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Interesting post - about games in education, but actually about all learning experiences. My next big problem (wrong word?) is how to do this kind of stuff inside a school that's moving very slowly or not at all in this direction. I'm all for being disruptive, but what happens to those students who get taught by me in a student-centered, project based if they then move on to someone who has a more teacher centered approach the following year?
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What happens to those students who get taught by me in a student-centered, project based if they then move on to someone who has a more teacher centered approach the following year? They either revert to being passive learners or they demand more from the next teacher who then has a choice.... Also, expectations from whole school need to be cranked up if slow in this regard. (However, I do understand why some schools are finding it hard to move on, it requires energy and drive to do this, things which are being drained from our schools and leaders because of so many pressures and anxieties) . As they say though, our students only get one shot at this ......
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