Gritical Explorers
Help teachers involve students in real intellectual work - in thinking critically and constructing knowledge as they investigate historical artifacts and other materials that engage their minds and imaginationsCollaborate with teachers in their classrooms to design and document explorations and to develop and share inquiry-based curricula and instructional approachesPromote the exchange of curricular experiences and ideas through an expanding teacher network, setting the stage for authentic, democratic learning in Greater Boston and beyond.
Harvard Graduate School of Education
As founder and owner of School Climate Consulting Services, Molly Gosline works with school leaders, teachers, and students to more effectively address issues such as cyberbullying and suicide prevention with the goal of improving school climate for all.
gaming in the classroom
Elementary computer teacher Joel Levin uses the digital game Minecraft in the second-grade classroom. In the game, players scavenge for resources and use 3D blocks to build projects that can be wholly determined by the user or the teacher. "I'm able to construct these elaborate experiences, settings, and stories for the kids to move through. Rather than having to shoehorn a lesson around a game, I'm able to think about what I'm trying to teach and then design an entire world around that
Academic paper by Gary Stager describing levels of computer use by students. He critiques the LOTI scale, NETS, etc. and offers a more vivid description of engaging student use of computers.
Using X Timeline students can collaborate, just as they would when making a wiki, to build a multimedia timeline. Timelines built using X Timeline can include text, images, and video.