The
Horizon Report 2014:
1 year or less = flipped classroom, learner analytics
2-3 years = 3D printing, games and gamification
4-5 years = the quantified self, virtual assistants
Home - Minetest - 0 views
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you found me. - 0 views
GameLab Demo - YouTube - 0 views
Discussion of Big G Games - YouTube - 0 views
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Math Games - from Mangahigh.com - 0 views
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