There is nothing more motivating (and exciting) as digital creativity in the classroom. I personally think you would be hard pushed to find a teacher who doesn't love offering their pupils digital creativity opportunities yet we all face the age old problem of having little TIME to learn new technologies and even less time to freely experiment in class.
Guided Inquiry: actively learning, construct knowledge, collaboration, teacher facilitates, assigned roles of manager, recorder, technician, and presenter. Short daily quiz. Read textbook and other information after the introduction in class. Examine the recorders notes which are passed in and used to guide/adjust learning. Important that students discover the right answer and not be given any answers.
(Problem-Based Learning)
oday's math curriculum is teaching students to expect -- and excel at -- paint-by-numbers classwork, robbing kids of a skill more important than solving problems: formulating them. At TEDxNYED, Dan Meyer shows classroom-tested math exercises that prompt students to stop and think.