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Ty Yost

Apple Learning Interchange - iQuiz. A new way to learn with iPod. - 0 views

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    You already know that iPod extends access to learning beyond the classroom. Now with iQuiz, the new trivia game for iPod, your students can reinforce their learning on the go. From Math to Geography to Structural Biology, you can create your own trivia packs to share, or add trivia packs created by others. The possibilities are endless. Download our samples or add your own.
anonymous

Share Book Recommendations With Your Friends, Join Book Clubs, Answer Trivia - 11 views

shared by anonymous on 17 Apr 11 - Cached
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    Get great book recommendations from people you know. Keep track of what you've read and what you'd like to read. Form a book club, answer book trivia, collect your favorite quotes.
Kathy Fiedler

Random, Interesting, Amazing Facts - Fun Quizzes and Trivia - Mental Floss - 0 views

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    "Where Knowledge Junkies Get Their Fix!" Check out the Amazing Fact Generator and The Ultimate Brain Challenge. Fun and engagement for students and adults alike, this site will help you instill a love of learning in your students.
Michelle Krill

PurposeGames.com - Create & Play Online Games - 8 views

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    "PurposeGames.com is host to educational quiz and trivia games created by its members. In just a few minutes, you can create your very own game to share with your friends!."
anonymous

Wolfram|Alpha Blog : Introducing the Wolfram US Presidents and US States Reference Apps - 5 views

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    Learning all about the 50 US states and the history of the presidents of the United States is a pivotal part of the education of Americans. To assist people learning about these key aspects or those who want to freshen up on their trivia, we have released the Wolfram US States Reference App and the Wolfram US Presidents Reference App, both for iOS.
Michelle Krill

Top News - Social-networking apps can pose security risks - 0 views

  • Turns out, even the privacy-conscious Sarah Browns of the world freely hand over personal information to perfect strangers. They do so every time they download and install what's known as an "application," one of thousands of mini-programs on a growing number of social-networking web sites that are designed by third-party developers for anything from games and sports teams to trivia quizzes and virtual gifts.
  • People often think Facebook profiles and sometimes MySpace pages, if they're set as private, are only available to friends or specific groups, such as a university, workplace, or even a city.
  • But that's not true if they use applications.
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  • News Corp.'s MySpace, which has about 117 million unique visitors each month,
  • giving developers access to the profiles of anyone who downloads them
  • MySpace users don't have to include their names on their profiles.
  • They also point out that some information, such as eMail addresses and phone numbers, aren't made available.  
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    Using those cool little applications designed to enhance social networking sites like MySpace and Facebook can make personal information as...
anonymous

Educational Leadership:Teaching for the 21st Century:What Would Socrates Say? - 0 views

  • The noted philosopher once said, "I know nothing except the fact of my ignorance." My fear is that instead of knowing nothing except the fact of our own ignorance, we will know everything except the fact of our own ignorance. Google has given us the world at our fingertips, but speed and ubiquity are not the same as actually knowing something.
  • Socrates believed that we learn best by asking essential questions and testing tentative answers against reason and fact in a continual and virtuous circle of honest debate. We need to approach the contemporary knowledge explosion and the technologies propelling this new enlightenment in just that manner. Otherwise, the great knowledge and communication tsunami of the 21st century may drown us in a sea of trivia instead of lifting us up on a rising tide of possibility and promise.
  • A child born today could live into the 22nd century. It's difficult to imagine all that could transpire between now and then. One thing does seem apparent: Technical fixes to our outdated educational system are likely to be inadequate. We need to adapt to a rapidly changing world.
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  • Every day we are exposed to huge amounts of information, disinformation, and just plain nonsense. The ability to distinguish fact from factoid, reality from fiction, and truth from lies is not a "nice to have" but a "must have" in a world flooded with so much propaganda and spin.
  • For example, for many years, the dominant U.S. culture described the settling of the American West as a natural extension of manifest destiny, in which people of European descent were "destined" to occupy the lands of the indigenous people. This idea was, and for some still is, one of our most enduring and dangerous collective fabrications because it glosses over human rights and skirts the issue of responsibility. Without critical reflection, we will continually fall victim to such notions.
  • A second element of the 21st century mind that we must cultivate is the willingness to abandon supernatural explanations for naturally occurring events.
  • The third element of the 21st century mind must be the recognition and acceptance of our shared evolutionary collective intelligence.
  • To solve the 21st century's challenges, we will need an education system that doesn't focus on memorization, but rather on promoting those metacognitive skills that enable us to monitor our own learning and make changes in our approach if we perceive that our learning is not going well.
  • Metacognition is a fancy word for a higher-order learning process that most of us use every day to solve thousands of problems and challenges.
  • We are at the threshold of a worldwide revolution in learning. Just as the Berlin Wall fell in 1989, the wall of conventional schooling is collapsing before our eyes. A new electronic learning environment is replacing the linear, text-bound culture of conventional schools. This will be the proving ground of the 21st century mind.
  • We will cease to think of technology as something that has its own identity, but rather as an extension of our minds, in much the same way that books extend our minds without a lot of fanfare. According to Huff and Saxberg, immersive technologies—such as multitouch displays; telepresence (an immersive meeting experience that offers high video and audio clarity); 3-D environments; collaborative filtering (which can produce recommendations by comparing the similarity between your preferences and those of other people); natural language processing; intelligent software; and simulations—will transform teaching and learning by 2025.
  • So imagine that a group of teachers and middle school students decides to tackle the question, What is justice? Young adolescents' discovery of injustice in the world is a crucial moment in their development. If adults offer only self-serving answers to this question, students can become cynical or despairing. But if adults treat the problem of injustice truthfully and openly, hope can emerge and grow strong over time. As part of their discussion, let's say that the teachers and students have cocreated a middle school earth science curriculum titled Water for the World. This curriculum would be a blend of classroom, community, and online activities. Several nongovernmental organizations—such as Waterkeeper, the Earth Institute at Columbia University, and Water for People—might support the curriculum, which would meet national and state standards and include lessons, activities, games, quizzes, student-created portfolios, and learning benchmarks.
  • The goal of the curriculum would be to enable students from around the world to work together to address the water crisis in a concrete way. Students might help bore a freshwater well, propose a low-cost way of preventing groundwater pollution, or develop a local water treatment technique. Students and teachers would collaborate by talking with one another through Skype and posting research findings using collaborative filtering. Students would create simulations and games and use multitouch displays to demonstrate step-by-step how their projects would proceed. A student-created Web site would include a blog; a virtual reference room; a teachers' corner; a virtual living room where learners communicate with one another in all languages through natural language processing; and 3-D images of wells being bored in Africa, Mexico, and Texas. In a classroom like this, something educationally revolutionary would happen: Students and adults would connect in a global, purposeful conversation that would make the world a better place. We would pry the Socratic dialogue from the hands of the past and lift it into the future to serve the hopes and dreams of all students everywhere.
  • There has never been a time in human history when the opportunity to create universally accessible knowledge has been more of a reality. And there has never been a time when education has meant more in terms of human survival and happiness.
  • To start, we must overhaul and redesign the current school system. We face this great transition with both hands tied behind our collective backs if we continue to pour money, time, and effort into an outdated system of education. Mass education belongs in the era of massive armies, massive industrial complexes, and massive attempts at social control. We have lost much talent since the 19th century by enforcing stifling education routines in the name of efficiency. Current high school dropout rates clearly indicate that our standardized testing regime and outdated curriculums are wasting the potential of our youth.
  • If we stop thinking of schools as buildings and start thinking of learning as occurring in many different places, we will free ourselves from the conventional education model that still dominates our thinking.
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    Some very interesting points in this article. Why not add your coments?
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    A VERY interesting article. If you've got Diigo installed, why not add your comments
Dominic Salvucci

Sporcle.com: mentally stimulating diversions - 0 views

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    An online quiz site with a multitude of topics.
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