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Anne Bubnic

Cyber Bullying: A Prevention Curriculum for Grades 6-12 [Book] - 1 views

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    Cyber Bullying: A Prevention Curriculum for Grades 6-12 is a curriculum that deals with attitudes and behaviors associated with cyber bullying. This eight-session curriculum is designed to:
    1. Raise student and parent awareness of what cyberbullying is and why it is so harmful
    2. Equip students with the skills and resources to treat eachother respectfully when using cybertechnologies
    3. Give students information about how to get help if they, or others they know, are being cyber bullied
    4. Teach students how to use cyber technologies in positive ways.
Anne Bubnic

Cyberbullying Prevention Curriculum Scope & Sequence: GR 6-12 [PDF] - 0 views

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    Developed by the folks who designed the Olweus Bullying Prevention program, this curriculum offers students an opportunity to:
    1. interact, collaborate and publish with peers, experts or others, employing a variety of digital environments and media.
    2.communicate information and ideas effectively to multiple audiences, using a variety of media and formats
    3. contribute to project teams to produce original works or solve problems.
Anne Bubnic

Understanding and Stopping School Bullying - 0 views

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    Web-based course designed by Kevin HoneyCutt to help schools meet the training provisions of HB 2758 or the Kansas Anti-Bullying, Cyberbullying & Character Development Legislation.
Anne Bubnic

HSTE Project » Digital Citizenship - 0 views

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    Digital Citizenship Course: The purpose of this Wikispace is to explore the "Right Way" and "Wrong Way" to use the internet, blogs, wikis, email and Social Networking websites. Many students use the internet to communicate with their friends. Popular sites such as Facebook or Myspace are used by many students on a daily basis. The majority of students also have cell phones and text message or instant message (IM) their friends. So the question is this: Do you know how properly use technology and Social Networking tools safely and effectively?\n
Anne Bubnic

B4UCopy: Copyright Awareness Curriculum for High School/Teens - 0 views

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    Computers make it easy to make copies of computer software, pictures, words, movies and songs. But copyright laws make it illegal to copy the creative work without the owner�s permission. Making copies of a work protected by copyright is just like stealing. The B4UCopy educational program, available for free download, has a goal of raising awareness of copyright laws and reinforce responsible behavior online.
Anne Bubnic

Dizzywood Virtual World Enhances Technology Program for Kids - 0 views

  • “Dizzywood’s unique virtual environment offers our kids a wonderful environment in which they can learn important lessons through activities that require thoughtful decision-making. We hope the success of this program offers a model for other youth programs to follow.”  The partnership reinforces the findings of two recent studies of elementary school students conducted by UC Davis. The studies observed that children find ways to transform their experiences with technology into fun, highly organized group activities and that technology-based activities can be explicitly designed to foster social reflection and advanced planning among young children. 
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    Dizzywood, a virtual world and online game for children ages 8-12, today announced that it has been selected by the YMCA of San Francisco to enhance the youth program's technology curriculum. The YMCA is using Dizzywood's virtual environment to reinforce its program emphasis on activities that promote values such as caring, honesty, respect and responsibility. Children also learn about important issues relating to virtual worlds, such as digital citizenship and online safety, as well as complete storytelling and team-building exercises that emphasize creativity, writing and reading skills, and working together to achieve goals. The YMCA program is similar to the elementary school program that Dizzywood recently completed with the Reed Union School District (Marin County, CA). The highly interactive workshop, which ran from April through June, used virtual activities to reinforce the school's character pillars, which include caring, citizenship, fairness, respect, responsibility and trustworthiness, among other core values.
Anne Bubnic

ReadWriteThink: Debating Music Downloads - 0 views

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    Interactive exploration of piracy issues related to music from the ThinkFinity web site and Read/Write/Think.
Anne Bubnic

Digital Citizenship: Code of Ethics - 2 views

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    Digital citizenship class developed by Kyle Brumbaugh (Capuchino High School) for students in his Global Communications class.
Anne Bubnic

Digital Citizenship: Qatar Academy - 0 views

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    Digital Citizenship wiki created by Julie Lindsay, Head of Information Technology at Qatar Academy. Based on the 9 elements of Digital Citizenship, as defined by Mike Ribble and George Bailey.
Anne Bubnic

