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started by game gautruc on 17 Sep 13
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    Brothers: A Tale of Two Sons blew me away. The heartfelt story of two brothers going on a grand journey moved me, the gorgeous environments and evocative art delighted me, and the clever control scheme and light puzzles intrigued me. These are the familiar elements that many games use to captivate players, but few games use them in harmony as well as Brothers thu thuat choi game avatar. By designing narrative and gameplay to complement and enhance each other, Brothers conveys emotion in a uniquely poignant way and proves itself a powerful example of the expressive potential of video games.
    (Be warned, the following contains major spoilers for Brothers: A Tale of Two Sons. If you are merely curious about the game, I suggest you read Mark Walton's eloquent and spoiler-free review. The game only takes about 4 hours to complete and I highly recommend experiencing it for yourself before you read on. It's wonderful.)
    Brothers begins laying the groundwork for its best moments in the tragic first scene. The younger brother watches helplessly as his mother drowns in front of him, and soon after, his father falls ill with a mysterious ailment. In order to save him, both brothers embark on a journey to find a mystical tree high in the mountains. When they come upon a river they must swim across, however, the younger brother balks. Still traumatized by his mother's death, he must cling to his older brother's back to make it across.
    This dependency goes both ways. The older brother is too large to fit through small gaps that the younger can squeeze through, and big brother can boost his sibling up to ledges that neither would be able tai game avatar phien ban moi nhat to reach alone. Such simple puzzles build on the theme of connectedness. The two brothers are already bound to each other narratively by blood and by the quest to help their father. The environmental design forces them to work together to overcome the obstacles they face, cleaving them to each other through gameplay. And because the left stick and trigger control the elder and the right stick and trigger control the younger, the two are even further bound together on a fundamental mechanical level.
    Having to control two characters at once is a curious sensation. The two are physically separate and are controlled separately, yet they must act--you must make them act--in unison. As the brothers are bound to each other through different aspects of the game's design, so too are you connected to them. This is a particularly good example of one of the fundamental strengths of video games: the ability to make you feel connected to characters by putting you in control of them.
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    Brothers builds on this basic connection by drawing you into the emotional bond between the two boys. The gibberish they speak conveys mood and tone perfectly well, and through their exclamations and their actions you see their personalities emerge. You may be drawn to the elder's politeness or the younger's ebullience, or put off by the younger's impertinence or the elder's rigidity download game avatar. With strengths of one complementing the flaws of the other, the brothers cover more emotional range than a single character could and make it easy to identify with them.
    And so Brothers crafts a deep fellowship. By controlling them both, you develop an instinctual sense for each boy's place in the world. Each spoken phrase or idle gesture speaks volumes to you. You get the sense that no more could these two part ways than your hands could detach and walk away from each other. This easy, unthinking intimacy feels like brotherliness, and only through the harmonious interplay of narrative, level design, and gameplay is Brothers able to achieve such a credible representation of that deep bond game avatar 225.
    With the foundation of brotherhood established, Brothers sets its sights on other, darker emotions. Because the brotherly bond is so skillfully woven, it becomes all the more upsetting when it begins to fray. A beguiling new presence captures the elder brother's attention late in the game to the confusion and dismay of the younger. There is a period of uneasiness that puts you on edge, and after a dramatic and tragic encounter, the older brother is gravely wounded. For the first time in the game, the younger sets off on his own, desperate to find the item he hopes will save his brother. As you guide him up a twisting, winding tree, the contorting environment mirrors the disorienting feeling of using only your right hand to play the game that has demanded both for so long. When you emerge from the tree, disorientation turns to shock. The older brother has died gamealo.net.

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