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Barbara Lindsey

Seth's Blog: How to protect your ideas in the digital age - 0 views

  • So, how to protect your ideas in a world where ideas spread?Don't.Instead, spread them. Build a reputation as someone who creates great ideas, sometimes on demand. Or as someone who can manipulate or build on your ideas better than a copycat can. Or use your ideas to earn a permission asset so you can build a relationship with people who are interested. Focus on being the best tailor with the sharpest scissors, not the litigant who sues any tailor who deigns to use a pair of scissors.
Barbara Lindsey

Locus Online Perspectives: Cory Doctorow: Close Enough for Rock 'n' Roll - 0 views

  • This is one of the great conundra of our era: the spectre that haunts every executive, every government, every powerful person who owes her stature to her command of an empire that enjoys its pride of place thanks to the prohibitive cost of replicating it.But lurking in those 80 percent replacements are an infinitude of ideas too weird and too funky and implausible to try at full price. Lurking there are ideas as weird and dumb as a company called (I kid you not) Google, an encyclopedia that everyone can write, a wireless network standard based on open spectrum that anyone is allowed to use, without central planning.
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    This is one of the great conundra of our era: the spectre that haunts every executive, every government, every powerful person who owes her stature to her command of an empire that enjoys its pride of place thanks to the prohibitive cost of replicating it. But lurking in those 80 percent replacements are an infinitude of ideas too weird and too funky and implausible to try at full price. Lurking there are ideas as weird and dumb as a company called (I kid you not) Google, an encyclopedia that everyone can write, a wireless network standard based on open spectrum that anyone is allowed to use, without central planning.
Barbara Lindsey

Effective Communication - A Peace Corps and PBwiki Case Study - The Daily Peanut - 0 views

  • You see what we are trying to do is build a space on the internet where the volunteers can share information and ideas on how to further the development projects in their countries. We are doing this outside the confines of Peace Corps Washington and therefore it is on our measly salaries to get this thing off and running.
    • Barbara Lindsey
       
      Sounds like they aren't getting the support they need from the gov. Taking ownership and control over their own situation. Nice!
  • The main purpose behind the wiki though is too make volunteers more successful in their service by giving the easy access to volunteer ideas and information that has already been field tested by their predecessors.
  • Before the wiki we had no way of 1) sharing ideas, 2) storing them in an easy or searchable way, 3) communicating with other volunteer countries and 4) making this information accessible to volunteers who hadn’t arrived in country yet. What we have done with the wiki is begin to collect the volunteer created resources and sort and group them so that volunteers can quickly and easily find what they are looking for.
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  • Our first success story is how a volunteer from Madagascar was able to get on the wiki and post all kinds of amazing resources on ideas to try for business development, agricultural business and other wonderful ideas. This information now is consolidated in one place and can be quickly utilized by volunteers who have little internet time and need to make what they do have count.
    • Barbara Lindsey
       
      Ok, so I'm pretty much highlighting everything...
  • Our biggest problem that we are facing is lack of internet connectivity. We think that as infrastructure improves and volunteers awareness of the site increases that we will see a more daily use of the site.
  • People with basic internet skills are able to create pages in minutes and the format is very easy for them to follow. We have also made a nice little how to edit the wiki page (http://wikisarvn.pbwiki.com/How-to-Edit-the-Wiki) that shows with simple to follow graphics, the 1,2,3’s of making page and editing the wiki.
Barbara Lindsey

T+L Top Story - Banning school technology: A bad idea? - 0 views

  • Banning school technology: A bad idea? Educators ponder which technologies are pedagogically useful, say planning is the key to success
  • panelists in a session titled "Leveraging Banned Technologies to Create Ubiquitous Learning Environments" offered their advice to educators on why technology shouldn't be banned from classrooms--and why saying "yes" is worth the time and effort
  • 50 percent of participants said they had schoolwide wireless access; most said they don't allow students to bring their own technology devices to school; and many don't have a policy in place about students bringing their own devices to school
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  • perhaps the most revealing data came from the next question: Do you allow cell phones in school? Most participants said students can carry cell phones as long as they keep them turned off during class; yet, most also agreed that cell phones could be useful for instruction. Participants also said that if students bring personal devices to school, 40 to 60 percent of those students bring a device with broadband access.
  • "Educators want their students to be able to use these technologies, but they don't know how they can be applied in the classroom."
  • "Schools first need to develop a plan of action for when new technologies are introduced and then determine their bandwidth needs. Then they'll be getting somewhere," she said.
  • Steve Hargadon, director of the K12 Open Technologies Initiative at the Consortium for School Networking, and founder of www.classroom20.com. Hargadon developed his social networking site for educators as a way to get educators used to the idea of social networking not always as a scary, educationally empty phenomenon. "We have to look at the tools and the devices behind popular technologies. Just because bad things sometimes happen on Facebook doesn't mean the technology itself can't be useful. It just depends how it's used," he said. Hargadon says that for educators, profile pages can be portfolios and background information for others to see. The "friends" you are making are really "colleagues," he said--and uploading content and adding commentary provides authentic feedback to your ideas. "Common interest groups can be turned into group projects, and the discussion forums allow for asking questions and getting engaged in meaningful conversation. The wisdom of the group will always help when trying to solve problems," he said.
    • Barbara Lindsey
       
