The Emerging Technologies for Online Learning Symposium by Sloan-C, MERLOT, & Moodlemoot. Jonathon Richter will be there presenting with the rest of the MERLOT Virtual Worlds Taskforce fort the Grand Opening of the Center for Learning in Virtual Environments' MERLOT Teaching Commons and activities in Second Life, Open Wonderland, and other virtual worlds.
We started LearnZillion at E.L. Haynes Public Charter School in Washington, D.C. because we wanted to solve a problem. We knew what lessons our students needed but we didn't have enough time to teach each student the right lesson. To create more time, and to share best practices across classrooms, E.L. Haynes' teachers began to capture their expertise on screencasts. We posted them on a homemade website and coupled them with a short quiz to help us track student progress.
Soon the idea grew.
What if teachers from across the country could contribute to the site? What if new teachers could learn the new Common Core standards from the wisdom of experienced teachers? What if students could get a playlist of lessons that matched their needs? What if, over time, the video lessons got stronger and stronger, as more teachers contributed and the data showed which lessons had the biggest impact? Thanks to funding from the Next Generation Learning Challenge, NewSchools Venture Fund, Achievement Network, and others, we are about to find out!
"ALEKS (Assessment and LEarning in Knowledge Spaces) is a Research-Based Online Math Program:
* Artificial Intelligence Targets Gaps in Individual Student Knowledge
* Assessment and Learning with Standards-Based Content for Grades 3-12
* Comprehensive and Customizable Curriculum That Aligns with Course Syllabi or Textbooks
* Monitor Student, Class, School, and District Progress Toward State Standards
* Fully Bilingual - English and Spanish
* Unlimited Online Access - PC and Mac Compatible"
Welcome to TEWT.org
Teaching English with Technology is dedicated to helping English & Language Arts teachers incorporate technology effectively into their classrooms and is presented by EdTechTeacher. EdTechTeacher and TEWT are led by Tom Daccord and Justin Reich, academic technology trainers, speakers, and authors.
Explore TEWT.org and find inquiry-based lessons, activities, and projects. Learn about new and emerging technologies such as blogs, podcasts, wikis, and online social networks, and explore innnovative ways of integrating them into the curriculum!
Become a member of TEWT and receive our quarterly newsletter. Contact us now and get early notification of our summer 2009 workshop with Carla Beard of Web English Teacher, or ask us about a customized workshop for your school.
Also, m ake sure to visit our sister site "Teaching History with Technology" at thwt.org and learn about incorporating technology effectively in the history and social studies classroom.
Startl Will:
# Establish vision. Define and diffuse characteristics of effective, catalytic learnercentered products.
# Develop talent. Scout and support innovators creating or wanting to create learnercentered products.
# Accelerate products. Advance products to sellable, scalable, and sustainable state for market.
# Position entities. Help connect start-ups to resources, investors, and partners for product promotion and distribution to market.
# Evaluate performance. Evaluate the contributions that Startl network products have on user centered learning and will aggregate, analyze and freely distribute research on user centered learning back to the education market.
HIGHLY RECOMMENDED READING: Incomplete draft of book prospectus that build on earlier work on John Locke's theory of property as forming the basis for distinguishing the intellectual properties of learning from other proprietary knowledge economies.
Incomplete draft of book prospectus that build on earlier work on John Locke's theory of property as forming the basis for distinguishing the intellectual properties of learning from other proprietary knowledge economies.
Inkling: "the worlds first end-to-end platform for mobile learning content" - build rich, interactive learning content to tablet devices like the iPad.
The EcoMUVE project at the Harvard Graduate School of Education is a recently funded project of the United States Department of Education's Institute of Education Sciences (IES). The goal of EcoMUVE is to develop a Multi-User Virtual Environment (MUVE)-based ecosystems science curriculum for middle school, and to conduct feasibility studies on the practicality, integration, and acceptance of the MUVE-based curriculum for student engagement and learning in classroom settings. MUVEs enable multiple participants to access virtual worlds simultaneously, interacting with other students and with computer-based agents to facilitate collaborative learning activities of various types.
The CLIVE presentation at this year's Sloan-C/MERLOT/Moodle-moot Emerging Technologies conference:
The MERLOT Virtual Worlds Taskforce has been collaborating for the last year to develop the Center for Learning in Virtual Environments MERLOT presence in Second Life, Project Wonderland, and other 3D Virtual Worlds. Join members of the taskforce in unveiling the virtual worlds- and web-based-tools and infrastructure for content and virtual worlds education professionals to identify, share, and showcase high quality 3D learning assets.
Jonathon
Richter
Research Associate
University of Oregon
Session Information
Pre-Conference Workshop
Pre-Conference Workshop (1/2 day)
July 20, 2010 - 9:00am
Garden Room