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James OReilly

Versatile, Immersive, Creative and Dynamic Virtual 3-D Healthcare Learning Environments: A Review of the Literature | Hansen | Journal of Medical Internet Research - 0 views

shared by James OReilly on 13 Dec 08 - Cached
  • Virtual 3-D Healthcare Learning Environments
  • The author provides a critical overview of three-dimensional (3-D) virtual worlds and “serious gaming” that are currently being developed and used in healthcare professional education and medicine.
  • Roger’s Diffusion of Innovations Theory
  • ...32 more annotations...
  • Siemens’ Connectivism Theory
  • accelerating momentum
  • there are some fundamental questions which remain unanswered.
  • it is beneficial to address while the race to adopt and implement highly engaging Web 3-D virtual worlds is watched in healthcare professional education
  • Therefore, Roger’s Diffusion of Innovations Theory [5] and Siemens’ Connectivism Theory [6] for today’s learners will serve as theoretical frameworks for this paper.
  • A 3-D virtual world, also known as a Massively Multiplayer virtual World (MMVW), is an example of a Web 2.0/Web 3-D dynamic computer-based application.
  • applications that enable social publishing, such as blogs and wikis
  • the most popular virtual world used by the general public is Linden Lab’s Second Life (SL)
  • Who would imagine attending medical school in a virtual world?
  • US agencies, such as the Centers for Disease Control and the National Institutes of Health conduct meetings in SL to discuss the educational potential of SL
  • virtual medical universities exist all over the world
  • The term “avatar” is an old Sanskrit word portraying a deity which takes on a human shape
  • Trauma Center
  • Virtual worlds are currently being used as educational spaces [1] and continue to grow in popularity on campuses and businesses worldwide. Furthermore, access to versions of Virtual worlds on the Web, such as “Croquet,” “Uni-Verse,” and “Multiverse” are predicted within two to three years to be mainstream in education
  • there are reported advantages to having students engage in these emerging technologies
  • By allowing students time to interact with other avatars (eg, patients, staff members, and other healthcare professionals) in a safe, simulated environment, a decrease in student anxiety, an increase in competency in learning a new skill, and encouragement to cooperate and collaborate, as well as resolve conflicts, is possible.
  • High quality 3-D entertainment that is freely accessible via Web browsing facilitates engagement opportunities with individuals or groups of people in an authentic manner that illustrates collective intelligence
  • Advanced Learning and Immersive Virtual Environment (ALIVE) at the University of Southern Queensland
  • health information island
  • Problem-based learning groups enrolled in a clinical management course at Coventry University meet in SL and are employed to build learning facilities for the next semester of SL students. This management course teaches students to manage healthcare facilities and is reported to be the first healthcare-related class to use SL as a learning environment.
  • Another example of a medical school using SL is St. George’s Medical School in London.
  • Stanford University medical school
  • Another virtual world project developed by staff at the Imperial College in London, in collaboration with the National Physical Lab in the United Kingdom, is the Second Health Project
  • Mesko [35] presents the top 10 virtual medical sites in SL.
  • The development and use of 3-D virtual worlds in nursing education is increasing.
  • Some educators may balk at adopting this technology because there is a learning curve associated with the use of 3-D virtual worlds.
  • Let’s have fun, explore these fascinating worlds and games, and network with others while respecting diverse ways of life-long learning and current researchers’ findings.
  • there is an underlying push in higher education to adopt these collaborative tools and shift the paradigm from a traditional Socratic method of education to one possessing a more active and interactive nature
  • One may view online virtual worlds and serious gaming as a threat to the adoption and purchase of high-fidelity computerized patient-simulation mannequins that are currently purchased for healthcare-profession training. For example, nurses may login into SL and learn Advanced Cardiac Life Support at their convenience, and it costs virtually nothing for the nurse and perhaps a nominal fee for the developer.
  • The educational opportunity in SL may not be a replacement for the doctor- or nurse-patient interaction or relationship, but SL may serve as an adjunct or pre- or post-learning tool.
  • one recalls when critics questioned the validity and reliability of the stethoscope invented by Laennec in 1816 and how today it is second nature to use this assessment tool.
  • 2006 health fair
Jim Farmer

eFieldTrips.org - 48 views

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    eFieldTrips consist of four major components:1. Trip Journal   First, the teacher downloads and gives students copy of a printed Trip Journal. It is a simple one page fill-in the blank type worksheet that helps to keep the students focused and provides a way for the teacher to grade student participation if he desires. The students fill-out the Trip Journal while they are completing the next component, the Virtual Visit.2. Virtual Visit   The Virtual Visit is an interactive Flash movie that teaches the students about the eFieldTrip topic. It can be completed at anytime and at the student's own pace. It typically takes about 15 minutes for a student to go through the Virtual Visit.3. Ask the Experts   After completing the Virtual Visit, students have an opportunity to interact with the experts. Students can ask questions via an "Ask the Experts" web form, and recieve an answer in 1-2 days.4. Live Chat   Another way students can interact with experts is by participating in a live web chat at a scheduled time.
Michelle DeSilva

Smithsonian National Museum of Natural History Virtual Tour - 19 views

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    The comprehensive virtual tour allows the visitor to take a virtual, self-guided, room-by-room walking tour of the whole museum. The visitor can navigate from room to room either by using a floor map or by following blue arrow links connecting the rooms. Camera icons indicate hotspots where the visitor can get a close-up on a particular object or exhibit panel.
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    The comprehensive virtual tour allows the visitor to take a virtual, self-guided, room-by-room walking tour of the whole museum. The visitor can navigate from room to room either by using a floor map or by following blue arrow links connecting the rooms. Camera icons indicate hotspots where the visitor can get a close-up on a particular object or exhibit panel.
Mark Cruthers