      This is a good way to describe the 'Facebook-like' features to colleagues and admins as well as what some of the benefits are to using these environs.
  • For these panelists, the shift in education from a teacher-centric, factory-style model to a more dynamic model filled with ubiquitous access to information, newly created content, and personal devices is not a struggle if you start with a plan--because only by being open to new ideas will today's students be tomorrow's innovators.
    • Barbara Lindsey
       
      This is key.
Barbara Lindsey

Pixar University: Thinking Outside The Mouse - 0 views

  • Pixar University -- a professional-development program that puts as much emphasis on employee education as it does on company training -- is the company's secret weapon. "During 90 percent of your workday, you're in this box -- you get to do only certain things," said Polson. "And yet we're all here because we love movies and art. At Pixar University, all the boxes get removed. All the walls come down, and you get to be the director of your own creative idea." Polson has taken classes in drawing, screenwriting, and color, and he's completed a course in which he made his own short film.
  • The point of improv -- like most of classes in the packed curriculum -- is to push Pixar employees to try new things, work together better and test new ideas. "If you don't create an atmosphere in which risk can be easily taken, in which weird ideas can be floated, then it's likely you're going to be producing work that will look derivative in the marketplace," said Pixar University Dean Randy Nelson. "Those kind of irrational what-ifs eventually lead to something that makes you go, 'Wow, I never would have thought about it.'"
    • Barbara Lindsey
       
      Does current graduate educational system create derivative mini-mes?
  • Animators agree that Disney, Pixar's most prized partner in production of its first films -- and its recognized competitor in the animation world at large -- has begun to produce films critics call formulaic.
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  • Nelson said the university's primary purpose is to build morale, spirit and communication among employees.
  • By the time these people worked together for 25 years, you would just not believe the things that would happen."
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    "Pixar University -- a professional-development program that puts as much emphasis on employee education as it does on company training -- is the company's secret weapon. "During 90 percent of your workday, you're in this box -- you get to do only certain things," said Polson. "And yet we're all here because we love movies and art. At Pixar University, all the boxes get removed. All the walls come down, and you get to be the director of your own creative idea." Polson has taken classes in drawing, screenwriting, and color, and he's completed a course in which he made his own short film. "
Nicole McClure

Planning for Neomillennial Learning Styles: Implications for Investments in Technology ... - 0 views

  • Research indicates that each of these media, when designed for education, fosters particular types of interactions that enable—and undercut—various learning styles.
    • Barbara Lindsey
       
      How much do we know about our students' learning styles? How do we know this?
  • Over the next decade, three complementary interfaces will shape how people learn
  • The familiar "world to the desktop." Provides access to distant experts and archives and enables collaborations, mentoring relationships, and virtual communities of practice. This interface is evolving through initiatives such as Internet2. "Alice in Wonderland" multiuser virtual environments (MUVEs). Participants' avatars (self-created digital characters) interact with computer-based agents and digital artifacts in virtual contexts. The initial stages of studies on shared virtual environments are characterized by advances in Internet games and work in virtual reality. Ubiquitous computing. Mobile wireless devices infuse virtual resources as we move through the real world. The early stages of "augmented reality" interfaces are characterized by research on the role of "smart objects" and "intelligent contexts" in learning and doing.
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  • But what is so special about the egocentric perspectives and situated learning now enabled by emerging media? After all, each of us lives with an egocentric perspective in the real world and has many opportunities for situated learning without using technology. One attribute that makes mediated immersion different and powerful is the ability to access information resources and psychosocial community distributed across distance and time, broadening and deepening experience. A second important attribute is the ability to create interactions and activities in mediated experience not possible in the real world, such as teleporting within a virtual environment, enabling a distant person to see a real-time image of your local environment, or interacting with a (simulated) chemical spill in a busy public setting. Both of these attributes are actualized in the Alice-in-Wonderland interface.
  • Net Generation learning styles stem primarily from the world-to-the-desktop interface; however, the growing prevalence of interfaces to virtual environments and augmented realities is beginning to foster so-called neomillennial learning styles in users of all ages.
    • Barbara Lindsey
       
