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Gonzalo San Gil, PhD.

IEEE Software Blog: Dissecting The Myth That Open Source Software Is Not Commercial - 0 views

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    "By: Karl Fogel (@kfogel) Associate editor: Stefano Zacchiroli (@zacchiro) Writing a myth-debunking piece for such an informed audience poses a certain risk. The readers of the IEEE Software Blog already know what open source software is, and many have probably written some. How can I be sure that anyone reading this even holds the belief about to be debunked?"
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    "By: Karl Fogel (@kfogel) Associate editor: Stefano Zacchiroli (@zacchiro) Writing a myth-debunking piece for such an informed audience poses a certain risk. The readers of the IEEE Software Blog already know what open source software is, and many have probably written some. How can I be sure that anyone reading this even holds the belief about to be debunked?"
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IEEE Spectrum: MoNETA: A Mind Made from Memristors - 3 views

  • Truly general-purpose intelligence can emerge only when everything happens all at once: In intelligent creatures like our humble rat, all perception (including auditory and visual inputs, or the brain areas responsible for the generation of fine finger movements), emotion, actions, and reactions combine and interact to guide behavior. Perceiving without action, emotion, higher reasoning, and learning would not only fail to lead to a general purpose AI, it wouldn't even pass a commonsense Turing test.
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Virtual Reality and Social Networks Will Be a Powerful Combination - IEEE Spectrum - 3 views

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    "Half a billion people around the world spend more than 20 hours a week "wearing" avatars, that is, using digital representations of themselves. Did you know that a virtual representation of a politician could be more convincing than the politician himself? That your heart beats just as fast when your girlfriend winks at you from your computer screen as when she walks into the room? That if you make your onscreen surrogate mimic your friend's head movements, he's more likely to do what you say? Within three years, many online interactions will not simply involve passages of text typed on a keyboard but will instead be rich exchanges involving sophisticated representations of ourselves. Those digital beings are called avatars, and today at least half a billion people around the world are routinely socializing through them over the Internet, for example in online games."
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