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Caroline Roche

Web 2.0 is highly interactive, accessible and collaborative. Learn how to utilize it in... - 0 views

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    Great videos from Discovery Education explaining Web 2 tools for education
anonymous

Critical Issue: Using Technology to Improve Student Achievement - 0 views

shared by anonymous on 23 Feb 10 - Cached
  • Technologies available in classrooms today range from simple tool-based applications (such as word processors) to online repositories of scientific data and primary historical documents, to handheld computers, closed-circuit television channels, and two-way distance learning classrooms. Even the cell phones that many students now carry with them can be used to learn (Prensky, 2005).
  • Bruce and Levin (1997), for example, look at ways in which the tools, techniques, and applications of technology can support integrated, inquiry-based learning to "engage children in exploring, thinking, reading, writing, researching, inventing, problem-solving, and experiencing the world." They developed the idea of technology as media with four different focuses: media for inquiry (such as data modeling, spreadsheets, access to online databases, access to online observatories and microscopes, and hypertext), media for communication (such as word processing, e-mail, synchronous conferencing, graphics software, simulations, and tutorials), media for construction (such as robotics, computer-aided design, and control systems), and media for expression (such as interactive video, animation software, and music composition). In a review of existing evidence of technology's impact on learning, Marshall (2002) found strong evidence that educational technology "complements what a great teacher does naturally," extending their reach and broadening their students' experience beyond the classroom. "With ever-expanding content and technology choices, from video to multimedia to the Internet," Marshall suggests "there's an unprecedented need to understand the recipe for success, which involves the learner, the teacher, the content, and the environment in which technology is used."
  • In examining large-scale state and national studies, as well as some innovative smaller studies on newer educational technologies, Schacter (1999) found that students with access to any of a number of technologies (such as computer assisted instruction, integrated learning systems, simulations and software that teaches higher order thinking, collaborative networked technologies, or design and programming technologies) show positive gains in achievement on researcher constructed tests, standardized tests, and national tests.
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  • Boster, Meyer, Roberto, & Inge (2002) examined the integration of standards-based video clips into lessons developed by classroom teachers and found increases student achievement. The study of more than 1,400 elementary and middle school students in three Virginia school districts showed an average increase in learning for students exposed to the video clip application compared to students who received traditional instruction alone.
  • Wenglinsky (1998) noted that for fourth- and eighth-graders technology has "positive benefits" on achievement as measured in NAEP's mathematics test. Interestingly, Wenglinsky found that using computers to teach low order thinking skills, such as drill and practice, had a negative impact on academic achievement, while using computers to solve simulations saw their students' math scores increase significantly. Hiebert (1999) raised a similar point. When students over-practice procedures before they understand them, they have more difficulty making sense of them later; however, they can learn new concepts and skills while they are solving problems. In a study that examined relationship between computer use and students' science achievement based on data from a standardized assessment, Papanastasiou, Zemblyas, & Vrasidas (2003) found it is not the computer use itself that has a positive or negative effect on achievement of students, but the way in which computers are used.
  • Another factor influencing the impact of technology on student achievement is that changes in classroom technologies correlate to changes in other educational factors as well. Originally the determination of student achievement was based on traditional methods of social scientific investigation: it asked whether there was a specific, causal relationship between one thing—technology—and another—student achievement. Because schools are complex social environments, however, it is impossible to change just one thing at a time (Glennan & Melmed, 1996; Hawkins, Panush, & Spielvogel, 1996; Newman, 1990). If a new technology is introduced into a classroom, other things also change. For example, teachers' perceptions of their students' capabilities can shift dramatically when technology is integrated into the classroom (Honey, Chang, Light, Moeller, in press). Also, teachers frequently find themselves acting more as coaches and less as lecturers (Henriquez & Riconscente, 1998). Another example is that use of technology tends to foster collaboration among students, which in turn may have a positive effect on student achievement (Tinzmann, 1998). Because the technology becomes part of a complex network of changes, its impact cannot be reduced to a simple cause-and-effect model that would provide a definitive answer to how it has improved student achievement.
  • When new technologies are adopted, learning how to use the technology may take precedence over learning through the technology. "The technology learning curve tends to eclipse content learning temporarily; both kids and teachers seem to orient to technology until they become comfortable," note Goldman, Cole, and Syer (1999). Effective content integration takes time, and new technologies may have glitches. As a result, "teachers' first technology projects generate excitement but often little content learning. Often it takes a few years until teachers can use technology effectively in core subject areas" (Goldman, Cole, & Syer, 1999). Educators may find impediments to evaluating the impact of technology. Such impediments include lack of measures to assess higher-order thinking skills, difficulty in separating technology from the entire instructional process, and the outdating of technologies used by the school. To address these impediments, educators may need to develop new strategies for student assessment, ensure that all aspects of the instructional process—including technology, instructional design, content, teaching strategies, and classroom environment—are conducive to student learning, and conduct ongoing evaluation studies to determine the effectiveness of learning with technology (Kosakowski, 1998).
Martin Burrett