      What is the timeline?
    • Nicole McClure
       
      That's an interesting question - sometimes I think we are already on the other side of this, meaning we've already passed it in some ways. Last night I was out for dinner at the Main Street and I saw something that was a little crazy. My husband and I were using my cellphone to look up words that would help trigger a creative name for his new company - a UConn professor (who shall remain unnamed :)) was using his iPhone for something other than a phone call - and the women at the table across from me were also engaged in half converstation - half text message/email, etc. The reason that I bring this up is that all of these people, myself included, are NOT part of the millenial generation (way past I'm afraid!) and we were using this stuff. As history goes - if the "grown-ups" are using it, the kids are over it and on to something else.
  • Immersion is the subjective impression that one is participating in a comprehensive, realistic experience.
  • Beyond actional and symbolic immersion, advances in interface technology are now creating virtual environments and augmented realities that induce a psychological sense of sensory and physical immersion.
  • Inducing a participant's symbolic immersion involves triggering powerful semantic associations via the content of an experience.
    • Barbara Lindsey
       
      Felice's Utopian City
  • The research on virtual reality Salzman and I conducted on frames of reference found that the exocentric and the egocentric FORs have different strengths for learning. Our studies established that learning ideally involves a "bicentric" perspective alternating between egocentric and exocentric FORs.
  • The capability of computer interfaces to foster psychological immersion enables technology-intensive educational experiences that draw on a powerful pedagogy: situated learning.
  • The major schools of thought cited are behaviorist theories of learning (presentational instruction), cognitivist theories of learning (tutoring and guided learning by doing), and situated theories of learning (mentoring and apprenticeships in communities of practice).
    • Barbara Lindsey
       
      What kinds of learning environments do you prefer and what kinds do you create for your students?
  • Situated learning requires authentic contexts, activities, and assessment coupled with guidance from expert modeling, mentoring, and "legitimate peripheral participation."8 As an example of legitimate peripheral participation, graduate students work within the laboratories of expert researchers, who model the practice of scholarship. These students interact with experts in research as well as with other members of the research team who understand the complex processes of scholarship to varying degrees. While in these laboratories, students gradually move from novice researchers to more advanced roles, with the skills and expectations for them evolving.
  • Potentially quite powerful, situated learning is much less used for instruction than behaviorist or cognitivist approaches. This is largely because creating tacit, relatively unstructured learning in complex real-world settings is difficult.
    • Barbara Lindsey
       
      Not too far in the future!
  • Initial research on Environmental Detectives and other AR-based educational simulations demonstrates that this type of immersive, situated learning can effectively engage students in critical thinking about authentic scenarios.
  • However, virtual environments and ubiquitous computing can draw on the power of situated learning by creating immersive, extended experiences with problems and contexts similar to the real world.9 In particular, MUVEs and real-world settings augmented with virtual information provide the capability to create problem-solving communities in which participants can gain knowledge and skills through interacting with other participants who have varied levels of skills, enabling legitimate peripheral participation driven by intrinsic sociocultural forces.
    • Barbara Lindsey
       
      One of the most difficult skills to master.
  • Situated learning is important in part because of the crucial issue of transfer. Transfer is defined as the application of knowledge learned in one situation to another situation and is demonstrated if instruction on a learning task leads to improved performance on a transfer task, typically a skilled performance in a real-world setting
  • Moreover, the evolution of an individual's or group's identity is an important type of learning for which simulated experiences situated in virtual environments or augmented realities are well suited. Reflecting on and refining an individual identity is often a significant issue for higher education students of all ages, and learning to evolve group and organizational identity is a crucial skill in enabling innovation and in adapting to shifting contexts.
  • Immersion is important in this process of identity exploration because virtual identity is unfettered by physical attributes such as gender, race, and disabilities.
    • Barbara Lindsey
       
