Contents contributed and discussions participated by Barbara Lindsey
News: Hitting Pause on Class Videos - Inside Higher Ed - 0 views
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if the profit margin that commercial publishers obtain from institutions that support the faculty in their research, and then, ironically, buy it back at exorbitant expense were revealed and better understood as a significant and unnecessary drain on our meager resources, higher education leaders might be able to use the opportunities that technology now offers to by-pass these publishers, perhaps manage our own scholarly publications and certainly avoid this extraordinary expense in the name of the common good that education offers society.
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They are clearly intending to argue that ripping DVDs to put them online for a course involves defeating a technological protection measure (CSS, to be exact), and that is illegal under the DMCA and trumps any claim of fair use (even for libraries making preservation copies under section 108). If this goes to court, expect AIME to claim that UCLA violated the DMCA the second they moved content from a DVD to a hard drive.
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Copyright is not slavery, to be sure, but it is among many things: a property right of sorts although NOT just like physical property or its concomitant legal regime; shaped -- and disrupted -- by technology repeatedly over time; and, finally, given its relationship to research, learning and free speech, most definitely a civil rights issue of our time.
Host Your Own Webinars | LearnCentral - 0 views
YouTube - A Portal to Media Literacy - 0 views
Arounder: France: Paris: View Alexandre III bridge - 0 views
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Comparing Social Networking to Online Communities | Common Craft - Explanations In Plai... - 0 views
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In most traditional online communities, members have profiles that may display a picture, location, recent posts and membership tenure at most. These profiles can provide valuable context to the community, but they are often peripheral to the discussions and remain somewhat hidden.
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In contrast, social networking communities have elevated the user profile to become more like a user homepage that displays a very rich and contextual set of information. The member home pages are not peripheral to the discussions or a subset of the community; they are at the very core of the system.
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Print: The Chronicle: 6/15/2007: The New Metrics of Scholarly Authority - 0 views
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Web 2.0 is all about responding to abundance, which is a shift of profound significance.
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Chefs simply couldn't exist in a world of universal scarcity
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When the system of scholarly communications was dependent on the physical movement of information goods, we did business in an era of information scarcity. As we become dependent on the digital movement of information goods, we find ourselves entering an era of information abundance. In the process, we are witnessing a radical shift in how we establish authority, significance, and even scholarly validity. That has major implications for, in particular, the humanities and social sciences.
Major New Study Shatter Stereotypes About Teens and Video Games - MacArthur Foundation - 0 views
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gaming experience is rich and varied, with a significant amount of social interaction and potential for civic engagement.
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99% of boys say they are gamers and 94% of girls report that they play games.
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A typical teen plays at least five different categories of games and 40% of them play eight or more different game types.
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I'm So Totally, Digitally Close to You - Clive Thompson - NYTimes.com - 0 views
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“It’s just like living in a village, where it’s actually hard to lie because everybody knows the truth already,” Tufekci said. “The current generation is never unconnected. They’re never losing touch with their friends. So we’re going back to a more normal place, historically. If you look at human history, the idea that you would drift through life, going from new relation to new relation, that’s very new. It’s just the 20th century.”
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“If anything, it’s identity-constraining now,” Tufekci told me. “You can’t play with your identity if your audience is always checking up on you.
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Or, as Leisa Reichelt, a consultant in London who writes regularly about ambient tools, put it to me: “Can you imagine a Facebook for children in kindergarten, and they never lose touch with those kids for the rest of their lives? What’s that going to do to them?” Young people today are already developing an attitude toward their privacy that is simultaneously vigilant and laissez-faire. They curate their online personas as carefully as possible, knowing that everyone is watching — but they have also learned to shrug and accept the limits of what they can control.
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I'm So Totally, Digitally Close to You - Clive Thompson - NYTimes.com - 0 views
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“Facebook has always tried to push the envelope,” he said. “And at times that means stretching people and getting them to be comfortable with things they aren’t yet comfortable with. A lot of this is just social norms catching up with what technology is capable of.”
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when they experienced this sort of omnipresent knowledge, they found it intriguing and addictive. Why?
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Social scientists have a name for this sort of incessant online contact. They call it “ambient awareness.” It is, they say, very much like being physically near someone and picking up on his mood through the little things he does — body language, sighs, stray comments — out of the corner of your eye. Facebook is no longer alone in offering this sort of interaction online.
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I'm So Totally, Digitally Close to You - Clive Thompson - NYTimes.com - 0 views
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unless you visited each friend’s page every day, it might be days or weeks before you noticed the news, or you might miss it entirely.
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He developed something he called News Feed, a built-in service that would actively broadcast changes in a user’s page to every one of his or her friends.
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Instead, they would just log into Facebook, and News Feed would appear: a single page that — like a social gazette from the 18th century — delivered a long list of up-to-the-minute gossip about their friends, around the clock, all in one place. “A stream of everything that’s going on in their lives,” as Zuckerberg put it.
