Doubling velocity (story points done-done in each sprint) usually means we must improve several things:
InfoQ: What is Velocity Good For? - 2 views
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a clearer definition of done
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no [known] bugs escape the Sprint
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Agile Resources: Velocity | VersionOne - 0 views
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Does maximum velocity mean maximum productivity? Absolutely not. In an attempt to maximize velocity, a team may in fact achieve the opposite. If asked to maximize velocity, a team may skimp on unit or acceptance testing, reduce customer collaboration, skip fixing bugs, minimize refactoring, or many other key benefits of the various Agile development practices. While potentially offering short-term improvement (if you can call it that), there will be a negative long-term impact. The goal is not maximized velocity, but rather optimal velocity over time, which takes into account many factors including the quality of the end product.
Ideal Training for Enterprise-Scale Agility? « Scaling Software Agility - 0 views
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training strategy for a significant enterprise that is contemplating an “all in” (immediate and across the entire company) enterprise scale transformation approach
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for the enterprise, a combination of team-based and role-based training that would touch every practitioner is ideal
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all team practitioners receive a minimum of two days of agile training, (agile team training for the each team in the enterprise)
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GE Healthcare Goes Agile | Dr Dobb's - 0 views
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we operate in a highly regulated environment so there are a number of additional quality and regulatory steps that must be completed before we can accept a "user story"— that scenario written in the business language of the user that captures what he or she wants to achieve. Therefore, our "definition of done" — that is, the list of activities that add value to the product such as unit tests, code coverage, and code reviews — turned out to be lengthy.
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