      Don't agree with this. We come to any environment with our own baggage and we do not interact in a neutral social context.
  • Thanks to out-of-game trading of in-game items, Norrath, the virtual setting of the MMOG EverQuest, is the seventy-seventh largest economy in the real world, with a GNP per capita between that of Russia and Bulgaria. One platinum piece, the unit of currency in Norrath, trades on real world exchange markets higher than both the Yen and the Lira (Castronova, 2001).14
  • Multiple teams of students can access the MUVE simultaneously, each individual manipulating an avatar which is "sent back in time" to this virtual environment. Students must collaborate to share the data each team collects. Beyond textual conversation, students can project to each other "snapshots" of their current individual point of view (when someone has discovered an item of general interest) and also can "teleport" to join anyone on their team for joint investigation. Each time a team reenters the world, several months of time have passed in River City, so learners can track the dynamic evolution of local problems.
  • In our research on this educational MUVE based on situated learning, we are studying usability, student motivation, student learning, and classroom implementation issues. The results thus far are promising: All learners are highly motivated, including students typically unengaged in classroom settings. All students build fluency in distributed modes of communication and expression and value using multiple media because each empowers different types of communication, activities, experiences, and expressions. Even typically low-performing students can master complex inquiry skills and sophisticated content. Shifts in the pedagogy within the MUVE alter the pattern of student performance.
    • Barbara Lindsey
       
      Would like to see research on this.
  • Research shows that many participants value this functionality and choose to access the Web page after leaving the museum.
    • Barbara Lindsey
       
      More could be done with this.
  • Participants in these distributed simulations use location-aware handheld computers (with GPS technology), allowing users to physically move throughout a real-world location while collecting place-dependent simulated field data, interviewing virtual characters, and collaboratively investigating simulated scenarios.
    • Barbara Lindsey
       
      Much better
  • he defining quality of a learning community is that there is a culture of learning, in which everyone is involved in a collective effort of understanding. There are four characteristics that such a culture must have: (1) diversity of expertise among its members, who are valued for their contributions and given support to develop, (2) a shared objective of continually advancing the collective knowledge and skills, (3) an emphasis on learning how to learn, and (4) mechanisms for sharing what is learned. If a learning community is presented with a problem, then the learning community can bring its collective knowledge to bear on the problem. It is not necessary that each member assimilate everything that the community knows, but each should know who within the community has relevant expertise to address any problem. This is a radical departure from the traditional view of schooling, with its emphasis on individual knowledge and performance, and the expectation that students will acquire the same body of knowledge at the same time.26
  • This immersion in virtual environments and augmented realities shapes participants' learning styles beyond what using sophisticated computers and telecommunications has fostered thus far, with multiple implications for higher education.
  • Students were most effective in learning and problem-solving when they collectively sought, sieved, and synthesized experiences rather than individually locating and absorbing information from some single best source.
    • Barbara Lindsey
       
      How does this 'fit' learning goals and teaching styles in our program?
  • Rheingold's forecasts draw on lifestyles seen at present among young people who are high-end users of new media
  • Notion of place is layered/blended/multiple; mobility and nomadicity prevalent among dispersed, fragmented, fluctuating habitats (for example, coffeehouses near campus)
  • Rather than having core identities defined through a primarily local set of roles and relationships, people would express varied aspects of their multifaceted identities through alternate extended experiences in distributed virtual environments and augmented realities.
    • Barbara Lindsey
       