Lookah.tv - Video IT tutorials - 57 views

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    A good video based tutorial site with helpful tips and tricks for using IT on and offline. Great for children and school staff alike. http://ictmagic.wikispaces.com/ICT+&+Web+Tools
Martin Burrett

Knovio | Online Video Presentations Made Easy | PowerPoint + Webcam - 35 views

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    With this site you can upload a PowerPoint and record a webcam video to play along side it. Great for distance or self directed learning. Use it to give instructions to your class. http://ictmagic.wikispaces.com/ICT+&+Web+Tools
shoaibhashmi

Mirillis Action 4.1.2 Serial key + Crack 2020 - [License Keygen] - 0 views

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    Mirillis Action 4.1.2 Crack is a superb quality real-time desktop hd video recorder tool that stream videos and control the gaming 3d plans
Keith Schoch

Video Viewing with a Purpose - 0 views

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    Embed quiz questions, surveys, and comments into videos easily, while recording scores via the teacher dashboard. Assess understanding of videos assigned.
anonymous

VideoNot.es: The easiest way to take notes synchronized with videos! - 50 views

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    This site lets you take notes that are in sync with videos. The notes area saved to Google Drive and you can also share them. 
Nik Peachey

Digital Video - A manual for language teachers - 0 views

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    This book was designed to help language teachers access the potential of new video-based technologies for the purpose of language learning. The book covers a wide range of theoretical aspects but the main focus is on the practicalities of how to use various web-based and mobile applications to create motivating and engaging learning opportunities. The book contains more than 40 step-by-step lesson plans that guide the teacher through classroom and online activities. There are also 26 video tutorials to help teachers with the technical aspects of understanding the technology.
Greg Brandenburg

Download Online Videos direct to PC, iPod, PSP, iPhone, Mobile etc. - 36 views

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    Drop in the URL and download your Youtube video
Jeff Johnson

Mogulus Live Broadcast - Watch Free Live Video and Chat - Live Stream On Your Website - 0 views

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    Make your own streaming station - very interesting
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    Watch Live TV or Broadcast Live On Your Website, Free or Pro, Live Streaming Video, Video Chat Rooms, Internet TV, Free Live TV
Dennis OConnor

Project Tuva: Enhanced Video Player Home - Microsoft Research - 0 views

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    A new project from Bill Gates that provides a series of video lectures to "explore core scientific concepts and theories". Includes "..searchable videos, transcripts, notes and interactive extras." Free, requires installing a Microsoft plug-in called Silverlight.
Stéphane Métral

quietube | Video without the distractions | Youtube, Viddler, Vimeo and more - 0 views

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    quietube: Video without the distractions To watch web videos without the comments and crap, just drag the button below to your browser's bookmarks bar. You can then make short URLs too, to send the quietube version to your friends. Easy
Maha Abdelmoneim

VideoNot.es: The easiest way to take notes synchronized with videos! - 22 views

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    A great tool to take notes on video content from popular video hosting sites and sync notes with the video itself as well as in Google Drive.
Judy Robison

Simply Speaking - Teaching and Learning with Technology - 78 views

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    "Simply Speaking is a series of brief videos created by Teaching and Learning with Technology that explain technology topics in everyday language and with a little humor. They are modeled after the "... in plain english" videos that explain more general technologies"
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    It really makes life a lot easier !!
Susan Oxnevad

Wikispaces for Designing Common Core Activities - Getting Smart by Susan Oxnevad - 0 views

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    My toolkit is filled with tools I use regularly, but one of my personal favorite learning platforms is Wikispaces because it's a simple tool that has many useful features for designing and implementing Common Core aligned learning experiences.
Scott Kinkoph

TeachThought15 Free Learning Tools You've Probably Never Heard Of - 0 views

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    15 Free Learning Tools You've Probably Never Heard Of
Susan Oxnevad

Open School ePortfolios for Authentic Assessment - 0 views

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    I have been an advocate for using ePortfolios for authentic assessment for quite some time. While I have made several attempts to help teachers learn to design and mange ePortfolios using a variety of digital tools to accomplish the task, I've discovered that teachers don't always have the time or patience to see it through. I've come to the conclusion that if we are going to use ePortfolios as a standard assessment tool, the teacher buy-in needs to begin with a tool that is easy to use. Fortunately, I have recently discovered Open School ePortfolio and I am excited about potential for success it offers.
Susan Oxnevad

Cool Tools for 21st Century Learners: TeachEm: Create Guided YouTube Lessons - 0 views

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    TeachEm is a free and user friendly digital tool that allows users to capture YouTube content, organize it, and add time stamped flashcards to guide the learning.
Marty Nostrala

Glogster EDU - 21st century multimedia tool for educators, teachers and students | Text... - 15 views

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    New generation of blogging tools. Easy to use and great for teachers to use with students.
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    Awesome tool to get students actively engaged. Teacher has the ability to monitor all student accounts.
Martin Burrett

Creaza Education - 0 views

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    Creaza is a superb suite of tools including a audio and movie maker/editor, a cartoon maker, mindmapping and many others. A must have resource. http://ictmagic.wikispaces.com/page/edit/ICT+&+Web+Tools
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