ReadWriteThink: Online Profile: Learning Beyond the Classroom - 0 views

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    n this activity, teenagers explore online names by looking at sample e-mail addresses to determine what they can tell about the person who uses the account. After this exploration, teens choose a screen name or e-mail address for themselves as well as decide on personal details to include on a safe online profile.
Anne Bubnic

EconEd Online: Trading Around the World - 0 views

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    In this activity, students become international traders from one of six continents: Asia, Africa, Australia, Europe, North America or South America. They negotiate prices with buyers and sellers from the other continents. Sometimes they are thwarted from trading by barriers, and they come to understand how the IMF, by fostering free trade, enhances the flow of goods and services worldwide. [Grades 5-8]
Anne Bubnic

WEB|WISE|KIDS: Katie Canton Story [Video] - 0 views

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    This video from WebWise Kids tells Katie Canton's story and is excellent to use in class with students. When she was 15, Katie met a 22 year old guy in a chatroom and fell in love. Only after playing the game MISSING with her family, did she come to realize that "John" was an online predator. He is now serving 20 years in prison, after Katie worked with the police and turned in evidence against him. Katie has become an articulate spokesperson for Web Wise Kids and she speaks at school assemblies to advise other kids. She lives in the San Francisco Bay Area.
Anne Bubnic

PBS VOTE 2008 - 0 views

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    Access, Analyze, Act: A Blueprint for 21st Century Civic Engagement. Discover the power of social media while promoting your students' civic engagement.
Anne Bubnic

The Stock Market Game™ - 0 views

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    The Stock Market Game™ program offers a vast library of learning materials correlated to national voluntary and state educational standards in Math, Business Education, Economics, English/Language Arts, Technology, Social Studies and Family and Consumer Sciences. Students invest a hypothetical $100,000 online and use real internet research and news updates to simulate the stock market experience.
Anne Bubnic

MindOH!: Thinking It Through [Cyberbullying Worksheets] - 0 views

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    MindOH! offers downloadable "Thinking It Through" worksheets to provide students with opportunities to reflect on the poor choices they may be making with regard to bullying, teasing or harassing others. Kids are given the opportunity to assess their own beliefs and attitudes, consider past experiences, and explore ways of making smarter choices in the future.
anonymous

FRONTLINE: Growing Up Online - Teacher's Guide - 0 views

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    FRONTLINE had developed materials for teachers, parents and kids to accompany Growing Up Online. These resources include downloadable viewing guides for parent and for teachers that includes a seven-part discussion question section, lesson plans for the classroom, resources for building parent-teen online engagement, and a Cyberquiz: "What Kind of Cyber Guide are You?" that explores parents' media management styles.
Anne Bubnic

Fair-use guide offers copyright protection for educators - 0 views

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    Hoping to clear up the confusion over the "fair use" of digital materials in teaching and learning, a panel of university professors has developed a "Code of Best Practices in Fair Use for Media Literacy Education."
Anne Bubnic

Technology: Cyber Security - 0 views

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    Teaching cyber security with a focus on safety and ethics has grown rapidly in importance over the past few years. Securing your personal computer and protecting classroom computers plays a crucial role in protecting our nation's Internet infrastructure.
Anne Bubnic

Digital Citizenship Education - 1 views

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    Microsoft curriculum units around digital citizenship theme.
Anne Bubnic

Copyright Webquest for 6th Graders - 0 views

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    The Copyright Police are checking student multimedia projects for possible copyright violations. Ignorance of the law is no excuse, and violators will be prosecuted under the federal law. The Copyright Police are having some difficulty checking leads because there are so many students creating multimedia projects. You and your group have been hired by the Copyright Police to monitor multimedia projects created in our school. The Police Chief will give you information about a multimedia project to investigate and provide some Copyright Guidelines for your group.
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    The Copyright Police are checking student multimedia projects for possible copyright violations. Ignorance of the law is no excuse, and violators will be prosecuted under the federal law. The Copyright Police are having some difficulty checking leads because there are so many students creating multimedia projects. You and your group have been hired by the Copyright Police to monitor multimedia projects created in our school. The Police Chief will give you information about a multimedia project to investigate and provide some Copyright Guidelines for your group.\n
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