      How is this different from current experiences for individuals working within/across different social groups and boundaries?
  • one-third of U.S. households now have broadband access to the Internet. In the past three years, 14 million U.S. families have linked their computers with wireless home networks. Some 55 percent of Americans now carry cell phones
  • Mitchell's forecasts25 are similar to Rheingold's in many respects. He too envisions largely tribal lifestyles distributed across dispersed, fragmented, fluctuating habitats: electronic nomads wandering among virtual campfires. People's senses and physical agency are extended outward and into the intangible, at considerable cost to individual privacy. Individual identity is continuously reformed via an ever-shifting series of networking with others and with tools. People express themselves through nonlinear, associational webs of representations rather than linear "stories" and co-design services rather than selecting a precustomized variant from a menu of possibilities.
  • More and more, though, people of all ages will have lifestyles involving frequent immersion in both virtual and augmented reality. How might distributed, immersive media be designed specifically for education, and what neomillennial learning styles might they induce?
  • Guided social constructivism and situated learning as major forms of pedagogy
  • Peer-developed and peer-rated forms of assessment complement faculty grading, which is often based on individual accomplishment in a team performance context  Assessments provide formative feedback on instructional effectiveness
  • Mediated immersion creates distributed learning communities, which have different strengths and limits than location-bound learning communities confined to classroom settings and centered on the teacher and archival materials.27
  • Multipurpose habitats—creating layered/blended/personalizable places rather than specialized locations (such as computer labs)
  • Neomillenial Versus Millennial Learning Styles
  • Emphasis is placed on implications for strategic investments in physical plant, technology infrastructure, and professional development.
  • o the extent that some of these ideas about neomillennial learning styles are accurate, campuses that make strategic investments in physical plant, technical infrastructure, and professional development along the dimensions suggested will gain a considerable competitive advantage in both recruiting top students and teaching them effectively.
  • such as textbooks linked to course ratings by students)
  • Mirroring": Immersive virtual environments provide replicas of distant physical settings
  • Middleware, interoperability, open content, and open source
  • Finding information Sequential assimilation of linear information stream
  • Student products generally tests or papers Grading centers on individual performance
  • These ideas are admittedly speculative rather than based on detailed evidence and are presented to stimulate reaction and dialogue about these trends.
  • f we accept much of the analysis above
    • Barbara Lindsey
       
      But have they made the case for its educational value?
  • students of all ages with increasingly neomillennial learning styles will be drawn to colleges and universities that have these capabilities. Four implications for investments in professional development also are apparent. Faculty will increasingly need capabilities in:
  • Some of these shifts are controversial for many faculty; all involve "unlearning" almost unconscious beliefs, assumptions, and values about the nature of teaching, learning, and the academy. Professional development that requires unlearning necessitates high levels of emotional/social support in addition to mastering the intellectual/technical dimensions involved. The ideal form for this type of professional development is distributed learning communities so that the learning process is consistent with the knowledge and culture to be acquired. In other words, faculty must themselves experience mediated immersion and develop neomillennial learning styles to continue teaching effectively as the nature of students alters.
  • Differences among individuals are greater than dissimilarities between groups, so students in any age cohort will present a mixture of neomillennial, millennial, and traditional learning styles
  • The technologies discussed are emerging rather than mature, so their final form and influences on users are not fully understood. A substantial number of faculty and administrators will likely dismiss and resist some of the ideas and recommendations presented here.
Barbara Lindsey

Reinventing the Way Workers Learn | Richard Florida | Big Think - 0 views

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    I take issue with the title of this talk but the big idea, creating a learning environment for everyone, not an 'educational' environment is worth a listen.
Barbara Lindsey

In search of enlightenment ...: Exploring Japanese with google maps - 0 views

  • The subject is Japanese, the topic is "travelling in Japan" & the idea is to create a map in google maps with placemarks that describe various tourist locations in a city (in this case Kyoto).
  • The subject is Japanese, the topic is "travelling in Japan" & the idea is to create a map in google maps with placemarks that describe various tourist locations in a city (in this case Kyoto).
  • Why have I done this? What use could it have? Why didn't I simply create a reading comprehension & stick some pictures in?Well ...The students all visited the locations in Kyoto on a school trip last December so they are relevant to themI will create comprehension questions for the students to answer - a simple activity (but important in gauging their understanding of the unit vocab and kanji)I will embed or link to the map in our class ning so that the students can access the map from anywhere at anytime and comment on the whole process. Easy access.I will invite the class as collaborators (allowing them to edit the map) and have them add to the map. Each student will be given 2 locations that they have visited and will be required to write a written piece in each placemark describing the location and what you can do there.Students will then (via the ning forum) comment on each others creations and suggest grammar and vocabulary that they could have used
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  • All in all, the aim is to engage the students with "real" Japanese. Have them create written pieces that are useful, relevant & easily expanded upon later on if they choose - as further revision, extension work or simply to use the language somewhere that it can be seen and recognized; not simply written in an exercise or workbook, marked and forgotten.
Barbara Lindsey

