provides students with an excellent view of the distribution of wealth around the world.
How about a quick lesson plan? How abouttwitter.png a way to keep a shorthand record of daily class activities? Then how about twitter? Start a Twitter profile (a separate one just for teaching, so not to annoy your friends), and at the end of each class day jot down what you did in class (see below for my Monday, Feb. 11th). Networking with other subject area teachers will encourage collaboration on similar lessons. And possibly (though we teachers would hope not in a 1984 kind of way), an administrator could link in and keep tabs. If I were a curriculum person in an administration, the first thing I would do would be to set up accounts for each teacher to post one daily update.
Purplemath's algebra lessons are written with the student in mind. These lessons emphasize the practicalities rather than the technicalities, demonstrating dependable techniques, warning of likely "trick" questions, and pointing out common mistakes. The lessons are cross-referenced to help you find related material, and a "search" box is on every page to help you find what you're looking for.
Our goal at TeacherTube.com is to provide an online community for sharing instructional teacher videos. Upload your lesson plan videos or watch student video lessons at our website. For additional information contact info@teachertube.com.
This wiki is devoted to hosting ideas, lessons, implementation strategies and more related to using the game, Minecraft in a school setting.
Whether you use it in a computer/gaming club, as part of your regular curricular instruction, or even at home with your own children, Minecraft's simple yet scalable "sandbox" virtual environment can be an excellent tool for engaging student learning. The open-ended nature of the game lends it to application in a variety of subject areas. Game-based learning, virtual worlds, and simulations are emerging tools for reaching our learners.
That's why this wiki was created. Are you an educator who also plays Minecraft? Perhaps you're considering using the game in your school or district. Do you have ideas about how Minecraft could enrich your teaching while providing a fun and exciting game world for your students? Then join us and share those ideas! This is an opportunity for crowd-sourced lesson building!
-Lucas Gillispie, Instructional Technology Coordinator, Pender County Schools, NC
Interactive whiteboards (IWB) allow science and math teachers to teach multi-sensory lessons, seamlessly jumping from one type of media to another. Interactive science or math lessons can easily integrate text, sound, video, and graphics based on the tactile nature of the IWB.
Our project-based lesson plans are provided online and in editable MS Word format. Learn more about our 6ES constructivist plans; connect with six key e-Teaching principles.
Are you looking for weekly lesson planning software? For teachers, this is an important consideration, and one that you really want to get right. These four options are among the most popular and are packed full of features that are designed to make your planning easier and more efficient.