Has the team made changes that make a difference to them as a result of the
retrospective?
Risk Management on Agile Projects - The Risk Burndown chart | Agile and ALM - 1 views
tips on reviving retrospectives from the retrospectives yahoo group - 0 views
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Has the team explored a variety of different topics/areas, or do they stick to pretty much the same agenda around continuous improvement? What is the balance of change/improvement work vs. working on the product?
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For example, try looking at technical practices, teamwork, or customer relationships... choose what ever seems most relevant to bound the discussion. That might help the team dig deeper and find issues that have more significance for them (now...I'm sure the other changes were significant at the time).
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Cage Match: Gantt Charts vs. Burndowns : b# - 0 views
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Lesson #1: Task-based plans don't convey business value. Feature-based plans do.
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Once an estimate proves incorrect, any other estimate based on that one is now incorrect.
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Lesson 2: Estimate in size, not duration
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Burn-up versus Burn-down Chart - 0 views
Managing WIP isn't the same as Limiting WIP: Part 1 - 0 views
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To determine the truth of this we only need to look at the feature sets of the popular tools for managing eXtreme Programming and Scrum such as Rally, VersionOne, ScrumWorks, Mingle and very new tools like Borland Team Focus, to discover that not a single one of these tools allows you to set an explicit WIP limit. None of them provide a pull signal to start new work. Very few of them are even capable of reporting the quantity of work-in-progress.
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s we learned more about the value of managing WIP, we introduced concepts to encourage and enable it, such as the use of Cumulative Flow Diagrams (a.k.a. Burn Up charts)
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Agile teams encountering an impediment would generally mark a story as blocked and go on to another one
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Kanban development oversimplified: a simple explanation of how Kanban adds to the ever-... - 0 views
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It’s a lot easier to estimate a story that’s small — which can lead to more accurate estimates, and better predictability.
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It’s easier to plan with smaller stories. With big stories — stories that might take weeks for a developer to implement — it becomes difficult to plan a development time-box — particularly when the iterations are only a couple of weeks. It seems that only a couple stories fit — and there’s often room for half a story — but how do you build half a story? Splitting them into smaller stories makes it easier to plan those time-boxes.
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Shrinking stories forces earlier elaboration and decision-making. Where product owners could write their stories fairly generally and consider many of the details later, now breaking them down into smaller stories forces more thinking earlier in a planning lifecycle.
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