Academic Evolution: Academia must divest from Intellectual Apartheid - 0 views

  • Academia must divest from Intellectual Apartheid
  • I mean academia’s policy that enforces an unnecessary and counterproductive intellectual divide. What intellectual divide? It is that gaping chasm between two opposing models of disseminating knowledge: toll access and open access.
  • lack of access to technology (dubbed the "digital divide") seriously handicaps half the world's population. That is a giant problem but one being gradually ameliorated by mobile telephony and economic forces.
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  • Academics and their institutions have sold out to economic interests in the name of preserving the only system trustworthy enough to produce authoritative information.
  • I believe it is fair to label as “apartheid” any artificial social construct that privileges an elite minority to the detriment of a majority. The artificial construct doing that in the world of knowledge is the toll-access system of traditional scholarly communication.
  • Despite all the digitizing and online publishing now extant, despite the proliferation of websites and web users, despite the largely up-to-date technological infrastructure within academia, it is still the case that most of the world’s most important knowledge remains out of reach of most of the world. Keep that simple fact central in your mind as I revisit the mission statements of universities and academic presses that purport to promote scholarship for the general benefit of humankind.
  • “The mission of a university press,” said Daniel Coit Gilman, President of Johns Hopkins University in 1880, “is to assist the university in fulfilling its noble mission ‘to advance knowledge, and to diffuse it not merely among those who can attend the daily lectures—but far and wide.'" Universities and academic publishers are ostensibly dedicated to the very opposite of keeping people and knowledge apart. And yet, they do.
  • You really don’t need to go to the developing world to recognize that advanced knowledge is a big club with stiff entrance fees. Even middle class Americans will think twice before throwing down $30 for a scholarly article. How likely will this knowledge ever reach scholars in Mexico or India? And just how broadly can the editors of Subjectivity expect it to reach when subscribing costs $503/year?
  • Academic authors, editors, publishers, and distributors are simply not in the business of reaching the masses; they are in the business of reaching other specialists.
  • Academia banks on Intellectual Apartheid; its knowledge economy only rewards specialists publishing to specialists. In such a world, the “influence” of scholarship is not often correlated to real-world effects; it is usually correlated to how well a given work contributes to the specialist knowledge economy. Citation indexes measure reputations among specialists; “impact factor” relates not to real-world impact, but to reputation within the closed system.
  • one of the great secrets of academic publishing
    • Barbara Lindsey
       
      What do you think about this statement? Who knows (and perpetuates) this secret, in your opinion?
  • academia could care less about whether anything its scholars do actually makes a difference in the world, except for the occasional puff piece to show to contributors or alumni. Reaching out to the whole world is the stuff that convocation speeches and university mission statements are made of, but in the day-to-day world of academia, actually reaching the world with one’s refined knowledge is not rewarded. In fact, it is often punished. Generalists, such as those who are using blogging to actually talk to the public about their ideas, are threatened with lack of tenure or advancement if they waste their time in anything but publications oriented towards their disciplinary peers.
    • Barbara Lindsey
       
      Do you agree with this statement? If so, what does this mean for you and your academic future?
  • A university’s reward system requires its faculty to publish in peer-reviewed journals. Peer-reviewed journals serve the purpose of authenticating knowledge, but at the same time they also wall in that knowledge by making it available only to those willing to pay for it.
  • There is an assumption that if something is “published” (meaning published in a conventional, peer-reviewed journal), then it is appropriately circulating and available.
  • It may be “circulating” among subscribers (a few hundred), but it is simultaneously being kept from the online public (a few billion).
  • Essentially, scholars whose work is measured in terms of how often their articles are cited within peer-reviewed literature demonstrate not so much the actual worth or impact of their ideas as they demonstrate their fidelity to a closed knowledge economy. Impact factor statistics are really loyalty points for the gentlemen's club: if you impressed other members of the club, you get to stay in it. If you try for other audiences--like the one's loftily imagined in university mission statements--you show disloyalty to the club.
  • scholars underestimate the value and influence of their work, voluntarily giving up what their work might mean and do if circulating among a public that is literally six or seven orders of magnitude larger in size that the subscriber base of the most used journals. And it's a shame that broader, open, multi-disciplinary review is considered inferior to one-time assessment by two or three experts. Can we really be sure that conventional peer-reviewed knowledge is as reliable as it pretends to be when its adherents resist transparency and the checks and balances of exposing this knowledge more broadly?
  • I call upon you to join me in a full divestment from intellectual apartheid.
  • Here's how each academic stakeholder can fight Intellectual Apartheid: Scholars: Publish your work in Open Access journals or arrange open access for publications in conventional journals. Use Creative Commons licensing (rather than signing away copyright) in order to preserve access to your own work Deposit your publications in institutional or disciplinary archives to ensure permanent open access and the broadest exposure to search engines. Refuse to peer-review manuscripts or serve in editorial capacities for any journal that does not accommodate open access. Cancel subscriptions to toll-access scholarship Wean yourself from using any research materials that an everyday person from a developing country wouldn't have full access to via the Internet
    • Barbara Lindsey
       
