Subway Surfers is one of the best examples of how to develop a game on the mobile market. Not the most outstanding runner, released in 2012, over the past two years not only did not fall into oblivion, but managed to gain strength and now looks much more interesting than the newer Temple Run 2 or "Despicable Me: Minion Rush". All because Subway Surfers is constantly updated: on average - once a month. It changes the cities in which the races take place, the graphics, color palette, bonuses and much more. The last update was literally the other day.
Only the main thing does not change: young graffiti artists still run away from a fat policeman with a pit bull on the roofs of subway cars. That is, they do what probably every second boy dreamed of at fourteen. When you have to jump from the roof of one moving train to another in a split second, and from it to a third, it seems like the most important thing in the world, because of which you can easily miss your stop on the subway (only this time in a real one, not a game one). You also have to miss the right roof quite often, but the mistakes are not at all annoying.
Subway Surfers is extremely honest, understandable and does not put mean traps on your way - unlike the same Temple Run 2, which periodically slips narrow "blind" turns. In Subway Surfers, any approaching danger is clearly visible - especially if you are on the roof of the train car, and not running away along the sleepers. Moreover, the path is divided into three conditional parallel tracks, between which you can move as much as you like and in any way - even on the fly in a jump. Success here depends entirely on your reaction, orientation in space, speed of thinking and only last of all - on the available items and bonuses.
Wow! Thanks for such a cool and positive review of the game. I am currently playing the game subway surfers for free and without registration on a great gaming site. Of all the games in the runner genre, this game has become number one for me because this game has very bright colors and great music that always lifts my spirits.
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Only the main thing does not change: young graffiti artists still run away from a fat policeman with a pit bull on the roofs of subway cars. That is, they do what probably every second boy dreamed of at fourteen. When you have to jump from the roof of one moving train to another in a split second, and from it to a third, it seems like the most important thing in the world, because of which you can easily miss your stop on the subway (only this time in a real one, not a game one). You also have to miss the right roof quite often, but the mistakes are not at all annoying.
Subway Surfers is extremely honest, understandable and does not put mean traps on your way - unlike the same Temple Run 2, which periodically slips narrow "blind" turns. In Subway Surfers, any approaching danger is clearly visible - especially if you are on the roof of the train car, and not running away along the sleepers. Moreover, the path is divided into three conditional parallel tracks, between which you can move as much as you like and in any way - even on the fly in a jump. Success here depends entirely on your reaction, orientation in space, speed of thinking and only last of all - on the available items and bonuses.
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