Gamification is the concept that you can apply the basic elements that make games fun and engaging to things that typically aren't considered a game. Examples are Frequent Flyer Programs, Wii Fit, badges in Foursquare, etc. The possible applications of game dynamics are nearly infinite with many believing that gamification will impact everything from the web to education, health, and work.
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Imagining a Badge System for e-Learning - 2 views
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