Virtual Worlds and Their Discontents: Precarious Sovereignty, Governmentality, and the Ideology of Play -- Kücklich 4 (4): 340 -- Games and Culture - 0 views
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Bill Brydon on 18 Dec 10In the following article, author argues that virtual worlds are characterized by a particular mode of governmentality. Rather than seeing virtual worlds as analogous to societies in the real world, he suggests regarding them as ''social factories'' in whi