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Gaynell Lyman

A Teen Panel | Common Sense Media - 1 views

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    Common Sense Media's family outreach program includes resources for holding a teen panel with guiding questions and strategies.
Gaynell Lyman

Design Thinking - Great Questions Lead to Great Design | Toptal - 2 views

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    "Great Questions Lead to Great Design - A Guide to the Design Thinking Process"
Gaynell Lyman

Digital Citizenship. on Pinterest | Digital Footprint, Internet Safety and Common Sense - 2 views

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    "Pinterest Digital Citizenship. We've teamed up with Common Sense Media to compile some of the best resources for parents, teachers and administrators to guide students to become positive digital citizens and leaders."
Gaynell Lyman

Resources for Assessment in Project-Based Learning | Edutopia - 1 views

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    "Looking for tools and strategies for effective assessment in project-based learning? To support you, we've assembled this guide to helpful resources from Edutopia and beyond."
Gaynell Lyman

Guidebookfor11CheckIns.docx - Google Docs - 2 views

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    Guide for 1:1 check ins
John Ross

Google Earth comes to the classroom with new educational tours and lesson plans | TechC... - 3 views

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    "The new version of Google Earth introduced a feature called Voyager, offering a showcase of guided tours from scientists, nonprofits, and other storytellers and organizations. The tours let you explore a region or multiple locales, through the use of photos, 360-degree videos, and Google Maps Street View, along with text. At launch, there were tours from groups like BBC Earth, Jane Goodall, Sesame Street, and NASA available. Google today announced it's expanding its lineup of tours to include 10 new stories, specifically designed for educational use. Partners on this new effort include National Geographic Society, PBS Education, HHMI Biointeractive and Mission Blue."
Katy Fodchuk

Educational Leadership:Getting Personalization Right:The Genius of Design - 1 views

  • Genius Hour begins with the idea that students should actively create their learning rather than passively consume it. It allows students to make decisions about every aspect of the learning, including the strategies they want to use when developing a new skill, the pace of their work, the materials and resources for the project, and the format for the products they'll create.
    • Katy Fodchuk
       
      definition of genius hour
  • The unifying concept is a sense of wonder and curiosity. To tap into these qualities, we use the following guiding questions: If you could learn anything in school, what would it be? What are you most interested in right now? What do you care about deeply? What are your passions and interests? What nagging problem would you like to solve? If you could make anything, what would you make?
    • Katy Fodchuk
       
      Guiding questions to tap wonder and curiousity
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