Beautiful/Decay was founded on the theory that "if you can't find
it, make it." The magazine's format is revolutionary in that it
documents the convergence of fine art, graffiti, design, fashion,
music, and other contemporary forms of art. The magazine prides itself
in exposing its diverse readership to media, ideas, and creative
expressions that are not juxtaposed in any other independent
publication.
This article features some of the more useful and free desktop graphics editors I've come across whether you're creating/editing an icon, a vector file or otherwise. I hope that everyone finds this article useful, and I also hope that it's read before you shell out $300 for a commercial graphic editor elsewhere. What you will not find in this article are the more well known image editing applications such as The Gimp
Everyone in this group should use stumble upon to find resources for this group. You can narrow your stumbles to only one subject. I have mine set only to graphic design. With stumble upon you install a button on your browser when you press the buttton it takes you to a random site related to your interest.
Some sweet links here despite the name (AnimeKandi.org...) I went through a couple of the illustration links and was pleased. I didn't find any anime. This is worth exploring.
This article features 42 of the most fantastic examples of photography / digital art with a focus on the human eyes that I have ever seen. I hope you all enjoy the gallery as it took some time to put together, and if you enjoy the artist's work, let them know.
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About:\nPsdtuts+ is a blog/Photoshop site made to house and showcase some of the best Photoshop tutorials around. We publish tutorials that not only produce great graphics and effects, but explain the techniques behind them in a friendly, approachable manner.
Jesse van Dijk (32) is a concept artist from Amsterdam, the Netherlands. He currently works at Guerrilla Games as a senior concept artist. He graduated at the Delft University of Technology with a Master's degree in Industrial Design Engineering in 2003. After his studies he worked for several studios prior to joining Guerrilla in 2009.
Project Indigo (working title): Design of a vertical seaside metropolis
"In december 2007 I sketched around a single theme for a while as a personal side project. I tried to envision what a huge -vertical- seaside city would look like in a world where dry land is very precious. This city would be situated on a huge pillar in a 'cavity' in the sea; possibly an inactive volcano crater of some sorts. I assumed a level of technology of western European countries around the seventeenth century. Naturally I had to take some huge liberties with the actual mechanical possibilities of these constraints to make a city in a hole in the sea work, not to mention a vertical city.
As far as technique was concerned, I was not interested in creating pretty pictures, but I wanted to present a more or less solid approach to the theme described above."
As a photographer I have specialized on camera obscura and pinhole techniques during last 20 years.
In 1986 I graduated from the University of Art and Design Helsinki, department of photography (BA) and
from the University of Helsinki, department of Ecological Zoology (MS).
Light graffiti, also known as light painting are alwasy very interesting for everyone, they
are looking awesome and pretty sweet. Here we have gathered some of most beautiful Lifht
graffiti art from Lichtfaktor a Cologne, Germany based group.
We hope that you will like their work, find out more about the group and their work on:
LICHTFAKTOR - LICHTFAKTOR on Behance - LICHTFAKTOR on Flickr
The members of LICHTFAKTOR use light to give expression to their creativity. They take
advantage of a variety of light sources to produce photos and videos in cities by night.
The Cologne artists' collective, consisting of VJ $ehvermögen (photographer and VJ since
1997 with many years of experience in the event field) and JIAR (communications designer and
graffiti artist), experiments with the possibilities yielded by bulb (long-term) exposure
and painting. Their aim is to explore all aspects of "lightwriting" and to develop it
further. The LICHTFAKTOR crew intentionally uses the entire space in which a particular work
is produced and integrates it into their photos and animated films in such a way that it's
not just a backdrop but a part of the work itself.