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ryano5643

The Benefits of Video Games - ABC News - 0 views

  • A recent study from the Education Development Center and the U.S. Congress-supported Ready To Learn (RTL) Initiative found that a curriculum that involved digital media such as video games could improve early literacy skills when coupled with strong parental and teacher involvement. Interestingly, the study focused on young children, and 4- and 5-year-olds who participated showed increases in letter recognition, sounds association with letters, and understanding basic concepts about stories and print.
  • A study by the Education Department Center further found that low-income children are “better prepared for success in kindergarten when their preschool teachers incorporate educational video and games from the Ready to Learn Initiative.”
  • Even traditional games teach kids basic everyday skills, according to Ian Bogost, associate professor at the Georgia Institute of Technology and founder of software maker Persuasive Games. “Look at ‘World of Warcraft’: You’ve got 11-year-olds who are learning to delegate responsibility, promote teamwork and steer groups of people toward a common goal.”
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  • In fact, results from the ONR study show that video game players perform 10 percent to 20 percent higher in terms of perceptual and cognitive ability than non-game players.
  • As Dr. Ezriel Kornel explains on WebMD.com, playing certain video games (e.g. Brain Age or Guitar Hero) can also improve hand-eye coordination, enhance split-second decision making and even, potentially, boost auditory perception.
  • A study published in the February edition of Archives of Surgery says that surgeons who regularly play video games are generally more skilled at performing laparoscopic surgery.
  • Besides offering medical students the ability to practice on patients (which is much safer in the digital world), simulations offer health care providers several upsides. Chief among them, Taekman says, are the abilities to make choices, see results and apply information immediately.
  • According to studies by Daphne Bavelier, a professor of brain and cognitive sciences at the University of Rochester, video gamers show real-world improvements on tests of attention, accuracy, vision and multitasking after playing certain titles.
  • In a series of experiments published in the Journal of Personality and Social Psychology, researchers found that participants who had just played a “pro-social” game in which characters must work together to help each other out as compared to those who had just played a “neutral” game (e.g. Tetris) were more likely to engage in helpful behaviors. Examples included assisting in a situation involving an abusive boyfriend, picking up a box of pencils or even volunteering to participate in more research.
israelj

Internet 'speeds up decision making and brain function' - Telegraph - 0 views

  • Internet 'speeds up decision making and brain function' Internet use could improve brain function and speed up decision-making, but it comes at the expense of empathy and the ability to think in abstract terms, scientists have found.
  • A study of the use of areas of the brain during different activities found that it is markedly more active when carrying out an internet search than when reading a book.
  • The stimulation was concentrated in the frontal, temporal and cingulate areas, which control visual imagery, decision-making and memory.
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  • The study's authors say it shows how our brains could evolve over the long term with the increased use of technology.
  • Dr Gary Small, director of the memory and ageing research centre at the University of California, Los Angeles, said: "Young people are growing up immersed in this technology and their brains are more malleable, more plastic and changing than with older brains," he said.
  • "The next generation, as (Charles) Darwin suggests, will adapt to this environment. Those who become really good at technology will have a survival advantage - they will have a higher level of economic success and their progeny will be better off."
  • Participants were told to perform web searches and read books while undergoing functional magnetic resonance imaging scans, which record the blood flow to areas of the brain during cognitive tasks.The study found that those searching the web generated considerably more brain activity than those reading books. "A simple, everyday task like searching the web appears to enhance brain circuitry in older adults, demonstrating that our brains are sensitive and can continue to learn as we grow older," Dr Small said.
  • "The study results are encouraging, that emerging computerized technologies may have physiological effects and potential benefits for middle-aged and older adults. "Internet searching engages complicated brain activity, which may help exercise and improve brain function."The findings are expanded in Dr Small's book, iBrain: Surviving the Technological Alteration of the Modern Mind, and are published in the American Journal of Geriatric Psychiatry.
cydney johnson

Statements - 19 views

LITERACY AND MULTI MEDIA In the paper "LEARNING WITH TECHNOLOGY" Evidence that technology can and will support learning. The author supports the argument that students learn at a greater rate w...

heinrosie

PDF.js viewer - 0 views

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    A Paper Written by Marc Prensky to support our statement.
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