Introducing game elements in the process of learning can be very much motivating and interesting for the learners.Through gamified learning, our goal is to maximize the interest level of learners and motivate them to continue learning.
"It's fair to say that in 2011, social pervaded a truly wide swath of territory in terms of business capabilities. While social reconceptions of traditional business functions began showing signs of some maturity in select areas (especially social marketing and internal collaboration), strong early adoption was also a hallmark of a few quite recent developments, in particular Social CRM."
Our video-based e-lectures offer interactive learning a well as more pragmatic and personalized forms of self-regulated learning. These provide better connect and understanding of concepts.