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Keith Hamon

Mapping Novels with Google Earth - ProfHacker - The Chronicle of Higher Education - 0 views

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    The use of models and other abstract forms in literary study has recently seen a revival in a digital age that puts data and sophisticated data management systems in the hands of the literary scholar, teacher, and student. Pedagogical applications of these abstract models are rich with possibility for the literary classroom, and offer exciting opportunities for engaging non-English majors and non-traditional learners in the advanced study of literature, as well as challenging students to verbally articulate visual and spatial knowledge.
Keith Hamon

Princeton Professor Gains Cult Status With 3,200 Essays on Facebook - Wired Campus - Th... - 1 views

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    This Princeton English professor has written more than 3,200 short essays on Facebook and shared them with his students.
Stephanie Cooper

The e-Portfolio story - Tales from the magic wand - 0 views

  • Students revisit the framework several times throughout their program and use artifacts from their evidence collection to demonstrate learning. Justification for their selection is part of the task and engages students in reasoning about the alignment of evidence with particular indicators. This is coupled with a reflective writing task that asks students to discuss their growth in each of the domains (and over time). This is the central task of many teacher education programs that require e-portfolios.
  • I am drawn to the notion of having students participate in a professional discourse community that interacts around entries and artifacts, which both contributes to their thinking and learning about what it means to be a professional in their chosen field, as well as allows them to monitor their learning over time.
Keith Hamon

The Sociology of Academic Networks - ProfHacker - The Chronicle of Higher Education - 0 views

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    Collins … theorizes about the rituals by which people interact with others, from large groups, to person-to-person relationships, to the imaginary conversations that a person engages in his or her mind. … When people interact their shared attention trains each other to be in a group with a shared purpose.
Keith Hamon

Influential Marketing Blog: The 5 Models Of Content Curation - 0 views

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    Content Curation is a term that describes the act of finding, grouping, organizing or sharing the best and most relevant content on a specific issue.
Keith Hamon

Cool Cat Teacher Blog: Jailbreaking Education - 0 views

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    Currently, we have a mass production model of education. But until we personalize things and require each student to learn. Until we do things in creative ways that make sure kids each learn and have to think and process, we will continue to have the select few do the thinking. It is human nature. Education shouldn't be one size fits all. I don't think that getting outside the standardized work we do in education should be considered jailbreaking. But for now, in most schools it is.
Keith Hamon

Digital Literacies for Writing in Social Media | DMLcentral - 1 views

  • students need to gain experience actually participating in social media. The best way to understand the expectations of a particular medium is to participate in that medium and identify its genre expectations as they emerge.
    • Keith Hamon
       
      This is one reason why QEP encourages a more open, social approach to writing. We want to move beyond "writing for grading" (which, by law, must be kept private) to "writing for learning and communicating."
  • Students need to think of their online data along the dimensions of: * accessibility* searchability* persistence
    • Keith Hamon
       
      Hmm … paper was so easy: everything was in my portable file folder. Now, I can't track where all my writing resides. New skills to be learned.
  • As more and more of our writing makes its way into digital form -- and as the increasing use of biometrics and other forms of behavior monitoring turns our behaviors into volumes of data -- it will become increasingly important for writers to take steps to ensure the integrity of their private data.
    • Keith Hamon
       
      Privacy is always a consideration, but putting your journal under your mattress no longer works. So what does? We'd best learn. And soon.
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    The question we are faced with, then, is this: how do we prepare our students to write effectively in environments that don't yet exist? While I'm sure there is more to add to this list, I suggest that there are three domains of literacy that, if students become aware of them, will prepare them for new digital writing environments. Namely, students should be aware of the speed of digital communications and the types of interactions that speed encourages, the ways in which digital writing environments preserve and provide access to data, and how writing technologies manage the divide between public and private.
Keith Hamon

Warming Up to MOOC's - ProfHacker - The Chronicle of Higher Education - 3 views

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    How one professor uses a MOOC and its resources to flip his own classes.
Keith Hamon

How to 'Gamify' Your Class Website - ProfHacker - The Chronicle of Higher Education - 1 views

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    When Jason B. Jones wrote about "Gamifying Homework" in November, I felt inspired to try something new with one of my courses this spring. As an avid World of Warcraft player used to completing silly tasks for nothing more than a badge of completion, I definitely believe that motivation through achievements and other rewards systems works. But implementing these types of elements in a class can be a challenge.
Keith Hamon

Reacting to the Past: An Open Game Based Pedagogy Workshop at Duke, January 19-20 - Pro... - 1 views

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    Reacting to the Past (RTTP) is a series of elaborate games, set in the past, where students take on the roles of historical characters, and through arguments and gameplay, have the potential to reshape history. In order for students to "win" the game, they have to thoroughly master literary and historical texts for their games' time period, and to be able to fight against their in-game opponents through a series of oral presentations and written work. In other words, students in Reacting to the Past have to basically do everything their professors want them to do in a college class-read and analyze texts, learn about historical contexts, learn how to construct forceful and convincing arguments-but in the guise of a game.
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