WiZiQ free Virtual Classroom - 113 views

video

free virtual_classroom virtual_whitebaord wiziq

started by Mark Cruthers on 11 May 08 no follow-up yet
Fatima Anwar

Online Education Learning Platform Universities and E-learning resources - 0 views

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    find Online education and virtual learning platforms, virtual education, m-learning, and digital educational collaboration are alternative names of E-Learning which are also called virtual learning environments (VLE)
Judy Robison

6 Virtual Tours Of The Human Body For Free Interactive Anatomy Lessons - 38 views

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    "When it comes to interactive virtual views, we have gone to space and around the globe. So, it's not surprising that we are also going within ourselves on a virtual journey of the human body. One of the finest tools available online is Visible Body. Unfortunately, it's not free anymore. But you can see the beauty of it thanks to the free demo that allows you to explore the head and neck." Note: the first on the list requires Chrome or FireFox4
Roland Gesthuizen

Using Physical and Virtual Printers with iPads - iPads in Education - 0 views

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    "physical printing isn't the all Printopia offers. It's "virtual printers" are a great solution for creating all manner of digital workflows. Set up virtual printers to move content to your Mac, specific folders, cloud accounts and to even have applications automatically open to edit the content."
Martin Burrett

Build with Chrome - 0 views

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    I don't often talk about it, but I own a little house in Sydney bay. It's not much, but I'm proud of it. The problem is that it is only virtual and made out of Lego. This wonderful site allows you to design houses, or anything else, with virtual Lego on a virtual plot in Australia or New Zealand. It's like a simplified version of SketchUp, great for younger children. http://ictmagic.wikispaces.com/ICT+%26+Web+Tools
Martin Burrett

CoSpaces - 0 views

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    "A superb platform for creating 3D virtual reality environments to view on your mobile device. Choose from the bank of 3D models or upload/search for your own. You can create sequential scenes like a presentation which is great for story writing or even teaching. Create virtual museums or even a digital class display of pupil's work to share with parents."
Caroline Roche

From cognitive capability to social reform? Shifting perceptions of learning in immersive virtual worlds - ALT-J: Research in Learning Technology - 0 views

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    Learning in immersive virtual worlds (simulations and virtual worlds such as Second Life) could become a central learning approach in many curricula, ...
Melissa Seifman

Virtual Business. Virtual History. Simulations for Education - Home - Knowledge Matters - 0 views

shared by Melissa Seifman on 12 Sep 08 - Cached
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    Engage your students with a totally visual computer simulation that lets them learn and practice all the key personal financial skills they'll need to succeed in life. Virtual Business - Personal Finance will present your students with challenges around bank accounts, credit and debit cards, bills, credit scores, taxes, insurance, investing, and more.
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    Also includes virtual business, sports, marketing and other..
Tero Toivanen

DigiGogy: Virtual Summer Camp for Teachers! - 0 views

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    Virtual learning environments. Free!
Maggie Verster

Educational Frontiers: Learning in a Virtual World - 0 views

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    Virtual worlds are engaging, stimulating spaces where students can meet online for normal class activities, including lectures, discussions, case studies, projects, papers, exams, and labs. Classes are a mix of synchronous and asynchronous activity. A Virtual world class differs from a traditional course management system, such as Blackboard or Moodle, due to the three-dimensional (3D) graphical setting, the use of avatars to represent the class participants, and the sense of presence that puts the learner within the scene.
James OReilly

HUMlab - stream Virtual Macbeth - 1 views

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    ,Virtual Macbeth was designed to demonstrate how we might best use the affordances of Virtual environments for Education. Shakespeare’s Macbeth reimagined in Second Life provides an adaptive bridge between classic texts and new media technology.
James OReilly

Virtual Learning Quality - Mastering ISO 9001 Quality Processes In Virtual Worlds - 0 views

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    ISO 9001 implementation for virtual learning & teaching
Rocket Rocket

Dissertation/Thesis Writing Help - 0 views

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    Academic Writing Help Virtual-Dissertation.com (Pioneer in Academic Writing) We provide writing help to develop quality Essays, Term Papers, Course work, Thesis and Dissertation, etc. for those who are quality oriented. We cover lots of different subjects such as, Cyber Laws, Cyber Security, English Literature, Anthropology, Social Science, Case Studies, Law, Philosophy, Psychology, IT, Economics, Business, Marketing, Management, Politics, Global Issues and lots of others and we are not to bound only these. Just Contact Us for any query and Order.......We are here at: http://www.Virtual-Dissertation.com
shoaibhashmi

Virtual DJ Pro 8 Crack+Serial Number & Keygen 2015 Full - 0 views

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    Virtual DJ Pro 8 Crack+Serial Number & Keygen 2015 is one of the best software that is best for professionals to make their players in outstanding ways easy
Martin Burrett

WallaMe - 0 views

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    "An interesting iOS and Android app where users can create virtual messages in a particular geo-location for others to find, and then share with others. Perfect for virtual treasure hunts and much more."
mbarek Akaddar

7 Essential Tactics & Tools for a Successful Virtual Classroom - HR World - 27 views

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    7 Essential Tactics & Tools for a Successful Virtual Classroom
mbarek Akaddar

25 Safe, Fun & Educational Virtual Worlds for Toddlers, Kids, and Tweens | eLearning Gurus - 40 views

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    25 safe, fun & educational virtual worlds for toddlers, kids, and tweens
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