Downloads - Blender Masters - 2 views
The Complete Architecture Series | Blender Monthly Specials | Blender Guru - 0 views
-
http://www.3dlessons.com/tutorials/A-Dolphin-72337.html http://www.3dlessons.com/tutorials/Modeling-a-Human-Hand-14688.html This one has several follow-up videos: http://www.3dlessons.com/tutorials/Modeling-a-Human-Head-Part-1-51470.html
blender.org - Resources - 0 views
lsystem0_en - 0 views
alexvaqp - From SketchUp to BlenderHOME - 1 views
zoo blender: index - 0 views
blender.org - User Community - 0 views
blender.org - Professionals - 0 views
BlenderSoftwareVids - 0 views
joe's Secret Lab: Digital Sculpting Tutorial - 0 views
-
a way for correcting the problem with triangles in your mesh. you can use the retopology tool to paint new verts over a sloppy mesh like a metaball structure thus changing the topology but not the basic shape of the model.
-
At this point the most logical workflow is to use your quickly sculpted mesh as a template for the final, well-edgelooped mesh
-
if you want to just click and hold the mouse to push and pull, select Draw mode in the sculpt panel and turn on Airbrush
- ...1 more annotation...