      What do you think?
  • In training students, patrons, and faculty, teach them more about how and why to use open access resources rather than how to use expensive proprietary databases and services. Work with administrators to educate faculty about the benefits of open access publishing and rights management.
  • Administrators Create a university-wide mandate (as Harvard has done), requiring faculty to retain copyright of their scholarship and to license the non-exclusive depositing of that scholarship in the institutional archive. Update promotion and tenure policies to favor open access publications and to accommodate evolving scholarly genres (such as data sets, software, and scholarly tools that build the cyberinfrastructure). Require chairs and deans to educate faculty on evolving academic publishing models and to ready their conversion to using and publishing open access scholarship.
Barbara Lindsey

Digitally Speaking / Social Bookmarking and Annotating - 0 views

  • intellectual philanthropy and collective intelligence
  • While these early interactions are simplistic processes that by themselves aren't enough to drive meaningful change in teaching and learning, they are essential because they provide team members with low risk opportunities to interact with one another around the topics, materials and instructional practices that should form the foundation of classroom learning experiences.
  • A tagging language is nothing more than a set of categories that all members of a group agree to use when bookmarking websites for shared projects.
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  • In Shirky's terms, teams that embrace social bookmarking decrease the "cost" of  group transactions.  No longer do members resist sharing because it's too time consuming or difficult to be valuable. Instead, with a little bit of thought and careful planning, groups can make sharing resources---a key process that all learning teams have to learn to manage---remarkably easy and instant.
  • Imagine the collective power of an army of readers engaged in ongoing conversation about provocative ideas, challenging one another's thought, publicly debating, and polishing personal beliefs.  Imagine the cultural understandings that could develop between readers from opposite sides of the earth sharing thought together.  Imagine the potential for brainstorming global solutions, for holding government agencies accountable, or for gathering feedback from disparate stakeholder groups when reading moves from a "fundamentally private activity" to a "community event."
  • Understanding that there are times when users want their shared reading experiences to be more focused, however, Diigo makes it possible to keep highlights and annotations private or available to members of predetermined and self-selected groups.  For professional learning teams exploring instructional practices or for student research groups exploring content for classroom projects, this provides a measure of targeted exploration between likeminded thinkers.
  • Diigo takes the idea of collective exploration of content one step further by providing groups with the opportunity to create shared discussion forums
  • Many of today's teachers make a critical mistake when introducing digital tools by assuming that armed with a username and a password, students will automatically find meaningful ways to learn together.  The results can be disastrous.  Motivation wanes when groups using new services fail to meet reasonable standards of performance.  "Why did I bother to plug my students in for this project?" teachers wonder.  "They could have done better work with a piece of paper and a pencil!"
  • With shared annotation services like Diigo, powerful learning depends on much more than understanding the technical details behind adding highlights and comments for other members of a group to see.  Instead, powerful learning depends on the quality of the conversation that develops around the content being studied together.  That means teachers must systematically introduce students to a set of collaborative dialogue behaviors that can be easily implemented online.
Barbara Lindsey

Scaffolding your Lesson Plans - Lessons Learned from Traditional Teaching! - 0 views

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    I see too many projects with technology that do not translate into stepping-stones for future projects and work. (Maybe this is just a reflection of my previous work.)  Tech conferences are full of creative ideas with new programs and new websites.  How many presentations are focused on building skills on a long-term basis? What approach do you take with scaffolding your technology learning?  Do you have a system?  Is there are formal system that we need to focus on? Do you use Understanding by Design?
Barbara Lindsey

The Innovative Educator: Don't be illTwitterate or aTextual - 0 views

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    Ideas for using Twitter with students
Barbara Lindsey

Please Turn on Your Cell Phone: Change Observer: Design Observer - 0 views

Barbara Lindsey

How the E-Book Will Change the Way We Read and Write - WSJ.com - 0 views

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    The World of Ideas
Barbara Lindsey

Wired Campus: Professor Encourages Students to Pass Notes During Class -- via... - 0 views

