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corinne massacry

Carte interactive CSS & Jquery - 0 views

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    Peut-être à tester par Vincent pour voir si ce système est valable.
p bernat

MOObileFrames - 0 views

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    MOObileFrames is an emerging collection of sketches, wireframes and interface drawings in the mobile application space.
- Sofialisse -

Écrire pour le web: "c'est la structure, imbécile!" » Article » OWNI, Digital... - 0 views

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    Alors pyramide inversée ou coupe de champagne? Un sujet à lancer au prochain Paris web. De grandes polémiques en perspectives...
anonymous

iPad: Scroll or Card? - 1 views

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    "Should you scroll or flip pages on the screen?"
- Sofialisse -

Clean Up Your Photoshop Swatches and Styles | Viget Inspire - 0 views

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    C'est bien pratique...
p bernat

Flash, HTML5, Silverlight, Ajax : le guide pour mieux choisir 1/5 : la technologie Flash - 0 views

  • Flash, HTML5, Silverlight, Ajax : le guide pour mieux choisir (1/5) Quelle technologie choisir pour ses développements web ? Au-delà des discours marketing et politiques, le choix d'une technologie web devra être guidé par les usages. Aujourd
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    Quelle technologie choisir pour ses développements web ? Au-delà des discours marketing et politiques, le choix d'une technologie web devra être guidé par les usages.
corinne massacry

20 outils pour trouver les couleurs de vos sites et créations - 1 views

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    surtout des générateur de palettes, qui exportent des fichiers Ase, .aco ou CSS.
- Sofialisse -

Mobile Web Design: Best Practices - 0 views

  • With such limited space to contend with, multi-column layouts often break
  • Therefore, it pays to use a single column layout.
  • Ensuring that your mobile layout has large and easy-to-press links and clickable objects
  • ...9 more annotations...
  • Reducing the amount of clicks required to achieve an action
  • With the cost of browsing the web
  • the most costly component of a website is the content
  • Knowing how to reduce excess images, text and media can be the difference between a 50KB design and a 2MB layout of crippling intensity.
  • Less is more on a mobile device; less content equals more likely to read.
  • If your design is simply a modification/adaptation of your existing layout (the first method of delivery), you could decide to hide unnecessary text, images or media
  • large CSS background images or byte-heavy infographics can be problematic.
  • Reducing the resolution and dimensions of your images can literally be the difference between 50KB and 500KB — bandwidth consumption that’s worth saving.
  • With the lack of a mouse and the way our hands gesture to instigate actions and reactions, the traditional interaction patterns we’re accustomed to, such as hovering over a link (for example), is different.
- Sofialisse -

What Websites Can Learn From Mobile | UX Booth - 0 views

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    Mobile applications and websites are hugely popular right now. Limitations of the mobile hardware has meant that certain design conventions need to be used to make them a success. Could some of these mobile conventions be used to improve your website design?
anonymous

ImageAlpha - GUI for PNG8+alpha image converters - 0 views

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    ImageAlpha is a GUI for pngnq and pngquant. It allows you to easily generate paletted PNG images with full alpha channel and test how it will look against different backgrounds.
- Sofialisse -

960 Grid System is Getting Old - 1 views

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    For several years now the 960px grid system (960.gs) has been designers' favorite pick to help structure and design web layouts. As screens and resolutions have gotten bigger, I've found that the 960 grid system does not always fit my needs. 20px gutters and only a 940px content area is a bit too small for the modern web.
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