Monotouch Monodroid Cross-Platform, App42 Mono CLoud APIS - 0 views
Picking the right communication protocol for your game | App42 PaaS Backend as a Servic... - 0 views
Hosting Server Side Code in Cloud - Platform as a Service (PaaS) - 0 views
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Custom Code Your Code , Our Cloud No infrastructure worries Create and deploy your REST service in few commands Write it using your very own powerful JAVA platform No security hassles….Runs inside scalable and secure App42 platform Manage your service using Command Line/API or interactive AppHQ UI Coming Soon !!! Support of other language including Java Script, Ruby and PHP
User Management Api, Manage App Users, Create User for the App - 0 views
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User Management Hassle free Use Management with secure authentication and authorization. No backend and server setup required Manage your app users using API or AppHQ UI Console Extend User Profile as much as you want. Create user engaging apps with easy to use APIs Activate and revoke user accounts with a single click.
AppWarp - Multiplayer Gaming on the Cloud : now with websocket power! | App42 PaaS Back... - 0 views
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We are excited to introduce our javascript SDK for AppWarp. This will allow developers to quickly build engaging real-time multiplayer HTML5 games and apps. Our javascript SDK uses websocket technology for fast asynchronous communication with other clients through the cloud. This is better as it does away with the inconvenient AJAX polling paradigm and doesn’t require any browser plugin to be installed. Read more benefits about websockets here. In a nutshell, it means your network communication layer is lightweight and fast. Since AppWarp server supports connections from android, ios, wp7, j2me and now websockets – communication is truly cross-platform. This means users playing the browser flavor of your game can interact in real-time even with users who are on the corresponding native flavors. Currently the Javascript SDK supports Firefox and Chrome browsers. We will soon add support for the to be released IE 10 browser.
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We are excited to introduce our javascript SDK for AppWarp. This will allow developers to quickly build engaging real-time multiplayer HTML5 games and apps. Our javascript SDK uses websocket technology for fast asynchronous communication with other clients through the cloud. This is better as it does away with the inconvenient AJAX polling paradigm and doesn't require any browser plugin to be installed. Read more benefits about websockets here. In a nutshell, it means your network communication layer is lightweight and fast.
How to Schedule Wall Posts on Facebook? - 0 views
Challenges in Cross Platform Push Notification | App42 PaaS Backend as a Service Blog - 1 views
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Today all famous apps run on almost all platform to cater most of the audience. To develop and support all platforms to your app requires lots of platform specific things to address. There are some frameworks like PhoneGap which has reduced this work and provided a way through which one can write entire app using this framework and then convert this into target platform like iOS, Android and more. However there are still lots of things which are beyond the offerings of these frameworks. Making cross platform Push Notification support is one of them. Before we go into detail of challenges, lets see what are the key component in Push Notification Engine. Key components in Push Notification Engine is described below Push Server which will send the notification to target client once message is available. Each provider has its own Server like APNS for iOS, GCM server for Android, MPNS for Windows and so on. It also provides the interface to register the application for push enablement. App Back-end Server which will send the notification to Push Server (APNS/MPNS/GCM etc) Push Client which runs on device and keeps on listening to server for incoming messages. This client is background process and is common for all applications running on the device. Once message is received it will wake up the app for which message has been received.
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