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Bradford Saron

Philips Livable Cities Award - Livable cities webcast - 1 views

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    I love this type of information. Note that the panel of "experts" on determining what the most livable cities exhibit as successful characteristics includes two education experts, one of which will be presenting at the WASB convention in January. Looks like anyone can sign up for the event on 11/11/2010 (3:00 central time?) Note that Richard Florida (who wrote Rise of the Creative Class) is also a panelist.
Bradford Saron

Literacy and the Wealth of Cities - Arts & Lifestyle - The Atlantic Cities - 0 views

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    Indeed, we are an economic force. 
Bradford Saron

Advocating for Balanced Content Filtering in Oklahoma City Public Schools - Balanced Fi... - 1 views

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    What a great dialogue to model when talking with others about the filtering of the internet in schools. 
Bradford Saron

Larry Cuban on School Reform and Classroom Practice - 2 views

  • A steady diet of pundit Thomas Friedman, publisher Rupert Murdoch, and press releases from the Business Roundtable would convince most readers that CEO decisions in managing their businesses, technological choices, swings in financial markets, and global boom-and-bust cycles had little to do with the U.S. economy. While putting onto public schools the solution for economic downturns, rather than business executives, is a loony non-sequitur, it is a victory in shifting blame from corporate leaders’ flawed decisions to the shoulders of educators
    • Bradford Saron
       
      Wow. What a powerful comment.
  • It is also a myth that all U.S. schools are broken. Surely,most urban schools are low-performing and in many cases have earned the label of “dropout factories.” Washington, D.C, for example, would be a poster child for such districts. Moreover, although islands of excellence in urban districts do exist (including D.C.), they are seldom stable over time. Where the myth-making enters is when urban schools are conflated with all U.S. schools. Not only I but many others have pointed out that the U.S. has a three-tiered system of schooling where the top two tiers have mostly “successful” schools by current standards. The bottom tier contains failing urban schools. Thus, all U.S. schools are not failures by any standard.
    • Bradford Saron
       
      I have been looking for a good way to say this for two years. Cuban just did. 
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    One could add that public education got no credit during the boom times of the 1990s.
ron saari

How To Explain the Michelle Rhee Syndrome: The Big Picture | Larry Cuban on School Refo... - 1 views

  • Historically, when the nation has a cold, schools sneeze. Examples are legion. When the Soviet Union launched the satellite Sputnik in 1957, President Eisenhower signed the National Defense Education Act (1958) aimed at getting better math and science teachers National problems of drug and alcohol abuse and tobacco smoking has led to states mandating courses to teach children and youth about the dangers of all of these substances. The Civil Rights movement in the 1950′s and 1960s’s spilled over the schools across the nation. Christian groups have pressured school boards to have prayer in schools, teach creationism, and vouchers (Educational Policy-2004-Lugg-169-87). The U.S. has competed economically with European and Asian countries for markets in the 1890s and since the 1980s. Each time that has occurred, business leaders turned to the schools to produce skilled graduates then for industrial jobs and now for an information-based economy.
  • This vulnerability to political stakeholders is very clear now with business and civic leaders pushing schools to be more efficient and effective in competing with China, Japan, and Germany.
  • In big cities where the problem of bad schooling is worst, results-driven reformers want mayors to take over schools and appoint their own superintendents, individuals who will accept no excuses from teachers and principals, will fight union rules, raise test scores, and create more charter schools.
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  • In American culture there is a decided historical preference for individual action, technological fixes (“miracle cures,” “silver bullets”) to problems, and heroic leaders.  And here at the intersection of cultural traits and a dominant business-driven school reform agenda stretching back over a quarter-century is where Michelle Rhee, Joel Klein, Paul Vallas, Arne Duncan, Geoffrey Canada, and similar figures enter the Big Picture.
  • The current business-dominated reform agenda is harnessed to heroic, media-wise individuals carrying tool-kits filled with charter schools, union-busting devices, and pay-4-performance schemes. This agenda and bigger-than-life individuals place major attention on  ineffective teachers as the major reason for poor student performance in schools.
  • Yes, the conflating of urban schools with all U.S. schools is as damaging a fiction as schools being responsible for economic growth and heroic leaders saving urban schools. No one says such things about schools and teachers in LaJolla (CA), Northbrook (IL), and Massepequa (NY). 
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    I don't always agree with Cuban on his views of tech integration, but he has a wonderful way of explaining the "big picture" which helps us understand what's happening better. 
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    interesting article about school reformers
Bradford Saron

Alan Gershenfeld: Game-Based Learning: Hype Vs. Reality - 0 views

  • Project-based learning: Games are interactive, "lean-forward," and participatory. They enable players to step into different roles (e.g. scientist, explorer, inventor, political leader), confront a problem, make meaningful choices and explore the consequences of these choices. Games can help make learning more engaging, relevant and give students real agency in ways that static textbooks simply cannot.
  • Personalized learning: Games are designed to enable players to advance at their own pace, fail in a safe and supportive environment, acquire critical knowledge just-in-time (vs. just-in-case), iterate based on feedback and use this knowledge to develop mastery. Games can help teachers manage large classes with widely divergent student capabilities and learning styles through embedded assessment and individualized, adaptive feedback.
  • 24/7 learning: Games offer a delicate mix of challenges, rewards and goals that drive motivation, time-on-task and a level of engagement that can seamlessly cross from formal to informal learning environments. Given that kids spend more time engaged with digital media than any other activity (other than sleep), games can enable an increasing portion of this out-of-school digital media time to effectively reinforce in-school learning (and vice-versa).
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  • Peer-to-peer learning: Games are increasingly social. Whether they involve guilds or teams jointly accomplishing missions, asynchronous collaboration over social networks or sourcing advice from interest-driven communities to help solve tricky challenges, games naturally drive peer-to-peer and peer-to-mentor social interactions.
  • 21st Century skill development: Games are complex. Whether it is a 5-year-old parsing a Pokemon card or a 15-year-old optimizing a city in SimCity, games can foster critical skills such as problem solving, critical thinking, systems thinking, digital media literacy, creativity and collaboration. Given that many of the jobs that will emerge in 21st century have not yet been invented, these 'portable' skills are particularly important.
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    Although some of the stats may be uncharacteristic of most of Wisconsin, this seems well presented-especially the bold points of strength for gaming. 
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