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http://www.hippasus.com/rrpweblog/archives/2012/09/03/BuildingUponSAMR.pdf
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www.hippasus.com/...BuildingUponSAMR.pdf
Puentedura
education
gaming
SAMR
shared by
Dagmar Machutta
on 06 Oct 12
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Ruben R. Puentedura's Weblog: Game and Learn: An Introduction to Educational Gaming
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hippasus.com/...000039.html
Puentedura
education
gaming
pdf
shared by
Dagmar Machutta
on 06 Oct 12
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RoomAlive: Magical Experiences Enabled by Scalable, Adaptive Projector-Camera Units
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delivery.acm.org/...p637-jones.pdf
roomalive
microsoft
ar
augmented_reality
Games
article
shared by
Peter V
on 15 Oct 14
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Peter V
on 15 Oct 14
Article: RoomAlive is a proof-of-concept prototype that transforms any room into an immersive, augmented entertainment experience. Our system enables new interactive projection mapping experiences that dynamically adapts content to any room.
Article: RoomAlive is a proof-of-concept prototype that transforms any room into an immersive, augmented entertainment experience. Our system enables new interactive projection mapping experiences that dynamically adapts content to any room.
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