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Michelle Krill

Web 2.0 Guru » home - 0 views

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    So you don't know what Web 2.0 means, simply put, it's the readability and writablitiy of the internet. It's not a new internet, it's all about the interactivity and productivity applications on the internet that provide you with 24/7 ability to produce, communicate, collaborate, share, store, network and learn. One of the best things about these Web 2.0 applications is that they are FREE!!
Michelle Krill

Web 2.0 Tools - Web 2.0 That Works: Marzano & Web 2.0 - 0 views

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    Master list of web 2.0 tools mapped to Marzano's strategies.
Michelle Krill

Web 2.0: Policy & Leadership - 0 views

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    This report documents the beliefs, perspectives, and practices of educational administrators which help or hinder effective use of Web 2.0 in K-12 education. The study collected data from nearly 1,200 school administrators on the role of Web 2.0 in American schools and was made possible by a grant from the John D. and Catherine T. MacArthur Foundation.
Ben Louey

Welcome to the Web 2.0 Wednesday Challenge ‎(WEB 2.0 Wednesday Challenge)‎ - 0 views

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    Welcome to our Web.20 Challenge. Join us each week to learn about a helpful Web 2.0 tool and then take the challenge. Share your results and you could win great prizes and worldwide fame.
Heather Marsh

Educator's Technology Clinics this summer at LIU 12 - 1 views

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    This summer Harrisburg University will be conducting technology clinics for educators in New Oxford at the Lincoln IU. Feel free to forward to anyone you think may have interest in these topics. Here are the course descriptions and details: "Engaging with Learning Activities, Games & Simulations" (LTMS 603) Meets for 7 days from 8:00 - 3:00 on June 28, 29, 30, July 27, 28, 29 and October 30 Description: The course focuses on promoting active learning, impacting learning engagement and improving learning outcomes with technology-based activities, games, and simulations. Concepts are applied throughout the course as students design engaging learning experiences using current techniques and technologies. The goal of the course is to promote active learning solutions based on proven design and development trends and research-based practices in engagement, game and simulation concepts. "Instructional Design and Development" (LTMS 500) Meets 6:00 p.m. - 9:00 p.m. in a blended (in person at the IU on Tuesdays and online on Thursdays) format starting June 29 - August 17 Description: The course focuses on the use of an instructional design process to improve learning outcomes, with an emphasis on instructional design and instructional strategy considerations for technology-based learning solutions. The course explores tools and techniques for analysis, design, development, delivery and evaluation and addresses strategies that can be enhanced by technology integration. The goal of the course is to establish a systematic process for designing instruction and to explore trends and technology integration opportunities throughout the process. "Implementing Web 2.0 in the Classroom" (LTMS 600) Meets for 7 days from 8:00 - 3:00 on July 7, 8, 9, August 3, 4, 5, and October 23 Description: This intensive course is designed for classroom educators to explore, and practice with, Web 2.0 learning technologies and how the integration of these technologies int
Michelle Krill

ConnectSafely - Home - 0 views

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    ConnectSafely is for parents, teens, educators, advocates - everyone engaged in and interested in the impact of the social Web. The user-driven, all-media, multi-platform phase of the Web has begun, we all have much to learn about it, and this is the central space - linked to from social networks across the Web - for learning about safety on Web 2.0 together. Our forum is also designed to give teens and parents a voice in the public discussion about youth online safety begun back in the '90s. In addition, the site has tips for teens and parents, as well as other resources for safe blogging and social networking.
Ben Louey

Learning 2.0 - 23 Things - 0 views

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    Listed below are 23 Things (or small exercises) that you can do on the web to explore and expand your knowledge of the Internet and Web 2.0.
Michelle Krill

Web 2.0 Storytelling: Emergence of a New Genre | EDUCAUSE CONNECT - 0 views

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    Today, with digital networks and social media, this pattern is changing. Stories now are open-ended, branching, hyperlinked, cross-media, participatory, exploratory, and unpredictable. And they are told in new ways: Web 2.0 storytelling picks up these new types of stories and runs with them, accelerating the pace of creation and participation while revealing new directions for narratives to flow.
Michelle Krill

Web 2.0 is highly interactive, accessible and collaborative. Learn how to utilize it in... - 0 views

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    Web 2.0 is all about flexible communication. We've created a range of resources to make integration into your classroom easier.
Ann Baum (Johnston)

Visual Definitions of Web 2.0 - 0 views

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    Great way to explain Web 2.0.
Ann Baum (Johnston)

Schools get help in using Web 2.0 tools - 0 views

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    from eSchool News: Two new CoSN whitepapers address the challenges, benefits of Web 2.0 for education
Ann Baum (Johnston)

Leadership for Web2.0 in Education Report - 1 views

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    "This report documents the beliefs, perspectives, and practices of educational administrators which help or hinder effective use of Web 2.0 in K-12 education. "
Michelle Krill

Leadership for Web 2 in Schools Final - 0 views

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    Slides ~ Web 2.0 in Schools: Leadership & Policy Initiative
Michelle Krill

School 2.0 - Home - 1 views

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    The School 2.0 eToolkit is designed to help schools, districts, and communities develop a common education vision and explore how that vision can be supported by technology.
Michelle Krill

http://www.glogster.com/edu/?k=2 - 0 views

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    *Glogster is a perfect web 2.0 tool for learning and WIKIs * Glogster gives support and help with creating school accounts and keeping Glogs PRIVATE * Glogster brings updates based on your feedback. Glogster is Yours!
Ann Baum (Johnston)

Unmasking the Digital Truth - 1 views

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    "The goal of this collaborative wiki is to "unmask the digital truth" with respect to the reasons some leaders today are overfiltering and overblocking web 2.0 sites in schools and libraries, and provide reasonable alternatives which support broader student and teacher access to these sites."
Michelle Krill

SecretBuilders - 1 views

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    "SecretBuilders is a virtual world for children 5 to 14 years old powered by a web 2.0 community of children, parents, educators, writers, artists and game developers. On SecretBuilders, children will explore virtual lands, undertake quests, play games, maintain a home, nurture a pet, and interact with their friends. Three features which form the backdrop for SecretBuilders distinguish it from other online worlds: * Children learn through immersing themselves in the stories, themes, and concepts from the best in literature, arts and humanities. They will interact with famous historical and fictional figures and be introduced to content and characters from world civilization and the great thoughts and ideas of human creativity. * Children will create this site, not just consume it. They are directly involved in creating this world with their ideas, critiques and contributions on virtually every aspect of the site and many of their ideas will be implemented! * Children publish their works - writings, art, videos - making SecretBuilders their own personal store of creativity. They can invite friends and family to view their works, and comment upon them. Seeing their works published and enjoyed by others instills tremendous for self-confidence as well as motivation to do more."
Michelle Krill

Unmasking the Digital Truth / FrontPage - 0 views

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    The goal of this collaborative wiki is to "unmask the digital truth" with respect to the reasons some leaders today are overfiltering and overblocking web 2.0 sites in schools and libraries, and provide reasonable alternatives which support broader student and teacher access to these sites.
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