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Innovate - Backwards into the Future: Seven Principles for Educating the Ne(x)t Generation - 0 views
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In contrast to traditional English courses, which are mostly paper-based, our reading materials can all be found on the Web, and the students present their work in the form of interactive Web pages that are accessible to everyone in the class, thereby forging a virtual learning community to parallel the physical community of the classroom.
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Teaching to the future, we contend, involves forging pathways for our students that we do not necessarily intend to travel ourselves.
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With each new iteration of Poetry off the Page, our students' expertise has driven the course design, rather than vice versa.
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Web 2.0 wanted by kids but not teachers | 5 Sep 2008 | ComputerWeekly.com - 0 views
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Parents that understand technology see the value of Web 2.0 in the classroom, but teachers are less certain according to research.
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Security and a lack of understanding are the major obstacles for teachers accepting Web 2.0, said the report.
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In contrast two thirds of parents questioned said Web 2.0 is a positive addition to the classroom. And children themselves are already using the technologies.
Web 2.0: beyond the buzz words | 4 Jun 2007 | ComputerWeekly.com - 0 views
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Lee Bryant, one of the founders of Headshift, says the network effect is the difference. Traditional applications, such as groupware, became slower the more people used them, he says. With Web 2.0 applications the reverse is true: the more people use them, the more effective they become.
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“You influence each other, so that if you use a social tagging system, for example, themes start to emerge and other people pick up on them and you get these positive feedback loops. It is that difference that leads to the network effect.”
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These technologies are mostly just HTML and Javascript web pages designed to offer a more streamlined user experience, sitting atop a relational data layer used to feed back user-contributed data in new ways.
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Web 2.0: What does it constitute? | 11 Feb 2008 | ComputerWeekly.com - 0 views
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O'Reilly identified Google as "the standard bearer for Web 2.0", and pointed out the differences between it and predecessors such as Netscape, which tried to adapt for the web the business model established by Microsoft and other PC software suppliers.
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Google "began its life as a native web application, never sold or packaged, but delivered as a service, with customers paying, directly or indirectly.
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perpetual beta, as O'Reilly later dubbed it
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2008 Horizon Report » One Year or Less: Collaboration Webs - 0 views
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A wide variety of webware applications exist to manage the creation and workflow of rich media projects
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In contrast to productivity applications, which enable users to perform a specific task or create a particular product, collaborative workspaces are “places” where groups of people gather resources or information related to their personal or professional lives.
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highly flexible
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2008 Horizon Report » One Year or Less: Grassroots Video - 0 views
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Rather than investing in expensive infrastructure, universities are beginning to turn to services like YouTube and iTunes U to host their video content for them. As a result, students—whether on campus or across the globe—have access to an unprecedented and growing range of educational video content from small segments on specific topics to full lectures, all available online.
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Video capture, in the hands of an entire class, can be a very efficient data collection strategy for field work, or as a way to document service learning projects. Video papers and projects are increasingly common assignments. Student-produced clips on current topics are an avenue for students to research and develop an idea, design and execute the visual form, and broadcast their opinion beyond the walls of their classroom.
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social networking communities that have evolved around video
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2008 Horizon Report » Critical Challenges - 0 views
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This is more than merely an expectation to provide content: this is an opportunity for higher education to reach its constituents wherever they may be.
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the challenge faced by the educational community is to seize those opportunities and develop effective ways to measure academic progress as it happens.
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We need new and expanded definitions of these literacies that are based on mastering underlying concepts rather than on specialized skill sets, and we need to develop and establish methods for teaching and evaluating these critical literacies at all levels of education.
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2008 Horizon Report » Key Emerging Technologies - 0 views
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Taken as a set, our research indicates that all six of these technologies will significantly impact the choices of learning-focused organizations within the next five years.
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The essential ingredient of next generation social networking, social operating systems, is that they will base the organization of the network around people, rather than around content. This simple conceptual shift promises profound implications for the academy, and for the ways in which we think about knowledge and learning.
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New displays and interfaces make it possible to use mobiles to access almost any Internet content—content that can be delivered over either a broadband cellular network or a local wireless network.
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Web 2.0: A New Wave of Innovation for Teaching and Learning? (EDUCAUSE Review) | EDUCAU... - 0 views
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Web 2.0. It is about no single new development. Moreover, the term is often applied to a heterogeneous mix of relatively familiar and also very emergent technologies
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Ultimately, the label “Web 2.0” is far less important than the concepts, projects, and practices included in its scope.
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Social software has emerged as a major component of the Web 2.0 movement. The idea dates as far back as the 1960s and JCR Licklider’s thoughts on using networked computing to connect people in order to boost their knowledge and their ability to learn. The Internet technologies of the subsequent generation have been profoundly social, as listservs, Usenet groups, discussion software, groupware, and Web-based communities have linked people around the world.
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