6 Maps of Digital Desires: Exploring the Topography of Gender and Play in Online Games - 1 views
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Women in many MMOs perceive the game culture rather than the game mechanics to be the primary deterrent to poten- tial female gamers
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On average, respondents spend twenty-two hours each week in an MMO. The median was twenty hours per week—the equivalent of half a workweek. There were no significant gender or age differences in usage patterns; players over the age of forty play on average just as much as players under the age of twenty
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While about 27 percent of female players were introduced to the game by a romantic partner, only 1 percent of male players were introduced in this way.
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