Skip to main content

Home/ Classroom 2.0/ Group items tagged digital content

Rss Feed Group items tagged

Kenneth Griswold

Kidblog - 0 views

  • Kidblog is built by teachers, for teachers, so students can get the most out of the writing process. Our mission is to empower teachers to embrace the benefits of the coming digital revolution in education. As students become creators - not just consumers - of information, we recognize the crucial role of teachers as discussion moderators and content curators in the classroom. With Kidblog, teachers monitor and control all activity within their classroom blogging community.
  • Kidblog provides teachers with the tools to help students safely navigate the digital – and increasingly social – online landscape. Kidblog allows students to exercise digital citizenship within a secure, private classroom blogging space. Kidblog’s security features put safety first: Teachers have administrative control over all student blogs and student accounts. Your students’ blogs are private by default – viewable only by classmates and the teacher. Teachers can elect to make posts public, while still moderating all content. Teachers can add password-protected parent and guest accounts to the community at their discretion. Comment privacy settings block unsolicited comments from outside sources. Kidblog is fully COPPA compliant and does not require any personal information from students.
  •  
    A safe FREE solution for blogging.  Perfect for the elementary school.  Haiku is missing a full fledged blogging tool, this will fill that gap for teachers.
Jeff Johnson

Crossroads in Education: Issues for Web 2.0, Social Software, and Digital Tools - 1 views

  •  
    We are at a crossroads in educating our youth. Since public schools became the norm for education, we've identified curriculum based on the social, political, and economic need. We've classified what counts into tight packages of content in subject areas as math, science, social studies, and so on. Echoing Owen, Grant, Sayers, and Facer (2006), our approach to teaching and learning, including the order and how information is presented to students, the stages of assessment and what constitutes appropriate discussion on those subjects have also been tightly defined (p. 31). Advancements in technology, principally Web 2.0, social software, and digital tools, have challenged what it means to be educated and how we proceed to educate our youth in a culture where innovation and creativity, lifelong learning, personalization (my own learning space), and knowledge from and with the collective vie for a rightful place.
Fabian Aguilar

Top News - California lists state-approved digital textbooks - 0 views

  • California education leaders on Aug. 11 released a list of resources they have determined meet state-approved standards for high school math and science classes.
  • The "Free Digital Textbook Initiative Report," facilitated by the California Learning Resource Network (CLRN), outlines how open high school math and science textbooks submitted under the first phase of the initiative measure up against the state's academic standards. The state received 16 digital textbooks to review, with 10 meeting at least 90 percent of the standards and four fully meeting the standards. The reviewed resources are available for schools to use this fall.
  • Researchers used content standards adopted by the California Department of Education in 1997 for high school math courses and in 1998 for science courses. Submitted texts were reviewed to determine whether the materials fully or partially meet or do not meet state board-adopted content standards.
Mendi Benigni

Mobile Teaching Versus Mobile Learning (EDUCAUSE Quarterly) | EDUCAUSE - 0 views

    • Mendi Benigni
       
      It seems like it's more about multimedia stimulating the brain in different areas rather than the fact that it's mobile or portable.
  • need to move beyond the heavy reliance on text.
  • lot of digital books floating around, being hailed as amazing advancements in teaching and learning. Although I know the majority of materials currently available to students on their portable multimedia consumption devices are still primarily text-based, maybe including a static image or two (see Figure 3, a color, static digital page with a Venn diagram that is no different from the same page in the printed book5),
  • ...16 more annotations...
  • it's not enough for CourseSmart to make PDF-like copies of textbooks available for students to purchase; instead, we need the type of interactivity we're starting to see from the textbooks available in Inkling.
  • transformative
  • we need to think more systematically about how to design education to facilitate learning
  • We need to provide materials or applications that allow students to practice identifying parts of the body on their mobile multimedia devices before taking the high-stakes midterm or final exam.
  • At minimum we could be asking our students to capture raw material from the real world and engage with it based on the concepts we are teaching them.
  • It's one thing to learn about different architectural styles in a Western Civ or Construction textbook or lecture; it's another to apply what you've learned by going out into the community and taking pictures of buildings and then identifying the architectural influences
  • In both cases the activity of capturing "raw" digital material can lead to further learning or assessment activities where students might develop multimedia projects.
  • a Citrix server with the ability for students to check out laptops and iPads with Citrix running on them gives faculty outside of the art and business departments the ability to require students to manipulate images. For example, Scottsdale Community College in Arizona has a Citrix environment that allows students to access applications like Photoshop on an iPad (Figure 6).
  • engaging
  • away from how instructors teach to how students learn. Research now shows that successful learning needs to be act
  • active
  • connect to the students' prior knowledge
  • simulate real-world experiences
  • To achieve the promise of mobile learning, we have to stop thinking about these powerful mobile multimedia devices as only consumption devices and get students using them as production devices.
  • To achieve the promise of mobile learning, we have to stop thinking about these powerful mobile mu
  • mobile devices not only makes the content more accessible, it also helps students engage the content using multiple senses
Ruth Howard

