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Cally Black

Using Gaming Principles to Engage Students | Edutopia - 0 views

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    Game designers understand how to make games memorable and "sticky" in the sense that, even when you aren't playing the game, you're still thinking about solving its problems and puzzles. As teachers, how might we make our projects and content as sticky as games? How can we engage kids in thoughtful learning even after they leave the classroom? Here are game designers' top five secrets and some tips on using these same game dynamics to make learning in your classroom as addictive as gaming.
Cally Black

HSC : All My Own Work :: Home - 0 views

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    The HSC: All My Own Work program is designed to help Higher School Certificate students to follow the principles and practices of good scholarship. This includes understanding and valuing ethical practices when locating and using information as part of their HSC studies.
Mark O'Mara

Why Learning Should Be Messy| The Committed Sardine - 0 views

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    Why Learning Should be Messy. The following is an excerpt of One Size Does Not Fit All: A Student's Assessment of School, by 17-year-old Nikhil Goyal, a senior at Syosset High School in Woodbury, New York.
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    I extracted this excerpt summing up the excellent points made In a summary published on Edutopia, Brigid Barron and Linda Darling-Hammond reviewed numerous studies and found that: : Students learn more deeply when they can apply classroom-gathered knowledge to real-world problems, and when they take part in projects that require sustained engagement and collaboration. Active-learning practices have a more significant impact on student performance than any other variable, including student background and prior achievement. Students are most successful when they are taught how to learn as well as what to learn. As the old adage goes, "Tell me and I forget, show me and I remember, involve me and I understand." Harvard Professor Howard Gardner said to me that schools should incorporate the best of two models of learning: a hands-on children's museum, which encourages open-ended exploration, and an apprenticeship, which provides a more structured environment for practicing meaningful skills in an authentic, real-life context.
Cally Black

Critical evaluation of information and the Australian Curriculum | inquiry learning & i... - 0 views

  • Critical evaluation of information and data is a crucial element of information literacy and inquiry learning. It is a complex, higher order cognitive process, dependent on understanding the use of primary and secondary sources, the nature of knowledge and the construction of an argument supported by evidence. As such, it is highly discipline specific and contextual. Thus, it might be expected that different subject areas in the Australian Curriculum would treat critical evaluation differently. In this post, I present my analysis of critical evaluation of information and data in the Australian Curriculum in relation to:
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