Once considered just a portable music player, the iPod now is making a splash in many K-12 and college classrooms. Discover how this popular new technology is being used for teaching and learning. Included: Case studies, information on podcasting, lesson plan ideas, and discussion groups.
If we hope to make learning relevant and meaningful for students in the 21st century, social studies classrooms need to reflect this digital world so as to better enable young people to interact with ideas, information, and other people for academic and civic purposes
The Internet and the everyday use of social networking technologies, together with the expansive growth of corporate entertainment media and the integration of popular culture, also require us as social studies educators to link participatory media literacy with civic education.
social studies educators should provide young people with the awareness and abilities to critically question and create new media and technology, and the digital, democratic experiences, necessary to become active participants in the shaping of democracy.
This position statement focuses on the critical role of media literacy in the social studies curriculum. The statement addresses the following questions. First, why and how has media literacy taken on a significantly more important role in preparing citizens for democratic life? Second, how is media literacy defined, and what are some of its essential concepts? Finally, what is required to teach media literacy and what are some examples of classroom activities?
Digital Learning Day, February 6, 2013, is a national celebration of teachers that shines a spotlight on successful instructional technology practice in classrooms across the country. Add your voice and expertise to tens of thousands of educators representing nearly 2 million students in ongoing activities, idea sharing, and collaboration leading up to the big event. Mark your calendar for February 6, 2013 and join the wave of innovation sweeping through our nation's schools. Participation is free and easy
The 4th Annual Elementary Technology Conference is designed especially for K-6 classroom teachers. Come join your colleagues as they share ways to engage your students with technology-rich lessons and ideas. Choose from over 16 sessions on instructional best practices to new Web 2.0 tools and more!
Have you ever wondered what it really means to transform your district, school, or classroom to a 1:1 environment? It is a term we hear a lot about, but not all can see it or experience it. With the takeoff of the iPad and its successor, the iPad 2, the education world is abuzz with the idea of moving towards a 1:1 environment. But is it practical? For some, it is a dream, a wish; for others, it is slowly becoming a reality. So what does a 1:1 environment look like? How will the students and teachers react? Is it the right direction to go?
This wikispace is great. Please share with anyone who teachers science. This presenter, Patty Duncan, shared this in her Pete & C presentation "10 Ideas for Using Technology in the Science Classroom" but there are more then 10 on this wikispace.
"The purpose of this wiki is to provide a place for K-12 educators to learn more about the Foldables® that can be used across the curriculum and to share success stories and creative ideas about how to use them in the classroom."
"More and more educators and students are using Prezi in the classroom.
We want to capture the ideas and experiences of our educational community by sharing, adding, and cataloging great prezis used for educating around the world.
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"Creating slideshows can be an excellent way for students to summarize their learning, share their what they've learned, and to share their ideas. If you have students that create slideshows that you or they think should be shared with a wider audience than that of their immediate peers in the classroom, the web offers many ways to do that. The following are ten free ways for students to publish their slideshows to the web."
"What do you do with a QR code? When you see one, you can use your smartphone or any mobile device with a camera, QR code reader app and internet access (i.e. iPod) to scan the square. Once you scan it, the code will point your device to the web-based location set up by the code creator.
So how can these be used in education? Here are some ideas."
While introduced as a hard drive based music player in 2001, the iPod has evolved into an essential tool for literacy in the 21st century. The availability of educational content is staggering. There are podcasts on everything from math to history to science to learning a foreign language. There is even a podcast on basket weaving.
What is even more amazing is how easy it is for students and teachers to create their own digital content for the iPod. Students can then guide their own learning at their own pace, and review content on-demand. This idea of anywhere-anytime learning means the student is no longer tethered to the classroom learning environment.
In a learning community, ice breaker activities loosens the group dynamic with an engaging activity that pertains to the topic being studied or a topic that is completely irrelevant to the learning material. It causes people's shoulders to relax, mouths to grin, and warms up the room and provides a segue to the task or topic for discussion. Whether you are in a traditional classroom setting, or an online learning community, ice-breakers play a vital role in developing a sense of community in a learning environment
"This Wiki contains links to technology and Web 2.0 resources and tools that would be useful to the K-12 teacher. Classroom integration ideas are also included."
Wiki full of comics that can be used in the social studies classroom and beyond! This wiki is an attempt to help us share resources and ideas - it has taken me a lot of research to find these titles - I have not been able to find any sort of complete "list" of titles that would make it easy - so here we go!
Though the iPad debacle at Los Angeles schools might have slowed-down the expansion of one-to-one computer programs, more and more schools are adopting the practice.
Today, and later this week in Part Two, experienced educators will share their advice on how to successfully implement such a program. I'm also eager to publish ideas from readers, and hope to receive many of them.
For as long as there has been school, there has been cheating. And in many ways, the advent of the digital age has made plagiarism and stealing answers even easier. Some teachers will tell you that trying to prevent cheating is an exercise in futility. While it's true that you can't police all students at every turn, you can put some techniques and digital tools in place to help curtail problems while embracing collaboration.
Here are eight tried and true ideas for keeping cheating to a minimum: