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Ben Louey

Virtual Tour: Panoramic Images: Smithsonian National Museum of Natural History - 0 views

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    The comprehensive virtual tour allows the visitor to take a virtual, self-guided, room-by-room walking tour of the whole museum. The visitor can navigate from room to room either by using a floor map or by following blue arrow links connecting the rooms. Camera icons indicate hotspots where the visitor can get a close-up on a particular object or exhibit panel.
waqas majeed

Bangkok Airport Hotel - 0 views

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    I found this hotel to be customer-centric Bangkok Airport Hotel and it is only 10-15 Minute Drive to Suvarnabhumi International Airport and is also convenient to Bangkok City Centre. The Hotel provides a swimming pool, fitness room, billiards/pool room and much more.
Darcy Goshorn

MeBeam, Video Chat. - 0 views

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    Finally, a barebones web-based videoconference option!
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    Name an online room, then just tell people to meet you in that room. No software to install or complicated settings. MIght want to have a pair of headphones handy.
Kathy Fiedler

Nearpod - 0 views

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    Free app that allows the teacher to create an interactive multimedia presentation, and then push it to all devices in the room.  
Darcy Goshorn

Thinkuknow - 8-10 - Cyber Cafe - 10 views

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    Think U Know Cyber Cafe is a virtual environment where students can practice their online safety smarts. In the cafe, students will help virtual kids make good choices when using email, texting, instant messaging, web browsing, creating an online personal space, and chatting in a chat room. Students are guided through a variety of scenarios where they must help the virtual kids make the right decisions about using the Internet.
Darcy Goshorn

Pixton - World's Best Way to Make & Share Comics - 3 views

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    Pixton is a drag-and-drop cartoon creation tool which allows anyone regardless of artistic ability to create comics. Users can join the Pixton community to share their creations with other. In addition to the free individual accounts Pixton offers Pixton for Schools (not free) which allows teachers to create private rooms in which only their students can create and share comics.
Kathe Santillo

Science Stage - 0 views

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    Social networking for science aficionados with a growing database of resources
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    The free, universal online portal for science, advanced teaching, and academic research. It's a virtual lecture hall, conference room, laboratory, library, and meeting venue all in one. It offers new methods of scientific presetation, scientific discourse
Ty Yost

Lively - Welcome - 0 views

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    Lively tries to make that conversation three-dimensional, more interactive and more fun. As if they were playing a game, users choose from a selection of unrealistically handsome or Disneyesque avatars. They can also create their own rooms, which can be posted to a blog or social network profile as easily as a YouTube video.
Darcy Goshorn

Virtual Tours of the Vatican and its collections - 0 views

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    Art, architecture and humanities teachers can take their classes on a virtual tour of the Vatican and its collections of art. Includes interactive virtual views of rooms, zoomable artworks, photographs, and descriptions.
Darcy Goshorn

MeBeam, Video Chat. - 0 views

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    Completely online flash-based videoconferencing site. Just setup a room, give someone else the easy url, and bam, you're videoconferencing. No software to install.
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    easy fo-sheezy!
Kathe Santillo

Aplusmath.com - 0 views

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    Developed to help students improve their math skills interactively. A game room for playing games like Matho and Hidden Picture or test math skills with Flashcards.
anonymous

Educational Leadership:Teaching for the 21st Century:What Would Socrates Say? - 0 views

  • The noted philosopher once said, "I know nothing except the fact of my ignorance." My fear is that instead of knowing nothing except the fact of our own ignorance, we will know everything except the fact of our own ignorance. Google has given us the world at our fingertips, but speed and ubiquity are not the same as actually knowing something.
  • Socrates believed that we learn best by asking essential questions and testing tentative answers against reason and fact in a continual and virtuous circle of honest debate. We need to approach the contemporary knowledge explosion and the technologies propelling this new enlightenment in just that manner. Otherwise, the great knowledge and communication tsunami of the 21st century may drown us in a sea of trivia instead of lifting us up on a rising tide of possibility and promise.
  • A child born today could live into the 22nd century. It's difficult to imagine all that could transpire between now and then. One thing does seem apparent: Technical fixes to our outdated educational system are likely to be inadequate. We need to adapt to a rapidly changing world.
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  • Every day we are exposed to huge amounts of information, disinformation, and just plain nonsense. The ability to distinguish fact from factoid, reality from fiction, and truth from lies is not a "nice to have" but a "must have" in a world flooded with so much propaganda and spin.
  • For example, for many years, the dominant U.S. culture described the settling of the American West as a natural extension of manifest destiny, in which people of European descent were "destined" to occupy the lands of the indigenous people. This idea was, and for some still is, one of our most enduring and dangerous collective fabrications because it glosses over human rights and skirts the issue of responsibility. Without critical reflection, we will continually fall victim to such notions.
  • A second element of the 21st century mind that we must cultivate is the willingness to abandon supernatural explanations for naturally occurring events.
  • The third element of the 21st century mind must be the recognition and acceptance of our shared evolutionary collective intelligence.
  • To solve the 21st century's challenges, we will need an education system that doesn't focus on memorization, but rather on promoting those metacognitive skills that enable us to monitor our own learning and make changes in our approach if we perceive that our learning is not going well.
  • Metacognition is a fancy word for a higher-order learning process that most of us use every day to solve thousands of problems and challenges.
  • We are at the threshold of a worldwide revolution in learning. Just as the Berlin Wall fell in 1989, the wall of conventional schooling is collapsing before our eyes. A new electronic learning environment is replacing the linear, text-bound culture of conventional schools. This will be the proving ground of the 21st century mind.
  • We will cease to think of technology as something that has its own identity, but rather as an extension of our minds, in much the same way that books extend our minds without a lot of fanfare. According to Huff and Saxberg, immersive technologies—such as multitouch displays; telepresence (an immersive meeting experience that offers high video and audio clarity); 3-D environments; collaborative filtering (which can produce recommendations by comparing the similarity between your preferences and those of other people); natural language processing; intelligent software; and simulations—will transform teaching and learning by 2025.
  • So imagine that a group of teachers and middle school students decides to tackle the question, What is justice? Young adolescents' discovery of injustice in the world is a crucial moment in their development. If adults offer only self-serving answers to this question, students can become cynical or despairing. But if adults treat the problem of injustice truthfully and openly, hope can emerge and grow strong over time. As part of their discussion, let's say that the teachers and students have cocreated a middle school earth science curriculum titled Water for the World. This curriculum would be a blend of classroom, community, and online activities. Several nongovernmental organizations—such as Waterkeeper, the Earth Institute at Columbia University, and Water for People—might support the curriculum, which would meet national and state standards and include lessons, activities, games, quizzes, student-created portfolios, and learning benchmarks.
  • The goal of the curriculum would be to enable students from around the world to work together to address the water crisis in a concrete way. Students might help bore a freshwater well, propose a low-cost way of preventing groundwater pollution, or develop a local water treatment technique. Students and teachers would collaborate by talking with one another through Skype and posting research findings using collaborative filtering. Students would create simulations and games and use multitouch displays to demonstrate step-by-step how their projects would proceed. A student-created Web site would include a blog; a virtual reference room; a teachers' corner; a virtual living room where learners communicate with one another in all languages through natural language processing; and 3-D images of wells being bored in Africa, Mexico, and Texas. In a classroom like this, something educationally revolutionary would happen: Students and adults would connect in a global, purposeful conversation that would make the world a better place. We would pry the Socratic dialogue from the hands of the past and lift it into the future to serve the hopes and dreams of all students everywhere.
  • There has never been a time in human history when the opportunity to create universally accessible knowledge has been more of a reality. And there has never been a time when education has meant more in terms of human survival and happiness.
  • To start, we must overhaul and redesign the current school system. We face this great transition with both hands tied behind our collective backs if we continue to pour money, time, and effort into an outdated system of education. Mass education belongs in the era of massive armies, massive industrial complexes, and massive attempts at social control. We have lost much talent since the 19th century by enforcing stifling education routines in the name of efficiency. Current high school dropout rates clearly indicate that our standardized testing regime and outdated curriculums are wasting the potential of our youth.
  • If we stop thinking of schools as buildings and start thinking of learning as occurring in many different places, we will free ourselves from the conventional education model that still dominates our thinking.
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    Some very interesting points in this article. Why not add your coments?
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    A VERY interesting article. If you've got Diigo installed, why not add your comments
Michelle Krill

Vocabulary Videos and Flash Cards for SAT, ACT and GRE - WordAhead.com > Home - 2 views

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    A ground breaking free video vocabulary builder. A study room provides a distraction free environment with fast and easy access to vocab videos and Flash Cards. It is a time-saving tool especially for the last minute preparation before the test.
anonymous

TodaysMeet - 9 views

shared by anonymous on 21 Dec 09 - Cached
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    Easily and quickly create a backchannel room. You can set it to be deleted at a certain time, too. Pull in twitter hashtagged tweets, too.
Darcy Goshorn

CoSketch.com - Online Whiteboard Collaboration - 3 views

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    "CoSketch is a multi-user online whiteboard designed to give you the ability to quickly visualize and share your ideas as images. Simple sharing * Anything you paint will show up for all other users in the room in real time. * One click to save a sketch as an image for embedding on forums, blogs, etc. Zero hassle * Runs in all common browsers without plugins or installation. * No registration Now with Google Maps support! * Use google maps as the background for your sketches to show directions or share trips."
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    YACDS - Yet another collaborative drawing site
Michelle Krill

Idea Paint | Dry Erase Paint for Home, School, and Office - 10 views

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    "IdeaPaint turns virtually anything you can paint into a dry-erase surface and any room into a hub of creativity and collaboration."
Dianne Krause

The Seven Golden Rules of Using Technology in Schools | MindShift - 10 views

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    Sometimes teachers and administrators need a kick in the pants to see what they perceive as problems re-framed in a different way. Adam S. Bellow, author of The Tech Commandments, and founder of eduTecher, spoke to a roomful of receptive teachers at the recent ISTE 2011 conference, and demonstrated some of the ironies and contradictions the education system is mired in. And he had some advice.
Michelle Krill

Measuring 1:1 Results -- THE Journal - 2 views

  • Staff development was a big issue.
  • Before the 1:1 rollout we spent at least six months on staff development. Going from 30 kids in a room opening textbooks to 30 kids opening computers is a significant shift.
  • Four years later we're still not there yet but we've definitely made progress. Getting to 100 percent is going to take a while.
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    "When you move an entire district into a digital environment a lot of things change. What doesn't change is the fact that everything revolves around academic achievement."
Aly Kenee

We Live in a Mobile World - Room for Debate - NYTimes.com - 3 views

  • Given that reality, shouldn’t we be teaching our students how to use mobile devices well?
  • Right now, schools are resistant, fearing the disruption that mobile access might cause and the dangers that might lurk online
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