Creating objects ahead of time is an important optimization. Views are redrawn very frequently,
and many drawing
objects require expensive initialization. Creating drawing objects within your onDraw()
method significantly
reduces performance and can make your UI appear sluggish.
Android开源库 | 代码家 - 1 views
Test Driven Development and G... - 0 views
Diego Torres Milano's blog: android - 0 views
Diego Torres Milano's blog: Android Testing at Droidcon London 2009 - 0 views
Android: Testing on the Andro... - 0 views
Android Testing: Mock Contexts - 0 views
ysl 的程式天堂 - Android 應用開發‧研究‧與諮詢: Android 原始碼徹底研究系列 - 鬧鐘程式, ContentProvider (5) - 0 views
android.provider | Android Developers - 0 views
« First
‹ Previous
301 - 320
Next ›
Last »
Showing 20▼ items per page