ThinkBalm publishes business value study « ThinkBalm: Immersive Internet insi... - 0 views
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Nearly 30% of survey respondents (19 of 66) said their organization recouped their investment in immersive technologies in less than nine months, once their project(s) launched.
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The top motivations for investment in immersive technology in 2008 /1Q 2009 were enabling people in disparate locations to spend time together, increased innovation, and cost savings or avoidance.
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Early implementers are choosing the simplest use cases first. The most common were learning and training (80%, or 53 of 66 respondents focused on this use case) and meetings (76%, or 50 of 66 respondents). Some intend to take on more complex use cases in 2010 or 2011.
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Places tagged "education" - Sloog: Tagging the New World - 0 views
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Sloog is a bookmarking service for Second Life residents. It allows users to save favourite places and avatars and search for them later, both in-world with a simple plug-in (HUD) or via web browser at www.sloog.org
FRANCE3D - Communauté francophone sur Second Life - S'inscrire en français à ... - 0 views
Macquarie University - In Second Life - 0 views
YouTube - Watch the World(s). - 0 views
13 Tips for Virtual World Teaching - 0 views
Vollee - PC Games on Your 3G Mobile :: - 0 views
ANR-RIAM_Solipsis_ColloqueSTIC_2007.pdf (Objet application/pdf) - 0 views
7Seas Fishing Game: Welcome! - 0 views
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The 7Seas Fishing Game is a fun and affordable way to enjoy the great virtual outdoors, by yourself or with friends, while catching various wearable pets and other prizes! Load up some bait and shoot for leveling up your rod, track down those rare fish, show off your catches in a personal aquarium, take part in a fishing contest, or even play games with your newfound finned friends -- it's all possible!
Free textures in secondlife - 0 views
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