There seems to be some great resources here.
"The AIATSIS Online Collections consist of items from our published print collections which have been digitised and archived to provide online access to our clients.
These pages may serve as research or study guides for students and others with an interest in Indigenous Australia. Reading lists are other resources are provided for further research. They are arranged by subject area. Click on the thumbnail images to enter."
This is a brilliant resource. Some of these stories would make launch lessons. Could include some "Making Thinking Visible Routines" for some powerful learning.
Dust Echoes is a series of twelve beautifully animated dreamtime stories from Central Arnhem Land, telling stories of love, loyalty, duty to country and aboriginal custom and law.
Includes study guides.
Google Drive is Google's cloud storage with15 GB free of charge. This is probably one of the best productivity suites that has a huge potential for us in education. Besides being able to store our files and access them anywhere with internet connection, Google Drive also enables us to view, share and collaborate in real time while creating a document, spreadsheet or making a drawing. For those of you who are still struggling to come to grips with Google Drive functionalities, Educational Technology and Mobile Learning has a special page packed full of interesting guides and tutorials on how teachers can use Google Drive. Check it out to learn more
At school our big focus on CBL and Inquiry Based Learning has led to conversations around how to scaffold and teach students skills relating to researching on the web. It's my opinion that Primary School students should not be left to do open searches Google - there is simply too much information to sort through. (This doesn't mean we don't teach them how and give them opportunities to practise, it just means we don't set them Challenges and let them 'go for it' on the open web) Instead, teachers need to find relevant websites for students to search for information from, and post them on their class Site or Blog. This limits the amount of information students need to search through, and guides their searches to appropriate websites for their reading level etc.
"Sometimes a visual guide comes along and it just makes total sense. That's how I felt about Allan Carrington's clever 'Padagogy Wheel' which we featured on Edudemic last week. Check out the previous version then view the one below to see the differences. From what I can tell, putting the wheel on this site has generated a bit of buzz and I'm glad we could help spread the knowledge.
But I was quite amazed this morning when I saw that the Padagogy Wheel had been updated. Now at version 2.0, it features another band around the edge focusing on the SAMR Model and on helping teachers (and admins) effectively integrate education technology. In this new model Allan sorted the dozens of apps and steps of Bloom's Digital Taxonomy into the SAMR Model (Substitution, Augmentation, Modification, Redefinition)."
Parental Controls, also known as Restrictions, allow you to set what your children can and can't access on an iPhone, iPod touch, or iPad. With Parental Controls, you can lock out Safari, Camera, FaceTime, Siri, AirDrop, CarPlay, the iTunes, iBooks, Podcasts, or App Stores (including in-app purchases), as well as content by age rating, and the ability to make changes to accounts and other app settings. In other words, they're a way to block your child's access to anything and everything you deem inappropriate for them based on their age and sensitivity, and your own best judgement. And they're part of what make Apple devices an ideal computing platform for kids!
Though we've talked about digital citizenship in the past, since we're constantly using technology and interacting in digital communities, an ongoing discussion about digital citizenship isn't a waste of time, but rather a necessity.
"SAMR, a model designed to help educators integrate technology into teaching and learning, was developed by Dr. Ruben Puentedura, Ph.D.. The model aims to enable teachers to design, develop, and integrate digital learning experiences that utilize technology to transform learning experiences to lead to high levels of achievement for students."