GAME School Opens in New York:Quest to Learn | HASTAC - 0 views

  • In an atmosphere of academic excellence, Quest aims to foster the type of learning that is possible today—learning based on access to online resources and tools from around the globe, learning that supports customized content for every student on demand, learning that is game-like in its ability to inspire and motivate. “In an age when low-income urban kids continue to drop out of school at alarming rates, yet research is consistently showing the high levels of engagement youth are exhibiting in various media platforms, it is incumbent upon educators to take notice and indeed redirect teaching methods to meet the needs and interests of students,” says Schwartz.
  • a robust industry mentorship program allow students opportunities to learn alongside experts, s
  • critical pedagogic tool in secondary education.”
  • ...7 more annotations...
  • 21st century learning materials and assessment
  • teacher training and digital arts
  • “learn by doing” through coursework focused on helping students make connections between ideas and skills in real world contexts. Enhanced literacy and math instruction occurs daily and all students have opportunities to gain expertise in reading, writing, and designing with digital media, including taking courses in computer programming, media arts, and game design. A fully integrated Wellness curriculum supports students in achieving healthy hearts, minds, and bodies.
  • based on research on how students today learn best
  • daily workshops in numeracy and literacy for struggling students,
  • cues from the media-rich learning kids are engaged in outside of school
  • expect a school that is all about beauty, science, thinking, learning, excitemen
  •  
    A new New York school-curriculum by game designers fully integrating a new learning ecology.
Janette Eade

Download free software - Creating with ICT - Thinking Digitally - 0 views

  •  
    Thinking Digitally - Creating with ICT - Download free software
Don Lourcey

As Classrooms Go Digital, Textbooks May Become History - 0 views

  •  
    Disruptive Innovation
Brett Campbell

Education Week: Digital Trends Shifting the Role of Teachers - 23 views

  •  
    "the teachers who have been the most successful didn't necessarily know anything about technology. They were the masters of their content," he said. "For some of the younger teachers, who are still grappling with classroom management and learning the content"
Susan Oxnevad

3 Free Cool Tools to Curate Content - 0 views

  •  
    Content curation is a great way to find, organize and share useful knowledge efficiently. There are many free digital tools available to help manage web content in flexible ways allowing us to quickly share resources that are accessible online. Use of curation tools is social and will connect us to the ideas of others and help build our professional learning networks.
Maggie Verster

Digital interactive book - 55 views

  •  
    Our Choice will change the way we read books. And quite possibly change the world. In this interactive app, Al Gore surveys the causes of global warming and presents groundbreaking insights and solutions already under study and underway that can help stop the unfolding disaster of global warming. Our Choice melds the vice president's narrative with photography, interactive graphics, animations, and more than an hour of engrossing documentary footage. A new, groundbreaking multi-touch interface allows you to experience that content seamlessly. Pick up and explore anything you see in the book; zoom out to the visual table of contents and quickly browse though the chapters; reach in and explore data-rich interactive graphics.
Susan Oxnevad

24 Multimedia Tools That Support The Common Core - Edudemic - 0 views

  •  
    Students can construct deep knowledge about a topic as they engage in building a multimedia project. If used effectively, a well designed student-driven learning experience can take the place of traditional methods of teaching content. Use of digital tools can provide students with flexible learning paths to meet their unique learning styles.
Susan Oxnevad

Cool Tools for 21st Century Learners: TeachEm: Create Guided YouTube Lessons - 0 views

  •  
    TeachEm is a free and user friendly digital tool that allows users to capture YouTube content, organize it, and add time stamped flashcards to guide the learning.
Garth Holman

PediaPress - Home - 0 views

  •  
    Take several articles form wikipedia and save and print or send as PDF in book formate.  Digital content created fast and easy. 
David Wetzel

12 Mobile Learning Science Applications for the iPod Touch - 0 views

  •  
    "As a mobile learning device, the iPod Touch encourages learning anytime, anywhere! These mobile devices do not tie students to their desks or the classroom; they bring the world into the classroom through the lens of personalized learning. The value of an iPod Touch as a mobile learning device is its ability to transform student learning behavior. According to research by K-Nect Project (2009), students using this digital device achieved higher test scores. This was attributed to more interactivity between students, teachers, and content."
Danny Nicholson

Digital Literacy - 0 views

  •  
    You need an up to date version of Flash player to view this content. Get Adobe Flash player
Kathleen Cercone

Slide - 0 views

  •  
    Slide lets you use photos and other digital content to publish and discover the people and things that matter to you. With a super easy set-up, clean interface and multiple transition and theme options, Slide is among the most popular tools for self expression on the web today. Slide can be embedded onto any website, viewed on your desktop or shared with your friends or fans. Slide supports dozens of social networking and blog platforms, including MySpace, MySpace Blogs, Bebo, Blogger, eBay, Facebook, Friendster, Hi5, livedoor, LiveJournal, Piczo, Sina.com, Sohu.com, Tagged, Typepad, Windows Live Spaces, Wretch, Yahoo! 360 and Xanga.
Dimitris Tzouris

Open Science Resources - 47 views

  •  
    The Open Science Resources (OSR) portal enables you to access the finest digital collections in European science centres and museums, to follow educational pathways connecting objects tagged with semantic metadata and to enrich the contents provided with social tags of your own choice.
  •  
    Thank you for sharing!
‹ Previous 21 - 40 of 74 Next › Last »
Showing 20 items per page