  • Back then, most of his students were unfamiliar with Twitter, the microblogging service that limits messages to 140 characters. And for the first few weeks of course, students were reluctant to tweet, says Mr. Complese. “It took a few weeks for this to click,” he said. “Before it started to work, there was just nothing on the back channel.”
  • Once students warmed to the idea that their professors actually wanted them to chat during class, students begin floating ideas or posting links to related materials, the professor says. In some cases, a shy student would type an observation or question on Twitter, and others in the class would respond with notes encouraging the student to raise the topic out loud. Other times, one of the professors would see a link posted by a student and stop class to discuss it.
  • his hope is that the second layer of conversation will disrupt the old classroom model and allow new kinds of teaching in which students play a greater role and information is pulled in from outside the classroom walls.
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  • I am one of Cole’s “experimental lab rats,” and I must say that Cole and his colleague changed the way that I view teaching and learning. That course disrupted my notions of participation, identity, and community, and the changes are for the better. The course was so intellectually stimulating that when the course ended, I experienced a tremendous loss. The loss was so great that I felt myself trying to create Twitter communities in my future classes because I missed that engagement. If you are curious about our course, visit my course blog. https://blogs.psu.edu/mt4/mt-search.cgi?blog_id=655&tag=CI597C&limit=20 From there, you can access other students’ blogs and see some of the other conversations that ensued. For those who are critiquing Cole for his “grand experiment,” I must say that those of us who were in the course take pride in being a part of such an innovative course that challenged our perspectives of teaching and learning. We truly became a community, and that community has continued to this day on Twitter. I have even started using Twitter when I teach my undergraduate courses! Thank you, Cole (and colleague), for making a difference in my life! If you still curious about the course, check out http://www.youtube.com/watch?v=gE935OqkKE8 and hear more about it.
  • @Bill Sodeman, FERPA does not come into play in what we did here. Twitter was not a replacement for a course management system and we didn’t hand out grades or force anyone into the environment. Those who adopted found it worthwhile. Also, controlling access would have killed one of the other really important (and unintentional) things that happened here — people not enrolled in the course followed and contributed via Twitter live!
  • We introduced quite a variety of technologies as we explored themes of community, identity, and design — all while participating in some very rigorous readings and conversations. I wrote a few posts about it a while back. Twitter was the most surprising outcome on many levels. At the end of the day, it was the class that became the community. Twitter empowered that in a strange way — a way that has us thinking about how we do this again. The one thing I am thrilled to see is that this conversation is happening — again, not about Twitter per se, but about rethinking practice. Thanks to everyone who is contributing thoughts!
  • @Megan Fritz The most intriguing part for me was the there was no official “monitor” of our conversation. Instead, we new that Cole and his colleague were tuned in, but it didn’t matter. We were in charge of our conversation. We became the drivers of the conversation, which made it meaningful for us as we constructed our learning. The channels of communication changed from bi-directional (teacher-to-student) to multi-directional (teacher-student-student-teacher, etc.). I would be bothered by thinking that the professor thought that we were “off track” and needed someone to monitor us to keep the back channel on track. In our case, the back channel was very much on task and often sat in the driver’s seat. It gives a whole new meaning to student-directed instruction. While such openness can be scary and intimidating because the control is handed over to the students, the experience can be powerful because the teacher becomes a member of the community partaking in the negotiation of the steering of the conversation.
  • I’m a PR student at the University of Oregon and this term I’m taking a social media marketing class with Kelli Matthews. She allows us to tweet during lecture as long as we tag content with #j412. If anyone would like to sit in just do a twitter search for #j412. We meet Monday and Wednesdays noon to 1:30 (pacific time). Or, check out our class website: http://strategicsocialmedia.wordpress.com/
Barbara Lindsey

Three Practical Ideas for Using Twitter in E-Learning » The Rapid eLearning Blog - 0 views

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    Thanks to a retweet from @tonnet Has some excellent suggestions for classroom (learning) application.
Nicole McClure

Learning Spaces | EDUCAUSE - 0 views

  • Over the past decade, higher education has invested millions of dollars in classroom technology. The addition of document cameras, DVD players, Internet access, and projectors (to name a few) has added new functionality to the classroom. It is now possible to bring much more diverse materials to the classroom, to present them in a variety of ways, and to devise new classroom activities for students. As a result, the concept of the classroom has expanded to include this set of new functions.
    • Nicole McClure
       
      I think it's interesting that putting some tech in the room makes it "new." Classrooms have always had new technology (relative to the time of course), but having a group of students stare at a projection screen is not that different than having them stare at a person. I'm more interested in the "new" classrooms that challenge the idea of space altogether.
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